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authorRorkh <78957156+Rorkh@users.noreply.github.com>2021-10-02 18:29:22 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-10-02 22:18:18 +0200
commit0197f25c07a9cdfba5be8558bf56a87ee3ffd83e (patch)
treee5d46a82e4f4dd7e0b1fb9f6bfa46b16e298dd6b /src/Mobs/Blaze.cpp
parentOnly nether-native mobs can see through lava (diff)
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Diffstat (limited to 'src/Mobs/Blaze.cpp')
-rw-r--r--src/Mobs/Blaze.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index 4a87e698b..f5939834a 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -73,7 +73,7 @@ void cBlaze::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
auto FireChargePtr = FireCharge.get();
FireChargePtr->Initialize(std::move(FireCharge), *m_World);
- m_World->BroadcastSoundEffect("entity.ghast.shoot", GetPosition(), 4.0f, 1.0f);
+ m_World->BroadcastSoundEffect("entity.blaze.shoot", GetPosition(), 4.0f, 1.0f);
}
}