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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-31 11:39:38 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-31 11:39:38 +0200 |
commit | 209767ea0573df7d89b89874bb1e3a2cf2f4adba (patch) | |
tree | 1e151f350eeb5d13d1f1ee46c8dc20de755a36fc /src/Mobs/Zombie.cpp | |
parent | mbedTLS merge (diff) | |
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Diffstat (limited to 'src/Mobs/Zombie.cpp')
-rw-r--r-- | src/Mobs/Zombie.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp index 4f616c609..43c1fa3d9 100644 --- a/src/Mobs/Zombie.cpp +++ b/src/Mobs/Zombie.cpp @@ -21,7 +21,7 @@ cZombie::cZombie(bool a_IsVillagerZombie) : m_BehaviorAggressive.AttachToMonster(*this); m_BehaviourDayLightBurner.AttachToMonster(*this); GetMonsterConfig("Zombie"); - // Todo I need the config to load after attaching attackerMelee but this is not clean. + // Todo I need the config to load after attaching the Behaviors but this is not clean. } |