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-rw-r--r--cwd/shaders/face.vs7
1 files changed, 4 insertions, 3 deletions
diff --git a/cwd/shaders/face.vs b/cwd/shaders/face.vs
index 9bf2639..2d3b4b5 100644
--- a/cwd/shaders/face.vs
+++ b/cwd/shaders/face.vs
@@ -13,13 +13,14 @@ out VS_OUT {
vec2 Light;
} vs_out;
-uniform mat4 view;
-uniform mat4 projection;
+//uniform mat4 view;
+//uniform mat4 projection;
+uniform mat4 projView;
void main()
{
vec4 sourcePosition = vec4(position,1.0f);
- gl_Position = projection * view * model * sourcePosition;
+ gl_Position = projView * model * sourcePosition;
vs_out.UvPosition = vec2(UvCoordinates.x,UvCoordinates.y);
vs_out.Texture = Texture;