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authorTycho <work.tycho+git@gmail.com>2014-02-01 00:17:41 +0100
committerTycho <work.tycho+git@gmail.com>2014-02-01 00:17:41 +0100
commit25ec7750aac9800bec83a844020a6eeda5cd4d74 (patch)
tree1820a0856969583238d85b2a68d299e55807f951 /src/ClientHandle.cpp
parentChanged it so std was actually set to c++11 in clang not gcc on OS X (diff)
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r--src/ClientHandle.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 60d2efbb2..3cad46adf 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1064,7 +1064,8 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, c
{
m_Player->GetInventory().RemoveOneEquippedItem();
}
- NewBlock->OnPlacedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
+ cChunkInterface ChunkInterface(World->GetChunkMap());
+ NewBlock->OnPlacedByPlayer(&ChunkInterface,World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
// Step sound with 0.8f pitch is used as block placement sound
World->BroadcastSoundEffect(NewBlock->GetStepSound(), a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.8f);