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#pragma once
#include "Monster.h"
#include "Behaviors/BehaviorWanderer.h"
class cBat :
public cMonster
{
typedef cMonster super;
public:
cBat(void);
CLASS_PROTODEF(cBat)
bool IsHanging(void) const {return false; }
private:
cBehaviorWanderer m_BehaviorWanderer;
} ;
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