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author | mBornand <bornand.m3@gmail.com> | 2020-05-07 22:58:28 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2020-08-05 19:41:17 +0200 |
commit | e7b37b79657290e3b3589e7f2b4bc6555de42da9 (patch) | |
tree | 105561b6d8c159b8833104c47e9de792b0c8195c | |
parent | add Large conifers (diff) | |
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-rw-r--r-- | src/Generating/Trees.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h index ef4aac4ee..10fd0f889 100644 --- a/src/Generating/Trees.h +++ b/src/Generating/Trees.h @@ -88,7 +88,7 @@ void GetConiferTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB /** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random spruce */ void GetSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large = false); -/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random pine / +/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random pine */ void GetPineTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large = false); /** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random small spruce (short conifer, two layers of leaves) */ |