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authorx12xx12x <44411062+12xx12@users.noreply.github.com>2022-04-20 08:21:41 +0200
committerAlexander Harkness <me@bearbin.net>2022-04-20 09:41:02 +0200
commit5261e316c52b214dd4602397f4a620e5cee0d132 (patch)
tree18fb6e072d82871b7d1becac7d6744b5fccec686 /src/ClientHandle.cpp
parentValid Height is now checked by vector. (diff)
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r--src/ClientHandle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 15118dd2d..db54cc77b 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -2683,13 +2683,13 @@ void cClientHandle::SendExplosion(const Vector3f a_Position, const float a_Power
auto ParticleCount = std::min(static_cast<int>(ParticleFormula * 125), 600);
// Dark smoke particles:
- SendParticleEffect("largesmoke", a_Position, {0.f, 0.f, 0.f,}, Spread, static_cast<int>(ParticleCount));
+ SendParticleEffect("largesmoke", a_Position, {0.f, 0.f, 0.f}, Spread, static_cast<int>(ParticleCount));
Spread = ParticleFormula * 0.35f;
ParticleCount = std::min(static_cast<int>(ParticleFormula * 550), 1800);
// Light smoke particles:
- SendParticleEffect("explode", a_Position, {0.f, 0.f, 0.f,}, Spread, static_cast<int>(ParticleCount));
+ SendParticleEffect("explode", a_Position, {0.f, 0.f, 0.f}, Spread, static_cast<int>(ParticleCount));
// Shockwave effect:
m_Protocol->SendExplosion(a_Position, a_Power);