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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-10 21:48:12 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-10 21:48:12 +0100
commit71abbb2f56c15634cca8615343d9699d0c50724d (patch)
treef56c254125256cc23f481b4ac18c843bd7470566 /source/World.cpp
parentRemoved cStringMap. (diff)
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Diffstat (limited to 'source/World.cpp')
-rw-r--r--source/World.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/World.cpp b/source/World.cpp
index c6bc47be5..a86468c32 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -2563,15 +2563,17 @@ bool cWorld::IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ)
int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType)
{
cMonster * Monster = NULL;
-
- int ShColor = GetTickRandomNumber(15); // 0 .. 15 - Sheep
- bool SkType = GetDimension() == dimNether ; // Skeleton
Monster = cMonster::NewMonsterFromType(a_MonsterType);
if (Monster != NULL)
{
Monster->SetPosition(a_PosX, a_PosY, a_PosZ);
}
+
+ // Because it's logical that ALL mob spawns need spawn effects, not just spawners
+ // TODO: Not working - wiki.vg outdated?
+ BroadcastSoundParticleEffect(2004, (int)a_PosX, (int)a_PosY, (int)a_PosZ, 0);
+
return SpawnMobFinalize(Monster);
}