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-rw-r--r--external/include/glm/gtc/epsilon.inl112
1 files changed, 35 insertions, 77 deletions
diff --git a/external/include/glm/gtc/epsilon.inl b/external/include/glm/gtc/epsilon.inl
index b5577d9..2478cab 100644
--- a/external/include/glm/gtc/epsilon.inl
+++ b/external/include/glm/gtc/epsilon.inl
@@ -5,121 +5,79 @@
#include "quaternion.hpp"
#include "../vector_relational.hpp"
#include "../common.hpp"
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
+#include "../detail/type_vec.hpp"
namespace glm
{
- template <>
+ template<>
GLM_FUNC_QUALIFIER bool epsilonEqual
(
- float const & x,
- float const & y,
- float const & epsilon
+ float const& x,
+ float const& y,
+ float const& epsilon
)
{
return abs(x - y) < epsilon;
}
- template <>
+ template<>
GLM_FUNC_QUALIFIER bool epsilonEqual
(
- double const & x,
- double const & y,
- double const & epsilon
+ double const& x,
+ double const& y,
+ double const& epsilon
)
{
return abs(x - y) < epsilon;
}
- template <>
- GLM_FUNC_QUALIFIER bool epsilonNotEqual
- (
- float const & x,
- float const & y,
- float const & epsilon
- )
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon)
{
- return abs(x - y) >= epsilon;
+ return lessThan(abs(x - y), vec<L, T, Q>(epsilon));
}
- template <>
- GLM_FUNC_QUALIFIER bool epsilonNotEqual
- (
- double const & x,
- double const & y,
- double const & epsilon
- )
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon)
{
- return abs(x - y) >= epsilon;
+ return lessThan(abs(x - y), vec<L, T, Q>(epsilon));
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual
- (
- vecType<T, P> const & x,
- vecType<T, P> const & y,
- T const & epsilon
- )
+ template<>
+ GLM_FUNC_QUALIFIER bool epsilonNotEqual(float const& x, float const& y, float const& epsilon)
{
- return lessThan(abs(x - y), vecType<T, P>(epsilon));
+ return abs(x - y) >= epsilon;
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual
- (
- vecType<T, P> const & x,
- vecType<T, P> const & y,
- vecType<T, P> const & epsilon
- )
+ template<>
+ GLM_FUNC_QUALIFIER bool epsilonNotEqual(double const& x, double const& y, double const& epsilon)
{
- return lessThan(abs(x - y), vecType<T, P>(epsilon));
+ return abs(x - y) >= epsilon;
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<bool, P> epsilonNotEqual
- (
- vecType<T, P> const & x,
- vecType<T, P> const & y,
- T const & epsilon
- )
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonNotEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon)
{
- return greaterThanEqual(abs(x - y), vecType<T, P>(epsilon));
+ return greaterThanEqual(abs(x - y), vec<L, T, Q>(epsilon));
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<bool, P> epsilonNotEqual
- (
- vecType<T, P> const & x,
- vecType<T, P> const & y,
- vecType<T, P> const & epsilon
- )
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonNotEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon)
{
- return greaterThanEqual(abs(x - y), vecType<T, P>(epsilon));
+ return greaterThanEqual(abs(x - y), vec<L, T, Q>(epsilon));
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<bool, P> epsilonEqual
- (
- tquat<T, P> const & x,
- tquat<T, P> const & y,
- T const & epsilon
- )
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, bool, Q> epsilonEqual(tquat<T, Q> const& x, tquat<T, Q> const& y, T const& epsilon)
{
- tvec4<T, P> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
- return lessThan(abs(v), tvec4<T, P>(epsilon));
+ vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
+ return lessThan(abs(v), vec<4, T, Q>(epsilon));
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<bool, P> epsilonNotEqual
- (
- tquat<T, P> const & x,
- tquat<T, P> const & y,
- T const & epsilon
- )
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, bool, Q> epsilonNotEqual(tquat<T, Q> const& x, tquat<T, Q> const& y, T const& epsilon)
{
- tvec4<T, P> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
- return greaterThanEqual(abs(v), tvec4<T, P>(epsilon));
+ vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
+ return greaterThanEqual(abs(v), vec<4, T, Q>(epsilon));
}
}//namespace glm