From 4cc1e180eccb4fa4df484badf1eaf60e6728752f Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 24 Jul 2018 13:39:16 -0500 Subject: GPU: Implemented the R16 and R16F texture formats. --- src/video_core/textures/decoders.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/video_core/textures/decoders.cpp') diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index cda2646ad..970c06e71 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -66,6 +66,7 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: case TextureFormat::G8R8: + case TextureFormat::R16: return 2; case TextureFormat::R8: return 1; @@ -123,6 +124,7 @@ std::vector UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::R32_G32_B32_A32: case TextureFormat::R32_G32: case TextureFormat::R32: + case TextureFormat::R16: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -181,6 +183,7 @@ std::vector DecodeTexture(const std::vector& texture_data, TextureFormat case TextureFormat::R32_G32_B32_A32: case TextureFormat::R32_G32: case TextureFormat::R32: + case TextureFormat::R16: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; -- cgit v1.2.3