blob: 81d135f478993a802b8366caa62135766d2f6295 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
#pragma once
#include "Thread.hpp"
#include "GameState.hpp"
#include "Event.hpp"
class ThreadGame: Thread {
GameState *gs = nullptr;
GlobalState state = GlobalState::InitialLoading;
public:
ThreadGame();
~ThreadGame();
void Execute() override;
};
|