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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-27 08:13:40 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-27 08:13:40 +0200 |
commit | e274d0dd8a6eefeb6e84272ffd09ac55b2c08900 (patch) | |
tree | 377f52ed5738810c157e631ec31f626fbe5acef6 /src/World.h | |
parent | d (diff) | |
parent | Implement anvil chunk sparsing (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/World.h b/src/World.h index ed3bf9919..cbaf9cb95 100644 --- a/src/World.h +++ b/src/World.h @@ -50,6 +50,7 @@ class cCompositeChat; class cSetChunkData; class cBroadcaster; class cDeadlockDetect; +class cUUID; typedef std::list< cPlayer * > cPlayerList; typedef std::list< std::pair< std::unique_ptr<cPlayer>, cWorld * > > cAwaitingPlayerList; @@ -287,8 +288,8 @@ public: cPlayer * FindClosestPlayer(Vector3d a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); /** Finds the player over his uuid and calls the callback */ - bool DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << - bool DoWithPlayerByUUID(const AString & a_PlayerUUID, cLambdaPlayerCallback a_Callback); // Lambda version + bool DoWithPlayerByUUID(const cUUID & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << + bool DoWithPlayerByUUID(const cUUID & a_PlayerUUID, cLambdaPlayerCallback a_Callback); // Lambda version void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player @@ -548,7 +549,7 @@ public: bool DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback); // Exported in ManualBindings.cpp /** Calls the callback for the bed at the specified coords; returns false if there's no bed at those coords, true if found */ - bool DoWithBedAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBedCallback & a_Callback); // Exported in ManualBindings.cpp + virtual bool DoWithBedAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBedCallback & a_Callback) override; // Exported in ManualBindings.cpp /** Calls the callback for the brewingstand at the specified coords; returns false if there's no brewingstand at those coords, true if found */ bool DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback & a_Callback); // Lua-acessible |