#include "RendererSection.hpp"
#include <cstddef>
#include <easylogging++.h>
#include <optick.h>
#include "Utility.hpp"
#include "RendererSectionData.hpp"
RendererSection::RendererSection(const RendererSectionData& data,
std::shared_ptr<Gal::Pipeline> solidPipeline,
std::shared_ptr<Gal::BufferBinding> solidBufferBinding,
std::shared_ptr<Gal::Pipeline> liquidPipeline,
std::shared_ptr<Gal::BufferBinding> liquidBufferBinding) {
OPTICK_EVENT();
auto gal = Gal::GetImplementation();
solidBuffer = gal->CreateBuffer();
solidPipelineInstance = solidPipeline->CreateInstance({
{solidBufferBinding, solidBuffer}
});
solidPipelineInstance->SetInstancesCount(4);
liquidBuffer = gal->CreateBuffer();
liquidPipelineInstance = liquidPipeline->CreateInstance({
{liquidBufferBinding, liquidBuffer}
});
liquidPipelineInstance->SetInstancesCount(4);
UpdateData(data);
}
RendererSection::RendererSection(RendererSection && other) {
using std::swap;
swap(*this, other);
}
void RendererSection::RenderSolid() {
OPTICK_EVENT();
solidPipelineInstance->Activate();
solidPipelineInstance->Render(0, solidFacesCount);
}
void RendererSection::RenderLiquid() {
OPTICK_EVENT();
liquidPipelineInstance->Activate();
liquidPipelineInstance->Render(0, liquidFacesCount);
}
void swap(RendererSection & lhs, RendererSection & rhs) {
std::swap(lhs.solidPipelineInstance, rhs.solidPipelineInstance);
std::swap(lhs.solidBuffer, rhs.solidBuffer);
std::swap(lhs.liquidPipelineInstance, rhs.liquidPipelineInstance);
std::swap(lhs.liquidBuffer, rhs.liquidBuffer);
std::swap(lhs.hash, rhs.hash);
std::swap(lhs.solidFacesCount, rhs.solidFacesCount);
std::swap(lhs.liquidFacesCount, rhs.liquidFacesCount);
std::swap(lhs.sectionPos, rhs.sectionPos);
}
Vector RendererSection::GetPosition() {
return sectionPos;
}
size_t RendererSection::GetHash() {
return hash;
}
void RendererSection::UpdateData(const RendererSectionData & data) {
OPTICK_EVENT();
solidBuffer->SetData({ reinterpret_cast<const std::byte*>(data.solidVertices.data()), reinterpret_cast<const std::byte*>(data.solidVertices.data() + data.solidVertices.size())});
solidFacesCount = data.solidVertices.size();
liquidBuffer->SetData({ reinterpret_cast<const std::byte*>(data.liquidVertices.data()), reinterpret_cast<const std::byte*>(data.liquidVertices.data() + data.liquidVertices.size()) });
liquidFacesCount = data.liquidVertices.size();
sectionPos = data.sectionPos;
hash = data.hash;
}