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Diffstat (limited to 'external/include/glm/gtc/integer.hpp')
-rw-r--r-- | external/include/glm/gtc/integer.hpp | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/external/include/glm/gtc/integer.hpp b/external/include/glm/gtc/integer.hpp deleted file mode 100644 index 1d28c32..0000000 --- a/external/include/glm/gtc/integer.hpp +++ /dev/null @@ -1,65 +0,0 @@ -/// @ref gtc_integer -/// @file glm/gtc/integer.hpp -/// -/// @see core (dependence) -/// @see gtc_integer (dependence) -/// -/// @defgroup gtc_integer GLM_GTC_integer -/// @ingroup gtc -/// -/// Include <glm/gtc/integer.hpp> to use the features of this extension. -/// -/// @brief Allow to perform bit operations on integer values - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/qualifier.hpp" -#include "../common.hpp" -#include "../integer.hpp" -#include "../exponential.hpp" -#include <limits> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_integer extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_integer - /// @{ - - /// Returns the log2 of x for integer values. Can be reliably using to compute mipmap count from the texture size. - /// @see gtc_integer - template<typename genIUType> - GLM_FUNC_DECL genIUType log2(genIUType x); - - /// Returns a value equal to the nearest integer to x. - /// The fraction 0.5 will round in a direction chosen by the - /// implementation, presumably the direction that is fastest. - /// - /// @param x The values of the argument must be greater or equal to zero. - /// @tparam T floating point scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> - /// @see gtc_integer - template<length_t L, typename T, qualifier Q> - GLM_FUNC_DECL vec<L, int, Q> iround(vec<L, T, Q> const& x); - - /// Returns a value equal to the nearest integer to x. - /// The fraction 0.5 will round in a direction chosen by the - /// implementation, presumably the direction that is fastest. - /// - /// @param x The values of the argument must be greater or equal to zero. - /// @tparam T floating point scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> - /// @see gtc_integer - template<length_t L, typename T, qualifier Q> - GLM_FUNC_DECL vec<L, uint, Q> uround(vec<L, T, Q> const& x); - - /// @} -} //namespace glm - -#include "integer.inl" |