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author | hle0 <91701075+hle0@users.noreply.github.com> | 2024-11-08 00:05:47 +0100 |
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committer | GitHub <noreply@github.com> | 2024-11-08 00:05:47 +0100 |
commit | 33b9c5dc6dae42fb6fc33283ded888a8001e5394 (patch) | |
tree | 136bb3e02c25e49feb00a06857e4145a54b6c339 /src/Items/ItemBed.h | |
parent | Remove simple template-id from constructors for Vector3 template. (#5586) (diff) | |
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Diffstat (limited to 'src/Items/ItemBed.h')
-rw-r--r-- | src/Items/ItemBed.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Items/ItemBed.h b/src/Items/ItemBed.h index a2e254171..77818e7c7 100644 --- a/src/Items/ItemBed.h +++ b/src/Items/ItemBed.h @@ -27,7 +27,10 @@ public: auto & World = *a_Player.GetWorld(); BLOCKTYPE HeadType; NIBBLETYPE HeadMeta; - World.GetBlockTypeMeta(HeadPosition, HeadType, HeadMeta); + if (!World.GetBlockTypeMeta(HeadPosition, HeadType, HeadMeta)) + { + return false; + } // Vanilla only allows beds to be placed into air. // Check if there is empty space for the "head" block: |