1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/// @ref gtx_handed_coordinate_space
/// @file glm/gtx/handed_coordinate_space.hpp
///
/// @see core (dependence)
///
/// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space
/// @ingroup gtx
///
/// Include <glm/gtx/handed_coordinate_system.hpp> to use the features of this extension.
///
/// To know if a set of three basis vectors defines a right or left-handed coordinate system.
#pragma once
// Dependency:
#include "../glm.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_handed_coordinate_space is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#endif
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
#endif
namespace glm
{
/// @addtogroup gtx_handed_coordinate_space
/// @{
//! Return if a trihedron right handed or not.
//! From GLM_GTX_handed_coordinate_space extension.
template<typename T, qualifier Q>
GLM_FUNC_DECL bool rightHanded(
vec<3, T, Q> const& tangent,
vec<3, T, Q> const& binormal,
vec<3, T, Q> const& normal);
//! Return if a trihedron left handed or not.
//! From GLM_GTX_handed_coordinate_space extension.
template<typename T, qualifier Q>
GLM_FUNC_DECL bool leftHanded(
vec<3, T, Q> const& tangent,
vec<3, T, Q> const& binormal,
vec<3, T, Q> const& normal);
/// @}
}// namespace glm
#include "handed_coordinate_space.inl"
|