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// Packetizer.cpp
// Implements the cPacketizer class representing a wrapper for sending a single packet over a protocol.
#include "Globals.h"
#include "Packetizer.h"
#include "../UUID.h"
////////////////////////////////////////////////////////////////////////////////
// cPacketizer:
cPacketizer::~cPacketizer()
{
m_Protocol.SendPacket(*this);
}
void cPacketizer::WriteByteAngle(double a_Angle)
{
WriteBEInt8(static_cast<Int8>(255 * a_Angle / 360));
}
void cPacketizer::WriteFPInt(double a_Value)
{
WriteBEInt32(static_cast<Int32>(a_Value * 32));
}
void cPacketizer::WriteUUID(const cUUID & a_UUID)
{
for (auto val : a_UUID.ToRaw())
{
VERIFY(m_Out.WriteBEUInt8(val));
}
}
AString cPacketizer::PacketTypeToStr(cProtocol::ePacketType a_PacketType)
{
switch (a_PacketType)
{
case cProtocol::pktAttachEntity: return "pktAttachEntity";
case cProtocol::pktBlockAction: return "pktBlockAction";
case cProtocol::pktBlockBreakAnim: return "pktBlockBreakAnim";
case cProtocol::pktBlockChange: return "pktBlockChange";
case cProtocol::pktBlockChanges: return "pktBlockChanges";
case cProtocol::pktBossBar: return "pktBossBar";
case cProtocol::pktCameraSetTo: return "pktCameraSetTo";
case cProtocol::pktChatRaw: return "pktChatRaw";
case cProtocol::pktCollectEntity: return "pktCollectEntity";
case cProtocol::pktDestroyEntity: return "pktDestroyEntity";
case cProtocol::pktDifficulty: return "pktDifficulty";
case cProtocol::pktDisconnectDuringLogin: return "pktDisconnectDuringLogin";
case cProtocol::pktDisconnectDuringGame: return "pktDisconnectDuringGame";
case cProtocol::pktDisplayObjective: return "pktDisplayObjective";
case cProtocol::pktEditSign: return "pktEditSign";
case cProtocol::pktEncryptionRequest: return "pktEncryptionRequest";
case cProtocol::pktEntityAnimation: return "pktEntityAnimation";
case cProtocol::pktEntityEffect: return "pktEntityEffect";
case cProtocol::pktEntityEquipment: return "pktEntityEquipment";
case cProtocol::pktEntityHeadLook: return "pktEntityHeadLook";
case cProtocol::pktEntityLook: return "pktEntityLook";
case cProtocol::pktEntityMeta: return "pktEntityMeta";
case cProtocol::pktEntityProperties: return "pktEntityProperties";
case cProtocol::pktEntityRelMove: return "pktEntityRelMove";
case cProtocol::pktEntityRelMoveLook: return "pktEntityRelMoveLook";
case cProtocol::pktEntityStatus: return "pktEntityStatus";
case cProtocol::pktEntityVelocity: return "pktEntityVelocity";
case cProtocol::pktExperience: return "pktExperience";
case cProtocol::pktExplosion: return "pktExplosion";
case cProtocol::pktGameMode: return "pktGameMode";
case cProtocol::pktHeldItemChange: return "pktHeldItemChange";
case cProtocol::pktHorseWindowOpen: return "pktHorseWindowOpen";
case cProtocol::pktInventorySlot: return "pktInventorySlot";
case cProtocol::pktJoinGame: return "pktJoinGame";
case cProtocol::pktKeepAlive: return "pktKeepAlive";
case cProtocol::pktLeashEntity: return "pktLeashEntity";
case cProtocol::pktLoginSuccess: return "pktLoginSuccess";
case cProtocol::pktMapData: return "pktMapData";
case cProtocol::pktParticleEffect: return "pktParticleEffect";
case cProtocol::pktPingResponse: return "pktPingResponse";
case cProtocol::pktPlayerAbilities: return "pktPlayerAbilities";
case cProtocol::pktPlayerList: return "pktPlayerList";
case cProtocol::pktPlayerListHeaderFooter: return "pktPlayerListHeaderFooter";
case cProtocol::pktPlayerMoveLook: return "pktPlayerMoveLook";
case cProtocol::pktPluginMessage: return "pktPluginMessage";
case cProtocol::pktRemoveEntityEffect: return "pktRemoveEntityEffect";
case cProtocol::pktResourcePack: return "pktResourcePack";
case cProtocol::pktRespawn: return "pktRespawn";
case cProtocol::pktScoreboardObjective: return "pktScoreboardObjective";
case cProtocol::pktSpawnObject: return "pktSpawnObject";
case cProtocol::pktSoundEffect: return "pktSoundEffect";
case cProtocol::pktSoundParticleEffect: return "pktSoundParticleEffect";
case cProtocol::pktSpawnExperienceOrb: return "pktSpawnExperienceOrb";
case cProtocol::pktSpawnGlobalEntity: return "pktSpawnGlobalEntity";
case cProtocol::pktSpawnMob: return "pktSpawnMob";
case cProtocol::pktSpawnOtherPlayer: return "pktSpawnOtherPlayer";
case cProtocol::pktSpawnPainting: return "pktSpawnPainting";
case cProtocol::pktSpawnPosition: return "pktSpawnPosition";
case cProtocol::pktStartCompression: return "pktStartCompression";
case cProtocol::pktStatistics: return "pktStatistics";
case cProtocol::pktStatusResponse: return "pktStatusResponse";
case cProtocol::pktTabCompletionResults: return "pktTabCompletionResults";
case cProtocol::pktTeleportEntity: return "pktTeleportEntity";
case cProtocol::pktTimeUpdate: return "pktTimeUpdate";
case cProtocol::pktTitle: return "pktTitle";
case cProtocol::pktUnloadChunk: return "pktUnloadChunk";
case cProtocol::pktUnlockRecipe: return "pktUnlockRecipe";
case cProtocol::pktUpdateBlockEntity: return "pktUpdateBlockEntity";
case cProtocol::pktUpdateHealth: return "pktUpdateHealth";
case cProtocol::pktUpdateScore: return "pktUpdateScore";
case cProtocol::pktUpdateSign: return "pktUpdateSign";
case cProtocol::pktUseBed: return "pktUseBed";
case cProtocol::pktWeather: return "pktWeather";
case cProtocol::pktWindowItems: return "pktWindowItems";
case cProtocol::pktWindowClose: return "pktWindowClose";
case cProtocol::pktWindowOpen: return "pktWindowOpen";
case cProtocol::pktWindowProperty: return "pktWindowProperty";
}
return Printf("Unknown packet type: 0x%02x", a_PacketType);
}
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