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authormBornand <bornand.m3@gmail.com>2020-05-08 13:11:14 +0200
committerAlexander Harkness <me@bearbin.net>2020-08-05 19:41:18 +0200
commit295d8e1a6c7d6b4f11b45ffb4de6db640959e519 (patch)
treecd5e1a48eb02a07a2683c3f9e7cdf698b2ee994f
parentcorrect error (diff)
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-rw-r--r--src/Generating/Trees.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h
index 10fd0f889..c9fa0ec18 100644
--- a/src/Generating/Trees.h
+++ b/src/Generating/Trees.h
@@ -82,7 +82,7 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random large birch tree */
void GetTallBirchTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random conifer tree */
+/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random conifer tree. The probability to get a large pine is higher than a spruce tree */
void GetConiferTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large = false);
/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random spruce */