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author | Mattes D <github@xoft.cz> | 2013-11-05 17:22:31 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-11-05 17:22:31 +0100 |
commit | e65ce130127b3a56e12421d745b98549c0669a95 (patch) | |
tree | 52472269f5b9635e3370333b5dbc00fd97700975 /source/Mobs/Zombie.cpp | |
parent | Protocol 1.7: Added more client-bound packets. (diff) | |
parent | Fixed indentation. (diff) | |
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Diffstat (limited to 'source/Mobs/Zombie.cpp')
-rw-r--r-- | source/Mobs/Zombie.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp index 1752ec390..a485d2b55 100644 --- a/source/Mobs/Zombie.cpp +++ b/source/Mobs/Zombie.cpp @@ -30,3 +30,18 @@ void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cZombie::MoveToPosition(const Vector3f & a_Position) +{ + m_Destination = a_Position; + + // If the destination is in the sun and if it is not night AND the skeleton isn't on fire then block the movement. + if ((m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15) && (m_World->GetTimeOfDay() < 13187) && !IsOnFire()) + { + m_bMovingToDestination = false; + return; + } + m_bMovingToDestination = true; +} + + |