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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 09:45:06 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2017-09-02 09:50:23 +0200 |
commit | 49c443896dcac8c4eaf08c4024e8bd2366ad899a (patch) | |
tree | b1ec46cab2b4e5731860c7136f1bbfca6fe9d458 /src/Bindings/LuaWindow.h | |
parent | SetSwimState now takes into account head height (diff) | |
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Diffstat (limited to 'src/Bindings/LuaWindow.h')
-rw-r--r-- | src/Bindings/LuaWindow.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Bindings/LuaWindow.h b/src/Bindings/LuaWindow.h index 31891c7a3..8f3349d00 100644 --- a/src/Bindings/LuaWindow.h +++ b/src/Bindings/LuaWindow.h @@ -1,4 +1,4 @@ - + // LuaWindow.h // Declares the cLuaWindow class representing a virtual window that plugins may create and open for the player @@ -9,14 +9,13 @@ #pragma once -#include <functional> #include "LuaState.h" #include "../UI/Window.h" #include "../ItemGrid.h" class cPlayer; -using cPlayerListCallback = std::function<bool(cPlayer &)>; +typedef cItemCallback<cPlayer> cPlayerListCallback; /** A window that has been created by a Lua plugin and is handled entirely by that plugin |