diff options
author | Tao Bao <tbao@google.com> | 2017-06-27 21:09:18 +0200 |
---|---|---|
committer | android-build-merger <android-build-merger@google.com> | 2017-06-27 21:09:18 +0200 |
commit | a6aa96f3fd250397d8fd8b8a102b29925f6aafc7 (patch) | |
tree | aecc5fbab9c140db72123296f8d291179b0540d3 | |
parent | Merge "avoid assuming build number is a 32-bit integer" am: 30afdee987 (diff) | |
parent | Merge "Formatting RecoveryUI related files." (diff) | |
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-rw-r--r-- | screen_ui.cpp | 758 | ||||
-rw-r--r-- | screen_ui.h | 216 | ||||
-rw-r--r-- | ui.cpp | 330 | ||||
-rw-r--r-- | ui.h | 296 | ||||
-rw-r--r-- | vr_ui.h | 16 | ||||
-rw-r--r-- | wear_ui.cpp | 503 | ||||
-rw-r--r-- | wear_ui.h | 80 |
7 files changed, 1100 insertions, 1099 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp index c41bb22e1..6172b631a 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -45,9 +45,9 @@ // Return the current time as a double (including fractions of a second). static double now() { - struct timeval tv; - gettimeofday(&tv, nullptr); - return tv.tv_sec + tv.tv_usec / 1000000.0; + struct timeval tv; + gettimeofday(&tv, nullptr); + return tv.tv_sec + tv.tv_usec / 1000000.0; } ScreenRecoveryUI::ScreenRecoveryUI() @@ -83,24 +83,29 @@ ScreenRecoveryUI::ScreenRecoveryUI() updateMutex(PTHREAD_MUTEX_INITIALIZER) {} GRSurface* ScreenRecoveryUI::GetCurrentFrame() { - if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { - return intro_done ? loopFrames[current_frame] : introFrames[current_frame]; - } - return error_icon; + if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { + return intro_done ? loopFrames[current_frame] : introFrames[current_frame]; + } + return error_icon; } GRSurface* ScreenRecoveryUI::GetCurrentText() { - switch (currentIcon) { - case ERASING: return erasing_text; - case ERROR: return error_text; - case INSTALLING_UPDATE: return installing_text; - case NO_COMMAND: return no_command_text; - case NONE: abort(); - } + switch (currentIcon) { + case ERASING: + return erasing_text; + case ERROR: + return error_text; + case INSTALLING_UPDATE: + return installing_text; + case NO_COMMAND: + return no_command_text; + case NONE: + abort(); + } } int ScreenRecoveryUI::PixelsFromDp(int dp) const { - return dp * density_; + return dp * density_; } // Here's the intended layout: @@ -121,53 +126,52 @@ int ScreenRecoveryUI::PixelsFromDp(int dp) const { enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX }; enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX }; static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = { - { 194, 32, 68, }, // PORTRAIT - { 340, 32, 68, }, // PORTRAIT_LARGE - { 131, 26, 56, }, // LANDSCAPE - { 262, 52, 112, }, // LANDSCAPE_LARGE + { 194, 32, 68, }, // PORTRAIT + { 340, 32, 68, }, // PORTRAIT_LARGE + { 131, 26, 56, }, // LANDSCAPE + { 262, 52, 112, }, // LANDSCAPE_LARGE }; int ScreenRecoveryUI::GetAnimationBaseline() { - return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - - gr_get_height(loopFrames[0]); + return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]); } int ScreenRecoveryUI::GetTextBaseline() { - return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) - - gr_get_height(installing_text); + return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) - + gr_get_height(installing_text); } int ScreenRecoveryUI::GetProgressBaseline() { - return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) - - gr_get_height(progressBarFill); + return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) - + gr_get_height(progressBarFill); } // Clear the screen and draw the currently selected background icon (if any). // Should only be called with updateMutex locked. void ScreenRecoveryUI::draw_background_locked() { - pagesIdentical = false; - gr_color(0, 0, 0, 255); - gr_clear(); - - if (currentIcon != NONE) { - if (max_stage != -1) { - int stage_height = gr_get_height(stageMarkerEmpty); - int stage_width = gr_get_width(stageMarkerEmpty); - int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; - int y = gr_fb_height() - stage_height; - for (int i = 0; i < max_stage; ++i) { - GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; - gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y); - x += stage_width; - } - } + pagesIdentical = false; + gr_color(0, 0, 0, 255); + gr_clear(); - GRSurface* text_surface = GetCurrentText(); - int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2; - int text_y = GetTextBaseline(); - gr_color(255, 255, 255, 255); - gr_texticon(text_x, text_y, text_surface); + if (currentIcon != NONE) { + if (max_stage != -1) { + int stage_height = gr_get_height(stageMarkerEmpty); + int stage_width = gr_get_width(stageMarkerEmpty); + int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; + int y = gr_fb_height() - stage_height; + for (int i = 0; i < max_stage; ++i) { + GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; + gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y); + x += stage_width; + } } + + GRSurface* text_surface = GetCurrentText(); + int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2; + int text_y = GetTextBaseline(); + gr_color(255, 255, 255, 255); + gr_texticon(text_x, text_y, text_surface); + } } // Draws the animation and progress bar (if any) on the screen. @@ -221,66 +225,66 @@ void ScreenRecoveryUI::draw_foreground_locked() { } void ScreenRecoveryUI::SetColor(UIElement e) { - switch (e) { - case INFO: - gr_color(249, 194, 0, 255); - break; - case HEADER: - gr_color(247, 0, 6, 255); - break; - case MENU: - case MENU_SEL_BG: - gr_color(0, 106, 157, 255); - break; - case MENU_SEL_BG_ACTIVE: - gr_color(0, 156, 100, 255); - break; - case MENU_SEL_FG: - gr_color(255, 255, 255, 255); - break; - case LOG: - gr_color(196, 196, 196, 255); - break; - case TEXT_FILL: - gr_color(0, 0, 0, 160); - break; - default: - gr_color(255, 255, 255, 255); - break; - } + switch (e) { + case INFO: + gr_color(249, 194, 0, 255); + break; + case HEADER: + gr_color(247, 0, 6, 255); + break; + case MENU: + case MENU_SEL_BG: + gr_color(0, 106, 157, 255); + break; + case MENU_SEL_BG_ACTIVE: + gr_color(0, 156, 100, 255); + break; + case MENU_SEL_FG: + gr_color(255, 255, 255, 255); + break; + case LOG: + gr_color(196, 196, 196, 255); + break; + case TEXT_FILL: + gr_color(0, 0, 0, 160); + break; + default: + gr_color(255, 255, 255, 255); + break; + } } void ScreenRecoveryUI::DrawHorizontalRule(int* y) { - SetColor(MENU); - *y += 4; - gr_fill(0, *y, gr_fb_width(), *y + 2); - *y += 4; + SetColor(MENU); + *y += 4; + gr_fill(0, *y, gr_fb_width(), *y + 2); + *y += 4; } void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const { - gr_fill(x, y, x + width, y + height); + gr_fill(x, y, x + width, y + height); } void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const { - gr_text(gr_sys_font(), x, *y, line, bold); - *y += char_height_ + 4; + gr_text(gr_sys_font(), x, *y, line, bold); + *y += char_height_ + 4; } void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) const { - for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) { - DrawTextLine(x, y, lines[i], false); - } + for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) { + DrawTextLine(x, y, lines[i], false); + } } static const char* REGULAR_HELP[] = { - "Use volume up/down and power.", - NULL + "Use volume up/down and power.", + NULL }; static const char* LONG_PRESS_HELP[] = { - "Any button cycles highlight.", - "Long-press activates.", - NULL + "Any button cycles highlight.", + "Long-press activates.", + NULL }; // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex @@ -336,8 +340,8 @@ void ScreenRecoveryUI::draw_screen_locked() { SetColor(LOG); int row = (text_top_ + text_rows_ - 1) % text_rows_; size_t count = 0; - for (int ty = gr_fb_height() - kMarginHeight - char_height_; - ty >= y && count < text_rows_; ty -= char_height_, ++count) { + for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_; + ty -= char_height_, ++count) { int temp_y = ty; DrawTextLine(x, &temp_y, text_[row], false); --row; @@ -348,81 +352,81 @@ void ScreenRecoveryUI::draw_screen_locked() { // Redraw everything on the screen and flip the screen (make it visible). // Should only be called with updateMutex locked. void ScreenRecoveryUI::update_screen_locked() { - draw_screen_locked(); - gr_flip(); + draw_screen_locked(); + gr_flip(); } // Updates only the progress bar, if possible, otherwise redraws the screen. // Should only be called with updateMutex locked. void ScreenRecoveryUI::update_progress_locked() { - if (show_text || !pagesIdentical) { - draw_screen_locked(); // Must redraw the whole screen - pagesIdentical = true; - } else { - draw_foreground_locked(); // Draw only the progress bar and overlays - } - gr_flip(); + if (show_text || !pagesIdentical) { + draw_screen_locked(); // Must redraw the whole screen + pagesIdentical = true; + } else { + draw_foreground_locked(); // Draw only the progress bar and overlays + } + gr_flip(); } // Keeps the progress bar updated, even when the process is otherwise busy. void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) { - reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop(); - return nullptr; + reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop(); + return nullptr; } void ScreenRecoveryUI::ProgressThreadLoop() { - double interval = 1.0 / animation_fps; - while (true) { - double start = now(); - pthread_mutex_lock(&updateMutex); - - bool redraw = false; - - // update the installation animation, if active - // skip this if we have a text overlay (too expensive to update) - if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) { - if (!intro_done) { - if (current_frame == intro_frames - 1) { - intro_done = true; - current_frame = 0; - } else { - ++current_frame; - } - } else { - current_frame = (current_frame + 1) % loop_frames; - } - - redraw = true; - } + double interval = 1.0 / animation_fps; + while (true) { + double start = now(); + pthread_mutex_lock(&updateMutex); - // move the progress bar forward on timed intervals, if configured - int duration = progressScopeDuration; - if (progressBarType == DETERMINATE && duration > 0) { - double elapsed = now() - progressScopeTime; - float p = 1.0 * elapsed / duration; - if (p > 1.0) p = 1.0; - if (p > progress) { - progress = p; - redraw = true; - } + bool redraw = false; + + // update the installation animation, if active + // skip this if we have a text overlay (too expensive to update) + if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) { + if (!intro_done) { + if (current_frame == intro_frames - 1) { + intro_done = true; + current_frame = 0; + } else { + ++current_frame; } + } else { + current_frame = (current_frame + 1) % loop_frames; + } - if (redraw) update_progress_locked(); + redraw = true; + } - pthread_mutex_unlock(&updateMutex); - double end = now(); - // minimum of 20ms delay between frames - double delay = interval - (end-start); - if (delay < 0.02) delay = 0.02; - usleep(static_cast<useconds_t>(delay * 1000000)); + // move the progress bar forward on timed intervals, if configured + int duration = progressScopeDuration; + if (progressBarType == DETERMINATE && duration > 0) { + double elapsed = now() - progressScopeTime; + float p = 1.0 * elapsed / duration; + if (p > 1.0) p = 1.0; + if (p > progress) { + progress = p; + redraw = true; + } } + + if (redraw) update_progress_locked(); + + pthread_mutex_unlock(&updateMutex); + double end = now(); + // minimum of 20ms delay between frames + double delay = interval - (end - start); + if (delay < 0.02) delay = 0.02; + usleep(static_cast<useconds_t>(delay * 1000000)); + } } void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) { - int result = res_create_display_surface(filename, surface); - if (result < 0) { - LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; - } + int result = res_create_display_surface(filename, surface); + if (result < 0) { + LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; + } } void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) { @@ -433,22 +437,22 @@ void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** sur } static char** Alloc2d(size_t rows, size_t cols) { - char** result = new char*[rows]; - for (size_t i = 0; i < rows; ++i) { - result[i] = new char[cols]; - memset(result[i], 0, cols); - } - return result; + char** result = new char*[rows]; + for (size_t i = 0; i < rows; ++i) { + result[i] = new char[cols]; + memset(result[i], 0, cols); + } + return result; } // Choose the right background string to display during update. void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { - if (security_update) { - LoadLocalizedBitmap("installing_security_text", &installing_text); - } else { - LoadLocalizedBitmap("installing_text", &installing_text); - } - Redraw(); + if (security_update) { + LoadLocalizedBitmap("installing_security_text", &installing_text); + } else { + LoadLocalizedBitmap("installing_text", &installing_text); + } + Redraw(); } bool ScreenRecoveryUI::InitTextParams() { @@ -504,309 +508,309 @@ bool ScreenRecoveryUI::Init(const std::string& locale) { } void ScreenRecoveryUI::LoadAnimation() { - std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir); - dirent* de; - std::vector<std::string> intro_frame_names; - std::vector<std::string> loop_frame_names; - - while ((de = readdir(dir.get())) != nullptr) { - int value, num_chars; - if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { - intro_frame_names.emplace_back(de->d_name, num_chars); - } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { - loop_frame_names.emplace_back(de->d_name, num_chars); - } + std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir); + dirent* de; + std::vector<std::string> intro_frame_names; + std::vector<std::string> loop_frame_names; + + while ((de = readdir(dir.get())) != nullptr) { + int value, num_chars; + if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { + intro_frame_names.emplace_back(de->d_name, num_chars); + } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { + loop_frame_names.emplace_back(de->d_name, num_chars); } + } - intro_frames = intro_frame_names.size(); - loop_frames = loop_frame_names.size(); + intro_frames = intro_frame_names.size(); + loop_frames = loop_frame_names.size(); - // It's okay to not have an intro. - if (intro_frames == 0) intro_done = true; - // But you must have an animation. - if (loop_frames == 0) abort(); + // It's okay to not have an intro. + if (intro_frames == 0) intro_done = true; + // But you must have an animation. + if (loop_frames == 0) abort(); - std::sort(intro_frame_names.begin(), intro_frame_names.end()); - std::sort(loop_frame_names.begin(), loop_frame_names.end()); + std::sort(intro_frame_names.begin(), intro_frame_names.end()); + std::sort(loop_frame_names.begin(), loop_frame_names.end()); - introFrames = new GRSurface*[intro_frames]; - for (size_t i = 0; i < intro_frames; i++) { - LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]); - } + introFrames = new GRSurface*[intro_frames]; + for (size_t i = 0; i < intro_frames; i++) { + LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]); + } - loopFrames = new GRSurface*[loop_frames]; - for (size_t i = 0; i < loop_frames; i++) { - LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]); - } + loopFrames = new GRSurface*[loop_frames]; + for (size_t i = 0; i < loop_frames; i++) { + LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]); + } } void ScreenRecoveryUI::SetBackground(Icon icon) { - pthread_mutex_lock(&updateMutex); + pthread_mutex_lock(&updateMutex); - currentIcon = icon; - update_screen_locked(); + currentIcon = icon; + update_screen_locked(); - pthread_mutex_unlock(&updateMutex); + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::SetProgressType(ProgressType type) { - pthread_mutex_lock(&updateMutex); - if (progressBarType != type) { - progressBarType = type; - } - progressScopeStart = 0; - progressScopeSize = 0; - progress = 0; - update_progress_locked(); - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + if (progressBarType != type) { + progressBarType = type; + } + progressScopeStart = 0; + progressScopeSize = 0; + progress = 0; + update_progress_locked(); + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::ShowProgress(float portion, float seconds) { - pthread_mutex_lock(&updateMutex); - progressBarType = DETERMINATE; - progressScopeStart += progressScopeSize; - progressScopeSize = portion; - progressScopeTime = now(); - progressScopeDuration = seconds; - progress = 0; - update_progress_locked(); - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + progressBarType = DETERMINATE; + progressScopeStart += progressScopeSize; + progressScopeSize = portion; + progressScopeTime = now(); + progressScopeDuration = seconds; + progress = 0; + update_progress_locked(); + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::SetProgress(float fraction) { - pthread_mutex_lock(&updateMutex); - if (fraction < 0.0) fraction = 0.0; - if (fraction > 1.0) fraction = 1.0; - if (progressBarType == DETERMINATE && fraction > progress) { - // Skip updates that aren't visibly different. - int width = gr_get_width(progressBarEmpty); - float scale = width * progressScopeSize; - if ((int) (progress * scale) != (int) (fraction * scale)) { - progress = fraction; - update_progress_locked(); - } + pthread_mutex_lock(&updateMutex); + if (fraction < 0.0) fraction = 0.0; + if (fraction > 1.0) fraction = 1.0; + if (progressBarType == DETERMINATE && fraction > progress) { + // Skip updates that aren't visibly different. + int width = gr_get_width(progressBarEmpty); + float scale = width * progressScopeSize; + if ((int)(progress * scale) != (int)(fraction * scale)) { + progress = fraction; + update_progress_locked(); } - pthread_mutex_unlock(&updateMutex); + } + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::SetStage(int current, int max) { - pthread_mutex_lock(&updateMutex); - stage = current; - max_stage = max; - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + stage = current; + max_stage = max; + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { - std::string str; - android::base::StringAppendV(&str, fmt, ap); + std::string str; + android::base::StringAppendV(&str, fmt, ap); - if (copy_to_stdout) { - fputs(str.c_str(), stdout); - } + if (copy_to_stdout) { + fputs(str.c_str(), stdout); + } - pthread_mutex_lock(&updateMutex); - if (text_rows_ > 0 && text_cols_ > 0) { - for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { - if (*ptr == '\n' || text_col_ >= text_cols_) { - text_[text_row_][text_col_] = '\0'; - text_col_ = 0; - text_row_ = (text_row_ + 1) % text_rows_; - if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; - } - if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; - } + pthread_mutex_lock(&updateMutex); + if (text_rows_ > 0 && text_cols_ > 0) { + for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { + if (*ptr == '\n' || text_col_ >= text_cols_) { text_[text_row_][text_col_] = '\0'; - update_screen_locked(); + text_col_ = 0; + text_row_ = (text_row_ + 1) % text_rows_; + if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; + } + if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; } - pthread_mutex_unlock(&updateMutex); + text_[text_row_][text_col_] = '\0'; + update_screen_locked(); + } + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::Print(const char* fmt, ...) { - va_list ap; - va_start(ap, fmt); - PrintV(fmt, true, ap); - va_end(ap); + va_list ap; + va_start(ap, fmt); + PrintV(fmt, true, ap); + va_end(ap); } void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) { - va_list ap; - va_start(ap, fmt); - PrintV(fmt, false, ap); - va_end(ap); + va_list ap; + va_start(ap, fmt); + PrintV(fmt, false, ap); + va_end(ap); } void ScreenRecoveryUI::PutChar(char ch) { - pthread_mutex_lock(&updateMutex); - if (ch != '\n') text_[text_row_][text_col_++] = ch; - if (ch == '\n' || text_col_ >= text_cols_) { - text_col_ = 0; - ++text_row_; + pthread_mutex_lock(&updateMutex); + if (ch != '\n') text_[text_row_][text_col_++] = ch; + if (ch == '\n' || text_col_ >= text_cols_) { + text_col_ = 0; + ++text_row_; - if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; - } - pthread_mutex_unlock(&updateMutex); + if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; + } + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::ClearText() { - pthread_mutex_lock(&updateMutex); - text_col_ = 0; - text_row_ = 0; - text_top_ = 1; - for (size_t i = 0; i < text_rows_; ++i) { - memset(text_[i], 0, text_cols_ + 1); - } - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + text_col_ = 0; + text_row_ = 0; + text_top_ = 1; + for (size_t i = 0; i < text_rows_; ++i) { + memset(text_[i], 0, text_cols_ + 1); + } + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::ShowFile(FILE* fp) { - std::vector<off_t> offsets; - offsets.push_back(ftello(fp)); - ClearText(); - - struct stat sb; - fstat(fileno(fp), &sb); - - bool show_prompt = false; - while (true) { - if (show_prompt) { - PrintOnScreenOnly("--(%d%% of %d bytes)--", - static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), - static_cast<int>(sb.st_size)); - Redraw(); - while (show_prompt) { - show_prompt = false; - int key = WaitKey(); - if (key == KEY_POWER || key == KEY_ENTER) { - return; - } else if (key == KEY_UP || key == KEY_VOLUMEUP) { - if (offsets.size() <= 1) { - show_prompt = true; - } else { - offsets.pop_back(); - fseek(fp, offsets.back(), SEEK_SET); - } - } else { - if (feof(fp)) { - return; - } - offsets.push_back(ftello(fp)); - } - } - ClearText(); - } - - int ch = getc(fp); - if (ch == EOF) { - while (text_row_ < text_rows_ - 1) PutChar('\n'); + std::vector<off_t> offsets; + offsets.push_back(ftello(fp)); + ClearText(); + + struct stat sb; + fstat(fileno(fp), &sb); + + bool show_prompt = false; + while (true) { + if (show_prompt) { + PrintOnScreenOnly("--(%d%% of %d bytes)--", + static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), + static_cast<int>(sb.st_size)); + Redraw(); + while (show_prompt) { + show_prompt = false; + int key = WaitKey(); + if (key == KEY_POWER || key == KEY_ENTER) { + return; + } else if (key == KEY_UP || key == KEY_VOLUMEUP) { + if (offsets.size() <= 1) { show_prompt = true; + } else { + offsets.pop_back(); + fseek(fp, offsets.back(), SEEK_SET); + } } else { - PutChar(ch); - if (text_col_ == 0 && text_row_ >= text_rows_ - 1) { - show_prompt = true; - } + if (feof(fp)) { + return; + } + offsets.push_back(ftello(fp)); } + } + ClearText(); } + + int ch = getc(fp); + if (ch == EOF) { + while (text_row_ < text_rows_ - 1) PutChar('\n'); + show_prompt = true; + } else { + PutChar(ch); + if (text_col_ == 0 && text_row_ >= text_rows_ - 1) { + show_prompt = true; + } + } + } } void ScreenRecoveryUI::ShowFile(const char* filename) { - FILE* fp = fopen_path(filename, "re"); - if (fp == nullptr) { - Print(" Unable to open %s: %s\n", filename, strerror(errno)); - return; - } + FILE* fp = fopen_path(filename, "re"); + if (fp == nullptr) { + Print(" Unable to open %s: %s\n", filename, strerror(errno)); + return; + } - char** old_text = text_; - size_t old_text_col = text_col_; - size_t old_text_row = text_row_; - size_t old_text_top = text_top_; + char** old_text = text_; + size_t old_text_col = text_col_; + size_t old_text_row = text_row_; + size_t old_text_top = text_top_; - // Swap in the alternate screen and clear it. - text_ = file_viewer_text_; - ClearText(); + // Swap in the alternate screen and clear it. + text_ = file_viewer_text_; + ClearText(); - ShowFile(fp); - fclose(fp); + ShowFile(fp); + fclose(fp); - text_ = old_text; - text_col_ = old_text_col; - text_row_ = old_text_row; - text_top_ = old_text_top; + text_ = old_text; + text_col_ = old_text_col; + text_row_ = old_text_row; + text_top_ = old_text_top; } -void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items, +void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items, int initial_selection) { - pthread_mutex_lock(&updateMutex); - if (text_rows_ > 0 && text_cols_ > 0) { - menu_headers_ = headers; - size_t i = 0; - for (; i < text_rows_ && items[i] != nullptr; ++i) { - strncpy(menu_[i], items[i], text_cols_ - 1); - menu_[i][text_cols_ - 1] = '\0'; - } - menu_items = i; - show_menu = true; - menu_sel = initial_selection; - update_screen_locked(); + pthread_mutex_lock(&updateMutex); + if (text_rows_ > 0 && text_cols_ > 0) { + menu_headers_ = headers; + size_t i = 0; + for (; i < text_rows_ && items[i] != nullptr; ++i) { + strncpy(menu_[i], items[i], text_cols_ - 1); + menu_[i][text_cols_ - 1] = '\0'; } - pthread_mutex_unlock(&updateMutex); + menu_items = i; + show_menu = true; + menu_sel = initial_selection; + update_screen_locked(); + } + pthread_mutex_unlock(&updateMutex); } int ScreenRecoveryUI::SelectMenu(int sel) { - pthread_mutex_lock(&updateMutex); - if (show_menu) { - int old_sel = menu_sel; - menu_sel = sel; + pthread_mutex_lock(&updateMutex); + if (show_menu) { + int old_sel = menu_sel; + menu_sel = sel; - // Wrap at top and bottom. - if (menu_sel < 0) menu_sel = menu_items - 1; - if (menu_sel >= menu_items) menu_sel = 0; + // Wrap at top and bottom. + if (menu_sel < 0) menu_sel = menu_items - 1; + if (menu_sel >= menu_items) menu_sel = 0; - sel = menu_sel; - if (menu_sel != old_sel) update_screen_locked(); - } - pthread_mutex_unlock(&updateMutex); - return sel; + sel = menu_sel; + if (menu_sel != old_sel) update_screen_locked(); + } + pthread_mutex_unlock(&updateMutex); + return sel; } void ScreenRecoveryUI::EndMenu() { - pthread_mutex_lock(&updateMutex); - if (show_menu && text_rows_ > 0 && text_cols_ > 0) { - show_menu = false; - update_screen_locked(); - } - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + if (show_menu && text_rows_ > 0 && text_cols_ > 0) { + show_menu = false; + update_screen_locked(); + } + pthread_mutex_unlock(&updateMutex); } bool ScreenRecoveryUI::IsTextVisible() { - pthread_mutex_lock(&updateMutex); - int visible = show_text; - pthread_mutex_unlock(&updateMutex); - return visible; + pthread_mutex_lock(&updateMutex); + int visible = show_text; + pthread_mutex_unlock(&updateMutex); + return visible; } bool ScreenRecoveryUI::WasTextEverVisible() { - pthread_mutex_lock(&updateMutex); - int ever_visible = show_text_ever; - pthread_mutex_unlock(&updateMutex); - return ever_visible; + pthread_mutex_lock(&updateMutex); + int ever_visible = show_text_ever; + pthread_mutex_unlock(&updateMutex); + return ever_visible; } void ScreenRecoveryUI::ShowText(bool visible) { - pthread_mutex_lock(&updateMutex); - show_text = visible; - if (show_text) show_text_ever = true; - update_screen_locked(); - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + show_text = visible; + if (show_text) show_text_ever = true; + update_screen_locked(); + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::Redraw() { - pthread_mutex_lock(&updateMutex); - update_screen_locked(); - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + update_screen_locked(); + pthread_mutex_unlock(&updateMutex); } void ScreenRecoveryUI::KeyLongPress(int) { - // Redraw so that if we're in the menu, the highlight - // will change color to indicate a successful long press. - Redraw(); + // Redraw so that if we're in the menu, the highlight + // will change color to indicate a successful long press. + Redraw(); } diff --git a/screen_ui.h b/screen_ui.h index 2500575ca..2a3d8c30b 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -30,152 +30,158 @@ struct GRSurface; // Implementation of RecoveryUI appropriate for devices with a screen // (shows an icon + a progress bar, text logging, menu, etc.) class ScreenRecoveryUI : public RecoveryUI { - public: - ScreenRecoveryUI(); + public: + ScreenRecoveryUI(); - bool Init(const std::string& locale) override; + bool Init(const std::string& locale) override; - // overall recovery state ("background image") - void SetBackground(Icon icon); - void SetSystemUpdateText(bool security_update); + // overall recovery state ("background image") + void SetBackground(Icon icon); + void SetSystemUpdateText(bool security_update); - // progress indicator - void SetProgressType(ProgressType type) override; - void ShowProgress(float portion, float seconds) override; - void SetProgress(float fraction) override; + // progress indicator + void SetProgressType(ProgressType type) override; + void ShowProgress(float portion, float seconds) override; + void SetProgress(float fraction) override; - void SetStage(int current, int max) override; + void SetStage(int current, int max) override; - // text log - void ShowText(bool visible) override; - bool IsTextVisible() override; - bool WasTextEverVisible() override; + // text log + void ShowText(bool visible) override; + bool IsTextVisible() override; + bool WasTextEverVisible() override; - // printing messages - void Print(const char* fmt, ...) __printflike(2, 3); - void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3); - void ShowFile(const char* filename); + // printing messages + void Print(const char* fmt, ...) __printflike(2, 3); + void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3); + void ShowFile(const char* filename); - // menu display - void StartMenu(const char* const * headers, const char* const * items, - int initial_selection); - int SelectMenu(int sel); - void EndMenu(); + // menu display + void StartMenu(const char* const* headers, const char* const* items, int initial_selection); + int SelectMenu(int sel); + void EndMenu(); - void KeyLongPress(int); + void KeyLongPress(int); - void Redraw(); + void Redraw(); - enum UIElement { - HEADER, MENU, MENU_SEL_BG, MENU_SEL_BG_ACTIVE, MENU_SEL_FG, LOG, TEXT_FILL, INFO - }; - void SetColor(UIElement e); + enum UIElement { + HEADER, + MENU, + MENU_SEL_BG, + MENU_SEL_BG_ACTIVE, + MENU_SEL_FG, + LOG, + TEXT_FILL, + INFO + }; + void SetColor(UIElement e); - protected: - // The margin that we don't want to use for showing texts (e.g. round screen, or screen with - // rounded corners). - const int kMarginWidth; - const int kMarginHeight; + protected: + // The margin that we don't want to use for showing texts (e.g. round screen, or screen with + // rounded corners). + const int kMarginWidth; + const int kMarginHeight; - // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. - const float density_; + // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. + const float density_; - Icon currentIcon; + Icon currentIcon; - // The layout to use. - int layout_; + // The layout to use. + int layout_; - GRSurface* error_icon; + GRSurface* error_icon; - GRSurface* erasing_text; - GRSurface* error_text; - GRSurface* installing_text; - GRSurface* no_command_text; + GRSurface* erasing_text; + GRSurface* error_text; + GRSurface* installing_text; + GRSurface* no_command_text; - GRSurface** introFrames; - GRSurface** loopFrames; + GRSurface** introFrames; + GRSurface** loopFrames; - GRSurface* progressBarEmpty; - GRSurface* progressBarFill; - GRSurface* stageMarkerEmpty; - GRSurface* stageMarkerFill; + GRSurface* progressBarEmpty; + GRSurface* progressBarFill; + GRSurface* stageMarkerEmpty; + GRSurface* stageMarkerFill; - ProgressType progressBarType; + ProgressType progressBarType; - float progressScopeStart, progressScopeSize, progress; - double progressScopeTime, progressScopeDuration; + float progressScopeStart, progressScopeSize, progress; + double progressScopeTime, progressScopeDuration; - // true when both graphics pages are the same (except for the progress bar). - bool pagesIdentical; + // true when both graphics pages are the same (except for the progress bar). + bool pagesIdentical; - size_t text_cols_, text_rows_; + size_t text_cols_, text_rows_; - // Log text overlay, displayed when a magic key is pressed. - char** text_; - size_t text_col_, text_row_, text_top_; + // Log text overlay, displayed when a magic key is pressed. + char** text_; + size_t text_col_, text_row_, text_top_; - bool show_text; - bool show_text_ever; // has show_text ever been true? + bool show_text; + bool show_text_ever; // has show_text ever been true? - char** menu_; - const char* const* menu_headers_; - bool show_menu; - int menu_items, menu_sel; + char** menu_; + const char* const* menu_headers_; + bool show_menu; + int menu_items, menu_sel; - // An alternate text screen, swapped with 'text_' when we're viewing a log file. - char** file_viewer_text_; + // An alternate text screen, swapped with 'text_' when we're viewing a log file. + char** file_viewer_text_; - pthread_t progress_thread_; + pthread_t progress_thread_; - // Number of intro frames and loop frames in the animation. - size_t intro_frames; - size_t loop_frames; + // Number of intro frames and loop frames in the animation. + size_t intro_frames; + size_t loop_frames; - size_t current_frame; - bool intro_done; + size_t current_frame; + bool intro_done; - // Number of frames per sec (default: 30) for both parts of the animation. - int animation_fps; + // Number of frames per sec (default: 30) for both parts of the animation. + int animation_fps; - int stage, max_stage; + int stage, max_stage; - int char_width_; - int char_height_; + int char_width_; + int char_height_; - pthread_mutex_t updateMutex; + pthread_mutex_t updateMutex; - virtual bool InitTextParams(); + virtual bool InitTextParams(); - virtual void draw_background_locked(); - virtual void draw_foreground_locked(); - virtual void draw_screen_locked(); - virtual void update_screen_locked(); - virtual void update_progress_locked(); + virtual void draw_background_locked(); + virtual void draw_foreground_locked(); + virtual void draw_screen_locked(); + virtual void update_screen_locked(); + virtual void update_progress_locked(); - GRSurface* GetCurrentFrame(); - GRSurface* GetCurrentText(); + GRSurface* GetCurrentFrame(); + GRSurface* GetCurrentText(); - static void* ProgressThreadStartRoutine(void* data); - void ProgressThreadLoop(); + static void* ProgressThreadStartRoutine(void* data); + void ProgressThreadLoop(); - virtual void ShowFile(FILE*); - virtual void PrintV(const char*, bool, va_list); - void PutChar(char); - void ClearText(); + virtual void ShowFile(FILE*); + virtual void PrintV(const char*, bool, va_list); + void PutChar(char); + void ClearText(); - void LoadAnimation(); - void LoadBitmap(const char* filename, GRSurface** surface); - void LoadLocalizedBitmap(const char* filename, GRSurface** surface); + void LoadAnimation(); + void LoadBitmap(const char* filename, GRSurface** surface); + void LoadLocalizedBitmap(const char* filename, GRSurface** surface); - int PixelsFromDp(int dp) const; - virtual int GetAnimationBaseline(); - virtual int GetProgressBaseline(); - virtual int GetTextBaseline(); + int PixelsFromDp(int dp) const; + virtual int GetAnimationBaseline(); + virtual int GetProgressBaseline(); + virtual int GetTextBaseline(); - virtual void DrawHorizontalRule(int* y); - virtual void DrawHighlightBar(int x, int y, int width, int height) const; - virtual void DrawTextLine(int x, int* y, const char* line, bool bold) const; - void DrawTextLines(int x, int* y, const char* const* lines) const; + virtual void DrawHorizontalRule(int* y); + virtual void DrawHighlightBar(int x, int y, int width, int height) const; + virtual void DrawTextLine(int x, int* y, const char* line, bool bold) const; + void DrawTextLines(int x, int* y, const char* const* lines) const; }; #endif // RECOVERY_UI_H @@ -71,23 +71,23 @@ RecoveryUI::RecoveryUI() } void RecoveryUI::OnKeyDetected(int key_code) { - if (key_code == KEY_POWER) { - has_power_key = true; - } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { - has_down_key = true; - } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { - has_up_key = true; - } + if (key_code == KEY_POWER) { + has_power_key = true; + } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { + has_down_key = true; + } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { + has_up_key = true; + } } // Reads input events, handles special hot keys, and adds to the key queue. static void* InputThreadLoop(void*) { - while (true) { - if (!ev_wait(-1)) { - ev_dispatch(); - } + while (true) { + if (!ev_wait(-1)) { + ev_dispatch(); } - return nullptr; + } + return nullptr; } bool RecoveryUI::InitScreensaver() { @@ -141,39 +141,39 @@ bool RecoveryUI::Init(const std::string& locale) { } int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { - struct input_event ev; - if (ev_get_input(fd, epevents, &ev) == -1) { - return -1; - } + struct input_event ev; + if (ev_get_input(fd, epevents, &ev) == -1) { + return -1; + } - if (ev.type == EV_SYN) { - return 0; - } else if (ev.type == EV_REL) { - if (ev.code == REL_Y) { - // accumulate the up or down motion reported by - // the trackball. When it exceeds a threshold - // (positive or negative), fake an up/down - // key event. - rel_sum += ev.value; - if (rel_sum > 3) { - ProcessKey(KEY_DOWN, 1); // press down key - ProcessKey(KEY_DOWN, 0); // and release it - rel_sum = 0; - } else if (rel_sum < -3) { - ProcessKey(KEY_UP, 1); // press up key - ProcessKey(KEY_UP, 0); // and release it - rel_sum = 0; - } - } - } else { + if (ev.type == EV_SYN) { + return 0; + } else if (ev.type == EV_REL) { + if (ev.code == REL_Y) { + // accumulate the up or down motion reported by + // the trackball. When it exceeds a threshold + // (positive or negative), fake an up/down + // key event. + rel_sum += ev.value; + if (rel_sum > 3) { + ProcessKey(KEY_DOWN, 1); // press down key + ProcessKey(KEY_DOWN, 0); // and release it rel_sum = 0; + } else if (rel_sum < -3) { + ProcessKey(KEY_UP, 1); // press up key + ProcessKey(KEY_UP, 0); // and release it + rel_sum = 0; + } } + } else { + rel_sum = 0; + } - if (ev.type == EV_KEY && ev.code <= KEY_MAX) { - ProcessKey(ev.code, ev.value); - } + if (ev.type == EV_KEY && ev.code <= KEY_MAX) { + ProcessKey(ev.code, ev.value); + } - return 0; + return 0; } // Process a key-up or -down event. A key is "registered" when it is @@ -189,82 +189,84 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { // // updown == 1 for key down events; 0 for key up events void RecoveryUI::ProcessKey(int key_code, int updown) { - bool register_key = false; - bool long_press = false; - bool reboot_enabled; + bool register_key = false; + bool long_press = false; + bool reboot_enabled; - pthread_mutex_lock(&key_queue_mutex); - key_pressed[key_code] = updown; - if (updown) { - ++key_down_count; - key_last_down = key_code; - key_long_press = false; - key_timer_t* info = new key_timer_t; - info->ui = this; - info->key_code = key_code; - info->count = key_down_count; - pthread_t thread; - pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info); - pthread_detach(thread); - } else { - if (key_last_down == key_code) { - long_press = key_long_press; - register_key = true; - } - key_last_down = -1; + pthread_mutex_lock(&key_queue_mutex); + key_pressed[key_code] = updown; + if (updown) { + ++key_down_count; + key_last_down = key_code; + key_long_press = false; + key_timer_t* info = new key_timer_t; + info->ui = this; + info->key_code = key_code; + info->count = key_down_count; + pthread_t thread; + pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info); + pthread_detach(thread); + } else { + if (key_last_down == key_code) { + long_press = key_long_press; + register_key = true; } - reboot_enabled = enable_reboot; - pthread_mutex_unlock(&key_queue_mutex); + key_last_down = -1; + } + reboot_enabled = enable_reboot; + pthread_mutex_unlock(&key_queue_mutex); + + if (register_key) { + switch (CheckKey(key_code, long_press)) { + case RecoveryUI::IGNORE: + break; + + case RecoveryUI::TOGGLE: + ShowText(!IsTextVisible()); + break; - if (register_key) { - switch (CheckKey(key_code, long_press)) { - case RecoveryUI::IGNORE: - break; - - case RecoveryUI::TOGGLE: - ShowText(!IsTextVisible()); - break; - - case RecoveryUI::REBOOT: - if (reboot_enabled) { - reboot("reboot,"); - while (true) { pause(); } - } - break; - - case RecoveryUI::ENQUEUE: - EnqueueKey(key_code); - break; + case RecoveryUI::REBOOT: + if (reboot_enabled) { + reboot("reboot,"); + while (true) { + pause(); + } } + break; + + case RecoveryUI::ENQUEUE: + EnqueueKey(key_code); + break; } + } } void* RecoveryUI::time_key_helper(void* cookie) { - key_timer_t* info = static_cast<key_timer_t*>(cookie); - info->ui->time_key(info->key_code, info->count); - delete info; - return nullptr; + key_timer_t* info = static_cast<key_timer_t*>(cookie); + info->ui->time_key(info->key_code, info->count); + delete info; + return nullptr; } void RecoveryUI::time_key(int key_code, int count) { - usleep(750000); // 750 ms == "long" - bool long_press = false; - pthread_mutex_lock(&key_queue_mutex); - if (key_last_down == key_code && key_down_count == count) { - long_press = key_long_press = true; - } - pthread_mutex_unlock(&key_queue_mutex); - if (long_press) KeyLongPress(key_code); + usleep(750000); // 750 ms == "long" + bool long_press = false; + pthread_mutex_lock(&key_queue_mutex); + if (key_last_down == key_code && key_down_count == count) { + long_press = key_long_press = true; + } + pthread_mutex_unlock(&key_queue_mutex); + if (long_press) KeyLongPress(key_code); } void RecoveryUI::EnqueueKey(int key_code) { - pthread_mutex_lock(&key_queue_mutex); - const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); - if (key_queue_len < queue_max) { - key_queue[key_queue_len++] = key_code; - pthread_cond_signal(&key_queue_cond); - } - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); + if (key_queue_len < queue_max) { + key_queue[key_queue_len++] = key_code; + pthread_cond_signal(&key_queue_cond); + } + pthread_mutex_unlock(&key_queue_mutex); } int RecoveryUI::WaitKey() { @@ -330,98 +332,96 @@ int RecoveryUI::WaitKey() { } bool RecoveryUI::IsUsbConnected() { - int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); - if (fd < 0) { - printf("failed to open /sys/class/android_usb/android0/state: %s\n", - strerror(errno)); - return 0; - } + int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); + if (fd < 0) { + printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); + return 0; + } - char buf; - // USB is connected if android_usb state is CONNECTED or CONFIGURED. - int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); - if (close(fd) < 0) { - printf("failed to close /sys/class/android_usb/android0/state: %s\n", - strerror(errno)); - } - return connected; + char buf; + // USB is connected if android_usb state is CONNECTED or CONFIGURED. + int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); + if (close(fd) < 0) { + printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno)); + } + return connected; } bool RecoveryUI::IsKeyPressed(int key) { - pthread_mutex_lock(&key_queue_mutex); - int pressed = key_pressed[key]; - pthread_mutex_unlock(&key_queue_mutex); - return pressed; + pthread_mutex_lock(&key_queue_mutex); + int pressed = key_pressed[key]; + pthread_mutex_unlock(&key_queue_mutex); + return pressed; } bool RecoveryUI::IsLongPress() { - pthread_mutex_lock(&key_queue_mutex); - bool result = key_long_press; - pthread_mutex_unlock(&key_queue_mutex); - return result; + pthread_mutex_lock(&key_queue_mutex); + bool result = key_long_press; + pthread_mutex_unlock(&key_queue_mutex); + return result; } bool RecoveryUI::HasThreeButtons() { - return has_power_key && has_up_key && has_down_key; + return has_power_key && has_up_key && has_down_key; } void RecoveryUI::FlushKeys() { - pthread_mutex_lock(&key_queue_mutex); - key_queue_len = 0; - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + key_queue_len = 0; + pthread_mutex_unlock(&key_queue_mutex); } RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { - pthread_mutex_lock(&key_queue_mutex); - key_long_press = false; - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + key_long_press = false; + pthread_mutex_unlock(&key_queue_mutex); - // If we have power and volume up keys, that chord is the signal to toggle the text display. - if (HasThreeButtons()) { - if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) { - return TOGGLE; - } - } else { - // Otherwise long press of any button toggles to the text display, - // and there's no way to toggle back (but that's pretty useless anyway). - if (is_long_press && !IsTextVisible()) { - return TOGGLE; - } + // If we have power and volume up keys, that chord is the signal to toggle the text display. + if (HasThreeButtons()) { + if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) { + return TOGGLE; + } + } else { + // Otherwise long press of any button toggles to the text display, + // and there's no way to toggle back (but that's pretty useless anyway). + if (is_long_press && !IsTextVisible()) { + return TOGGLE; + } - // Also, for button-limited devices, a long press is translated to KEY_ENTER. - if (is_long_press && IsTextVisible()) { - EnqueueKey(KEY_ENTER); - return IGNORE; - } + // Also, for button-limited devices, a long press is translated to KEY_ENTER. + if (is_long_press && IsTextVisible()) { + EnqueueKey(KEY_ENTER); + return IGNORE; } + } - // Press power seven times in a row to reboot. - if (key == KEY_POWER) { - pthread_mutex_lock(&key_queue_mutex); - bool reboot_enabled = enable_reboot; - pthread_mutex_unlock(&key_queue_mutex); + // Press power seven times in a row to reboot. + if (key == KEY_POWER) { + pthread_mutex_lock(&key_queue_mutex); + bool reboot_enabled = enable_reboot; + pthread_mutex_unlock(&key_queue_mutex); - if (reboot_enabled) { - ++consecutive_power_keys; - if (consecutive_power_keys >= 7) { - return REBOOT; - } - } - } else { - consecutive_power_keys = 0; + if (reboot_enabled) { + ++consecutive_power_keys; + if (consecutive_power_keys >= 7) { + return REBOOT; + } } + } else { + consecutive_power_keys = 0; + } - last_key = key; - return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE; + last_key = key; + return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE; } void RecoveryUI::KeyLongPress(int) { } void RecoveryUI::SetEnableReboot(bool enabled) { - pthread_mutex_lock(&key_queue_mutex); - enable_reboot = enabled; - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + enable_reboot = enabled; + pthread_mutex_unlock(&key_queue_mutex); } void RecoveryUI::SetLocale(const std::string& new_locale) { @@ -25,163 +25,163 @@ // Abstract class for controlling the user interface during recovery. class RecoveryUI { - public: - RecoveryUI(); + public: + RecoveryUI(); - virtual ~RecoveryUI() { } + virtual ~RecoveryUI() {} - // Initialize the object; called before anything else. UI texts will be - // initialized according to the given locale. Returns true on success. - virtual bool Init(const std::string& locale); + // Initialize the object; called before anything else. UI texts will be + // initialized according to the given locale. Returns true on success. + virtual bool Init(const std::string& locale); - // Show a stage indicator. Call immediately after Init(). - virtual void SetStage(int current, int max) = 0; + // Show a stage indicator. Call immediately after Init(). + virtual void SetStage(int current, int max) = 0; - // Set the overall recovery state ("background image"). - enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR }; - virtual void SetBackground(Icon icon) = 0; - virtual void SetSystemUpdateText(bool security_update) = 0; + // Set the overall recovery state ("background image"). + enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR }; + virtual void SetBackground(Icon icon) = 0; + virtual void SetSystemUpdateText(bool security_update) = 0; - // --- progress indicator --- - enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE }; - virtual void SetProgressType(ProgressType determinate) = 0; - - // Show a progress bar and define the scope of the next operation: - // portion - fraction of the progress bar the next operation will use - // seconds - expected time interval (progress bar moves at this minimum rate) - virtual void ShowProgress(float portion, float seconds) = 0; - - // Set progress bar position (0.0 - 1.0 within the scope defined - // by the last call to ShowProgress). - virtual void SetProgress(float fraction) = 0; - - // --- text log --- - - virtual void ShowText(bool visible) = 0; - - virtual bool IsTextVisible() = 0; - - virtual bool WasTextEverVisible() = 0; - - // Write a message to the on-screen log (shown if the user has - // toggled on the text display). Print() will also dump the message - // to stdout / log file, while PrintOnScreenOnly() not. - virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0; - virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0; - - virtual void ShowFile(const char* filename) = 0; + // --- progress indicator --- + enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE }; + virtual void SetProgressType(ProgressType determinate) = 0; + + // Show a progress bar and define the scope of the next operation: + // portion - fraction of the progress bar the next operation will use + // seconds - expected time interval (progress bar moves at this minimum rate) + virtual void ShowProgress(float portion, float seconds) = 0; + + // Set progress bar position (0.0 - 1.0 within the scope defined + // by the last call to ShowProgress). + virtual void SetProgress(float fraction) = 0; + + // --- text log --- + + virtual void ShowText(bool visible) = 0; + + virtual bool IsTextVisible() = 0; + + virtual bool WasTextEverVisible() = 0; + + // Write a message to the on-screen log (shown if the user has + // toggled on the text display). Print() will also dump the message + // to stdout / log file, while PrintOnScreenOnly() not. + virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0; + virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0; + + virtual void ShowFile(const char* filename) = 0; - // --- key handling --- + // --- key handling --- - // Wait for a key and return it. May return -1 after timeout. - virtual int WaitKey(); + // Wait for a key and return it. May return -1 after timeout. + virtual int WaitKey(); - virtual bool IsKeyPressed(int key); - virtual bool IsLongPress(); + virtual bool IsKeyPressed(int key); + virtual bool IsLongPress(); - // Returns true if you have the volume up/down and power trio typical - // of phones and tablets, false otherwise. - virtual bool HasThreeButtons(); - - // Erase any queued-up keys. - virtual void FlushKeys(); - - // Called on each key press, even while operations are in progress. - // Return value indicates whether an immediate operation should be - // triggered (toggling the display, rebooting the device), or if - // the key should be enqueued for use by the main thread. - enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; - virtual KeyAction CheckKey(int key, bool is_long_press); - - // Called when a key is held down long enough to have been a - // long-press (but before the key is released). This means that - // if the key is eventually registered (released without any other - // keys being pressed in the meantime), CheckKey will be called with - // 'is_long_press' true. - virtual void KeyLongPress(int key); - - // Normally in recovery there's a key sequence that triggers - // immediate reboot of the device, regardless of what recovery is - // doing (with the default CheckKey implementation, it's pressing - // the power button 7 times in row). Call this to enable or - // disable that feature. It is enabled by default. - virtual void SetEnableReboot(bool enabled); - - // --- menu display --- - - // Display some header text followed by a menu of items, which appears - // at the top of the screen (in place of any scrolling ui_print() - // output, if necessary). - virtual void StartMenu(const char* const * headers, const char* const * items, - int initial_selection) = 0; - - // Set the menu highlight to the given index, wrapping if necessary. - // Returns the actual item selected. - virtual int SelectMenu(int sel) = 0; - - // End menu mode, resetting the text overlay so that ui_print() - // statements will be displayed. - virtual void EndMenu() = 0; - - protected: - void EnqueueKey(int key_code); - - // The locale that's used to show the rendered texts. - std::string locale_; - bool rtl_locale_; - - // The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% - // of the max_brightness). Because the absolute values may vary across devices. These two - // values can be configured via subclassing. Setting brightness_normal_ to 0 to disable - // screensaver. - unsigned int brightness_normal_; - unsigned int brightness_dimmed_; - - private: - // Key event input queue - pthread_mutex_t key_queue_mutex; - pthread_cond_t key_queue_cond; - int key_queue[256], key_queue_len; - char key_pressed[KEY_MAX + 1]; // under key_queue_mutex - int key_last_down; // under key_queue_mutex - bool key_long_press; // under key_queue_mutex - int key_down_count; // under key_queue_mutex - bool enable_reboot; // under key_queue_mutex - int rel_sum; - - int consecutive_power_keys; - int last_key; - - bool has_power_key; - bool has_up_key; - bool has_down_key; - - struct key_timer_t { - RecoveryUI* ui; - int key_code; - int count; - }; - - pthread_t input_thread_; - - void OnKeyDetected(int key_code); - int OnInputEvent(int fd, uint32_t epevents); - void ProcessKey(int key_code, int updown); - - bool IsUsbConnected(); - - static void* time_key_helper(void* cookie); - void time_key(int key_code, int count); - - void SetLocale(const std::string&); - - enum class ScreensaverState { DISABLED, NORMAL, DIMMED, OFF }; - ScreensaverState screensaver_state_; - // The following two contain the absolute values computed from brightness_normal_ and - // brightness_dimmed_ respectively. - unsigned int brightness_normal_value_; - unsigned int brightness_dimmed_value_; - bool InitScreensaver(); + // Returns true if you have the volume up/down and power trio typical + // of phones and tablets, false otherwise. + virtual bool HasThreeButtons(); + + // Erase any queued-up keys. + virtual void FlushKeys(); + + // Called on each key press, even while operations are in progress. + // Return value indicates whether an immediate operation should be + // triggered (toggling the display, rebooting the device), or if + // the key should be enqueued for use by the main thread. + enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; + virtual KeyAction CheckKey(int key, bool is_long_press); + + // Called when a key is held down long enough to have been a + // long-press (but before the key is released). This means that + // if the key is eventually registered (released without any other + // keys being pressed in the meantime), CheckKey will be called with + // 'is_long_press' true. + virtual void KeyLongPress(int key); + + // Normally in recovery there's a key sequence that triggers + // immediate reboot of the device, regardless of what recovery is + // doing (with the default CheckKey implementation, it's pressing + // the power button 7 times in row). Call this to enable or + // disable that feature. It is enabled by default. + virtual void SetEnableReboot(bool enabled); + + // --- menu display --- + + // Display some header text followed by a menu of items, which appears + // at the top of the screen (in place of any scrolling ui_print() + // output, if necessary). + virtual void StartMenu(const char* const* headers, const char* const* items, + int initial_selection) = 0; + + // Set the menu highlight to the given index, wrapping if necessary. + // Returns the actual item selected. + virtual int SelectMenu(int sel) = 0; + + // End menu mode, resetting the text overlay so that ui_print() + // statements will be displayed. + virtual void EndMenu() = 0; + + protected: + void EnqueueKey(int key_code); + + // The locale that's used to show the rendered texts. + std::string locale_; + bool rtl_locale_; + + // The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% + // of the max_brightness). Because the absolute values may vary across devices. These two + // values can be configured via subclassing. Setting brightness_normal_ to 0 to disable + // screensaver. + unsigned int brightness_normal_; + unsigned int brightness_dimmed_; + + private: + // Key event input queue + pthread_mutex_t key_queue_mutex; + pthread_cond_t key_queue_cond; + int key_queue[256], key_queue_len; + char key_pressed[KEY_MAX + 1]; // under key_queue_mutex + int key_last_down; // under key_queue_mutex + bool key_long_press; // under key_queue_mutex + int key_down_count; // under key_queue_mutex + bool enable_reboot; // under key_queue_mutex + int rel_sum; + + int consecutive_power_keys; + int last_key; + + bool has_power_key; + bool has_up_key; + bool has_down_key; + + struct key_timer_t { + RecoveryUI* ui; + int key_code; + int count; + }; + + pthread_t input_thread_; + + void OnKeyDetected(int key_code); + int OnInputEvent(int fd, uint32_t epevents); + void ProcessKey(int key_code, int updown); + + bool IsUsbConnected(); + + static void* time_key_helper(void* cookie); + void time_key(int key_code, int count); + + void SetLocale(const std::string&); + + enum class ScreensaverState { DISABLED, NORMAL, DIMMED, OFF }; + ScreensaverState screensaver_state_; + // The following two contain the absolute values computed from brightness_normal_ and + // brightness_dimmed_ respectively. + unsigned int brightness_normal_value_; + unsigned int brightness_dimmed_value_; + bool InitScreensaver(); }; #endif // RECOVERY_UI_H @@ -20,17 +20,17 @@ #include "screen_ui.h" class VrRecoveryUI : public ScreenRecoveryUI { - public: - VrRecoveryUI(); + public: + VrRecoveryUI(); - protected: - // Pixel offsets to move drawing functions to visible range. - // Can vary per device depending on screen size and lens distortion. - const int kStereoOffset; + protected: + // Pixel offsets to move drawing functions to visible range. + // Can vary per device depending on screen size and lens distortion. + const int kStereoOffset; - bool InitTextParams() override; + bool InitTextParams() override; - void DrawTextLine(int x, int* y, const char* line, bool bold) const override; + void DrawTextLine(int x, int* y, const char* line, bool bold) const override; }; #endif // RECOVERY_VR_UI_H diff --git a/wear_ui.cpp b/wear_ui.cpp index 6c0286558..adc316dfc 100644 --- a/wear_ui.cpp +++ b/wear_ui.cpp @@ -45,167 +45,158 @@ static WearRecoveryUI* self = NULL; // Return the current time as a double (including fractions of a second). static double now() { - struct timeval tv; - gettimeofday(&tv, NULL); - return tv.tv_sec + tv.tv_usec / 1000000.0; + struct timeval tv; + gettimeofday(&tv, NULL); + return tv.tv_sec + tv.tv_usec / 1000000.0; } -WearRecoveryUI::WearRecoveryUI() : - progress_bar_y(259), - outer_height(0), - outer_width(0), - menu_unusable_rows(0) { - intro_frames = 22; - loop_frames = 60; - animation_fps = 30; +WearRecoveryUI::WearRecoveryUI() + : progress_bar_y(259), outer_height(0), outer_width(0), menu_unusable_rows(0) { + intro_frames = 22; + loop_frames = 60; + animation_fps = 30; - for (size_t i = 0; i < 5; i++) - backgroundIcon[i] = NULL; + for (size_t i = 0; i < 5; i++) backgroundIcon[i] = NULL; - self = this; + self = this; } int WearRecoveryUI::GetProgressBaseline() { - return progress_bar_y; + return progress_bar_y; } // Draw background frame on the screen. Does not flip pages. // Should only be called with updateMutex locked. // TODO merge drawing routines with screen_ui -void WearRecoveryUI::draw_background_locked() -{ - pagesIdentical = false; - gr_color(0, 0, 0, 255); - gr_fill(0, 0, gr_fb_width(), gr_fb_height()); - - if (currentIcon != NONE) { - GRSurface* surface; - if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { - if (!intro_done) { - surface = introFrames[current_frame]; - } else { - surface = loopFrames[current_frame]; - } - } - else { - surface = backgroundIcon[currentIcon]; - } +void WearRecoveryUI::draw_background_locked() { + pagesIdentical = false; + gr_color(0, 0, 0, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + + if (currentIcon != NONE) { + GRSurface* surface; + if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { + if (!intro_done) { + surface = introFrames[current_frame]; + } else { + surface = loopFrames[current_frame]; + } + } else { + surface = backgroundIcon[currentIcon]; + } - int width = gr_get_width(surface); - int height = gr_get_height(surface); + int width = gr_get_width(surface); + int height = gr_get_height(surface); - int x = (gr_fb_width() - width) / 2; - int y = (gr_fb_height() - height) / 2; + int x = (gr_fb_width() - width) / 2; + int y = (gr_fb_height() - height) / 2; - gr_blit(surface, 0, 0, width, height, x, y); - } + gr_blit(surface, 0, 0, width, height, x, y); + } } static const char* HEADERS[] = { - "Swipe up/down to move.", - "Swipe left/right to select.", - "", - NULL + "Swipe up/down to move.", + "Swipe left/right to select.", + "", + NULL }; // TODO merge drawing routines with screen_ui -void WearRecoveryUI::draw_screen_locked() -{ - char cur_selection_str[50]; +void WearRecoveryUI::draw_screen_locked() { + char cur_selection_str[50]; + + draw_background_locked(); + if (!show_text) { + draw_foreground_locked(); + } else { + SetColor(TEXT_FILL); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); - draw_background_locked(); - if (!show_text) { - draw_foreground_locked(); - } else { - SetColor(TEXT_FILL); - gr_fill(0, 0, gr_fb_width(), gr_fb_height()); - - int y = outer_height; - int x = outer_width; - if (show_menu) { - std::string recovery_fingerprint = - android::base::GetProperty("ro.bootimage.build.fingerprint", ""); - SetColor(HEADER); - DrawTextLine(x + 4, &y, "Android Recovery", true); - for (auto& chunk: android::base::Split(recovery_fingerprint, ":")) { - DrawTextLine(x +4, &y, chunk.c_str(), false); - } - - // This is actually the help strings. - DrawTextLines(x + 4, &y, HEADERS); - SetColor(HEADER); - DrawTextLines(x + 4, &y, menu_headers_); - - // Show the current menu item number in relation to total number if - // items don't fit on the screen. - if (menu_items > menu_end - menu_start) { - sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items); - gr_text(gr_sys_font(), x+4, y, cur_selection_str, 1); - y += char_height_+4; - } - - // Menu begins here - SetColor(MENU); - - for (int i = menu_start; i < menu_end; ++i) { - - if (i == menu_sel) { - // draw the highlight bar - SetColor(MENU_SEL_BG); - gr_fill(x, y-2, gr_fb_width()-x, y+char_height_+2); - // white text of selected item - SetColor(MENU_SEL_FG); - if (menu_[i][0]) { - gr_text(gr_sys_font(), x + 4, y, menu_[i], 1); - } - SetColor(MENU); - } else if (menu_[i][0]) { - gr_text(gr_sys_font(), x + 4, y, menu_[i], 0); - } - y += char_height_+4; - } - SetColor(MENU); - y += 4; - gr_fill(0, y, gr_fb_width(), y+2); - y += 4; - } + int y = outer_height; + int x = outer_width; + if (show_menu) { + std::string recovery_fingerprint = + android::base::GetProperty("ro.bootimage.build.fingerprint", ""); + SetColor(HEADER); + DrawTextLine(x + 4, &y, "Android Recovery", true); + for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) { + DrawTextLine(x + 4, &y, chunk.c_str(), false); + } - SetColor(LOG); - - // display from the bottom up, until we hit the top of the - // screen, the bottom of the menu, or we've displayed the - // entire text buffer. - int ty; - int row = (text_top_ + text_rows_ - 1) % text_rows_; - size_t count = 0; - for (int ty = gr_fb_height() - char_height_ - outer_height; - ty > y + 2 && count < text_rows_; - ty -= char_height_, ++count) { - gr_text(gr_sys_font(), x+4, ty, text_[row], 0); - --row; - if (row < 0) row = text_rows_ - 1; + // This is actually the help strings. + DrawTextLines(x + 4, &y, HEADERS); + SetColor(HEADER); + DrawTextLines(x + 4, &y, menu_headers_); + + // Show the current menu item number in relation to total number if + // items don't fit on the screen. + if (menu_items > menu_end - menu_start) { + sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items); + gr_text(gr_sys_font(), x + 4, y, cur_selection_str, 1); + y += char_height_ + 4; + } + + // Menu begins here + SetColor(MENU); + + for (int i = menu_start; i < menu_end; ++i) { + if (i == menu_sel) { + // draw the highlight bar + SetColor(MENU_SEL_BG); + gr_fill(x, y - 2, gr_fb_width() - x, y + char_height_ + 2); + // white text of selected item + SetColor(MENU_SEL_FG); + if (menu_[i][0]) { + gr_text(gr_sys_font(), x + 4, y, menu_[i], 1); + } + SetColor(MENU); + } else if (menu_[i][0]) { + gr_text(gr_sys_font(), x + 4, y, menu_[i], 0); } + y += char_height_ + 4; + } + SetColor(MENU); + y += 4; + gr_fill(0, y, gr_fb_width(), y + 2); + y += 4; + } + + SetColor(LOG); + + // display from the bottom up, until we hit the top of the + // screen, the bottom of the menu, or we've displayed the + // entire text buffer. + int ty; + int row = (text_top_ + text_rows_ - 1) % text_rows_; + size_t count = 0; + for (int ty = gr_fb_height() - char_height_ - outer_height; ty > y + 2 && count < text_rows_; + ty -= char_height_, ++count) { + gr_text(gr_sys_font(), x + 4, ty, text_[row], 0); + --row; + if (row < 0) row = text_rows_ - 1; } + } } // TODO merge drawing routines with screen_ui void WearRecoveryUI::update_progress_locked() { - draw_screen_locked(); - gr_flip(); + draw_screen_locked(); + gr_flip(); } bool WearRecoveryUI::InitTextParams() { - if (!ScreenRecoveryUI::InitTextParams()) { - return false; - } + if (!ScreenRecoveryUI::InitTextParams()) { + return false; + } - text_cols_ = (gr_fb_width() - (outer_width * 2)) / char_width_; + text_cols_ = (gr_fb_width() - (outer_width * 2)) / char_width_; - if (text_rows_ > kMaxRows) text_rows_ = kMaxRows; - if (text_cols_ > kMaxCols) text_cols_ = kMaxCols; + if (text_rows_ > kMaxRows) text_rows_ = kMaxRows; + if (text_cols_ > kMaxCols) text_cols_ = kMaxCols; - visible_text_rows = (gr_fb_height() - (outer_height * 2)) / char_height_; - return true; + visible_text_rows = (gr_fb_height() - (outer_height * 2)) / char_height_; + return true; } bool WearRecoveryUI::Init(const std::string& locale) { @@ -222,7 +213,8 @@ bool WearRecoveryUI::Init(const std::string& locale) { return true; } -void WearRecoveryUI::SetStage(int current, int max) {} +void WearRecoveryUI::SetStage(int current, int max) { +} void WearRecoveryUI::Print(const char* fmt, ...) { char buf[256]; @@ -252,165 +244,164 @@ void WearRecoveryUI::Print(const char* fmt, ...) { pthread_mutex_unlock(&updateMutex); } -void WearRecoveryUI::StartMenu(const char* const * headers, const char* const * items, +void WearRecoveryUI::StartMenu(const char* const* headers, const char* const* items, int initial_selection) { - pthread_mutex_lock(&updateMutex); - if (text_rows_ > 0 && text_cols_ > 0) { - menu_headers_ = headers; - size_t i = 0; - // "i < text_rows_" is removed from the loop termination condition, - // which is different from the one in ScreenRecoveryUI::StartMenu(). - // Because WearRecoveryUI supports scrollable menu, it's fine to have - // more entries than text_rows_. The menu may be truncated otherwise. - // Bug: 23752519 - for (; items[i] != nullptr; i++) { - strncpy(menu_[i], items[i], text_cols_ - 1); - menu_[i][text_cols_ - 1] = '\0'; - } - menu_items = i; - show_menu = true; - menu_sel = initial_selection; - menu_start = 0; - menu_end = visible_text_rows - 1 - menu_unusable_rows; - if (menu_items <= menu_end) - menu_end = menu_items; - update_screen_locked(); + pthread_mutex_lock(&updateMutex); + if (text_rows_ > 0 && text_cols_ > 0) { + menu_headers_ = headers; + size_t i = 0; + // "i < text_rows_" is removed from the loop termination condition, + // which is different from the one in ScreenRecoveryUI::StartMenu(). + // Because WearRecoveryUI supports scrollable menu, it's fine to have + // more entries than text_rows_. The menu may be truncated otherwise. + // Bug: 23752519 + for (; items[i] != nullptr; i++) { + strncpy(menu_[i], items[i], text_cols_ - 1); + menu_[i][text_cols_ - 1] = '\0'; } - pthread_mutex_unlock(&updateMutex); + menu_items = i; + show_menu = true; + menu_sel = initial_selection; + menu_start = 0; + menu_end = visible_text_rows - 1 - menu_unusable_rows; + if (menu_items <= menu_end) menu_end = menu_items; + update_screen_locked(); + } + pthread_mutex_unlock(&updateMutex); } int WearRecoveryUI::SelectMenu(int sel) { - int old_sel; - pthread_mutex_lock(&updateMutex); - if (show_menu) { - old_sel = menu_sel; - menu_sel = sel; - if (menu_sel < 0) menu_sel = 0; - if (menu_sel >= menu_items) menu_sel = menu_items-1; - if (menu_sel < menu_start) { - menu_start--; - menu_end--; - } else if (menu_sel >= menu_end && menu_sel < menu_items) { - menu_end++; - menu_start++; - } - sel = menu_sel; - if (menu_sel != old_sel) update_screen_locked(); + int old_sel; + pthread_mutex_lock(&updateMutex); + if (show_menu) { + old_sel = menu_sel; + menu_sel = sel; + if (menu_sel < 0) menu_sel = 0; + if (menu_sel >= menu_items) menu_sel = menu_items - 1; + if (menu_sel < menu_start) { + menu_start--; + menu_end--; + } else if (menu_sel >= menu_end && menu_sel < menu_items) { + menu_end++; + menu_start++; } - pthread_mutex_unlock(&updateMutex); - return sel; + sel = menu_sel; + if (menu_sel != old_sel) update_screen_locked(); + } + pthread_mutex_unlock(&updateMutex); + return sel; } void WearRecoveryUI::ShowFile(FILE* fp) { - std::vector<off_t> offsets; - offsets.push_back(ftello(fp)); - ClearText(); - - struct stat sb; - fstat(fileno(fp), &sb); - - bool show_prompt = false; - while (true) { - if (show_prompt) { - Print("--(%d%% of %d bytes)--", - static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), - static_cast<int>(sb.st_size)); - Redraw(); - while (show_prompt) { - show_prompt = false; - int key = WaitKey(); - if (key == KEY_POWER || key == KEY_ENTER) { - return; - } else if (key == KEY_UP || key == KEY_VOLUMEUP) { - if (offsets.size() <= 1) { - show_prompt = true; - } else { - offsets.pop_back(); - fseek(fp, offsets.back(), SEEK_SET); - } - } else { - if (feof(fp)) { - return; - } - offsets.push_back(ftello(fp)); - } - } - ClearText(); - } - - int ch = getc(fp); - if (ch == EOF) { - text_row_ = text_top_ = text_rows_ - 2; + std::vector<off_t> offsets; + offsets.push_back(ftello(fp)); + ClearText(); + + struct stat sb; + fstat(fileno(fp), &sb); + + bool show_prompt = false; + while (true) { + if (show_prompt) { + Print("--(%d%% of %d bytes)--", + static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), + static_cast<int>(sb.st_size)); + Redraw(); + while (show_prompt) { + show_prompt = false; + int key = WaitKey(); + if (key == KEY_POWER || key == KEY_ENTER) { + return; + } else if (key == KEY_UP || key == KEY_VOLUMEUP) { + if (offsets.size() <= 1) { show_prompt = true; + } else { + offsets.pop_back(); + fseek(fp, offsets.back(), SEEK_SET); + } } else { - PutChar(ch); - if (text_col_ == 0 && text_row_ >= text_rows_ - 2) { - text_top_ = text_row_; - show_prompt = true; - } + if (feof(fp)) { + return; + } + offsets.push_back(ftello(fp)); } + } + ClearText(); + } + + int ch = getc(fp); + if (ch == EOF) { + text_row_ = text_top_ = text_rows_ - 2; + show_prompt = true; + } else { + PutChar(ch); + if (text_col_ == 0 && text_row_ >= text_rows_ - 2) { + text_top_ = text_row_; + show_prompt = true; + } } + } } void WearRecoveryUI::PutChar(char ch) { - pthread_mutex_lock(&updateMutex); - if (ch != '\n') text_[text_row_][text_col_++] = ch; - if (ch == '\n' || text_col_ >= text_cols_) { - text_col_ = 0; - ++text_row_; - } - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + if (ch != '\n') text_[text_row_][text_col_++] = ch; + if (ch == '\n' || text_col_ >= text_cols_) { + text_col_ = 0; + ++text_row_; + } + pthread_mutex_unlock(&updateMutex); } void WearRecoveryUI::ShowFile(const char* filename) { - FILE* fp = fopen_path(filename, "re"); - if (fp == nullptr) { - Print(" Unable to open %s: %s\n", filename, strerror(errno)); - return; - } - ShowFile(fp); - fclose(fp); + FILE* fp = fopen_path(filename, "re"); + if (fp == nullptr) { + Print(" Unable to open %s: %s\n", filename, strerror(errno)); + return; + } + ShowFile(fp); + fclose(fp); } void WearRecoveryUI::ClearText() { - pthread_mutex_lock(&updateMutex); - text_col_ = 0; - text_row_ = 0; - text_top_ = 1; - for (size_t i = 0; i < text_rows_; ++i) { - memset(text_[i], 0, text_cols_ + 1); - } - pthread_mutex_unlock(&updateMutex); + pthread_mutex_lock(&updateMutex); + text_col_ = 0; + text_row_ = 0; + text_top_ = 1; + for (size_t i = 0; i < text_rows_; ++i) { + memset(text_[i], 0, text_cols_ + 1); + } + pthread_mutex_unlock(&updateMutex); } void WearRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) { - va_list ap; - va_start(ap, fmt); - PrintV(fmt, false, ap); - va_end(ap); + va_list ap; + va_start(ap, fmt); + PrintV(fmt, false, ap); + va_end(ap); } void WearRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { - std::string str; - android::base::StringAppendV(&str, fmt, ap); + std::string str; + android::base::StringAppendV(&str, fmt, ap); - if (copy_to_stdout) { - fputs(str.c_str(), stdout); - } + if (copy_to_stdout) { + fputs(str.c_str(), stdout); + } - pthread_mutex_lock(&updateMutex); - if (text_rows_ > 0 && text_cols_ > 0) { - for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { - if (*ptr == '\n' || text_col_ >= text_cols_) { - text_[text_row_][text_col_] = '\0'; - text_col_ = 0; - text_row_ = (text_row_ + 1) % text_rows_; - if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; - } - if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; - } + pthread_mutex_lock(&updateMutex); + if (text_rows_ > 0 && text_cols_ > 0) { + for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { + if (*ptr == '\n' || text_col_ >= text_cols_) { text_[text_row_][text_col_] = '\0'; - update_screen_locked(); + text_col_ = 0; + text_row_ = (text_row_ + 1) % text_rows_; + if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; + } + if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; } - pthread_mutex_unlock(&updateMutex); + text_[text_row_][text_col_] = '\0'; + update_screen_locked(); + } + pthread_mutex_unlock(&updateMutex); } @@ -22,64 +22,64 @@ #include <string> class WearRecoveryUI : public ScreenRecoveryUI { - public: - WearRecoveryUI(); + public: + WearRecoveryUI(); - bool Init(const std::string& locale) override; + bool Init(const std::string& locale) override; - void SetStage(int current, int max) override; + void SetStage(int current, int max) override; - // printing messages - void Print(const char* fmt, ...) override; - void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3); - void ShowFile(const char* filename) override; - void ShowFile(FILE* fp) override; + // printing messages + void Print(const char* fmt, ...) override; + void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3); + void ShowFile(const char* filename) override; + void ShowFile(FILE* fp) override; - // menu display - void StartMenu(const char* const * headers, const char* const * items, - int initial_selection) override; - int SelectMenu(int sel) override; + // menu display + void StartMenu(const char* const* headers, const char* const* items, + int initial_selection) override; + int SelectMenu(int sel) override; - protected: - // progress bar vertical position, it's centered horizontally - int progress_bar_y; + protected: + // progress bar vertical position, it's centered horizontally + int progress_bar_y; - // outer of window - int outer_height, outer_width; + // outer of window + int outer_height, outer_width; - // Unusable rows when displaying the recovery menu, including the lines - // for headers (Android Recovery, build id and etc) and the bottom lines - // that may otherwise go out of the screen. - int menu_unusable_rows; + // Unusable rows when displaying the recovery menu, including the lines + // for headers (Android Recovery, build id and etc) and the bottom lines + // that may otherwise go out of the screen. + int menu_unusable_rows; - int GetProgressBaseline() override; + int GetProgressBaseline() override; - bool InitTextParams() override; + bool InitTextParams() override; - void update_progress_locked() override; + void update_progress_locked() override; - void PrintV(const char*, bool, va_list) override; + void PrintV(const char*, bool, va_list) override; - private: - GRSurface* backgroundIcon[5]; + private: + GRSurface* backgroundIcon[5]; - static const int kMaxCols = 96; - static const int kMaxRows = 96; + static const int kMaxCols = 96; + static const int kMaxRows = 96; - // Number of text rows seen on screen - int visible_text_rows; + // Number of text rows seen on screen + int visible_text_rows; - const char* const* menu_headers_; - int menu_start, menu_end; + const char* const* menu_headers_; + int menu_start, menu_end; - pthread_t progress_t; + pthread_t progress_t; - void draw_background_locked() override; - void draw_screen_locked() override; - void draw_progress_locked(); + void draw_background_locked() override; + void draw_screen_locked() override; + void draw_progress_locked(); - void PutChar(char); - void ClearText(); + void PutChar(char); + void ClearText(); }; #endif // RECOVERY_WEAR_UI_H |