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author | x12xx12x <44411062+12xx12@users.noreply.github.com> | 2022-04-20 00:10:35 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-04-20 09:41:02 +0200 |
commit | fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 (patch) | |
tree | a5c9f00728af0f2ca841bb5d881b8d0d785b24ae /src/Mobs/Path.cpp | |
parent | Updated protocol functions to Vector3x (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Path.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp index e9c4e6ca7..05ccd6c39 100644 --- a/src/Mobs/Path.cpp +++ b/src/Mobs/Path.cpp @@ -480,7 +480,7 @@ void cPath::FillCellAttributes(cPathCell & a_Cell) ASSERT(m_Chunk != nullptr); - if (!cChunkDef::IsValidHeight(Location.y)) + if (!cChunkDef::IsValidHeight(Location)) { // Players can't build outside the game height, so it must be air a_Cell.m_IsSolid = false; |