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author | peterbell10 <peterbell10@live.co.uk> | 2018-05-02 09:50:36 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-05-02 09:50:36 +0200 |
commit | a4dbb5c58270959884c17d720185da06464fa256 (patch) | |
tree | 2b4e81410e90e059f51726e6c9a01c03fcbfb98d /src/WorldStorage/NBTChunkSerializer.cpp | |
parent | tolua++ bindings use nullptr. (#4219) (diff) | |
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Diffstat (limited to 'src/WorldStorage/NBTChunkSerializer.cpp')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 78573572d..eb04e54e2 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -487,7 +487,7 @@ void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart) { AddBasicEntity(a_Minecart, "MinecartChest"); // Add chest contents into the Items tag: - AddMinecartChestContents(reinterpret_cast<cMinecartWithChest *>(a_Minecart)); + AddMinecartChestContents(static_cast<cMinecartWithChest *>(a_Minecart)); break; } case cMinecart::mpFurnace: @@ -607,26 +607,26 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) { case mtBat: { - m_Writer.AddByte("BatFlags", reinterpret_cast<const cBat *>(a_Monster)->IsHanging()); + m_Writer.AddByte("BatFlags", static_cast<const cBat *>(a_Monster)->IsHanging()); break; } case mtCreeper: { - const cCreeper *Creeper = reinterpret_cast<const cCreeper *>(a_Monster); + const cCreeper *Creeper = static_cast<const cCreeper *>(a_Monster); m_Writer.AddByte("powered", Creeper->IsCharged()); m_Writer.AddByte("ignited", Creeper->IsBlowing()); break; } case mtEnderman: { - const cEnderman *Enderman = reinterpret_cast<const cEnderman *>(a_Monster); + const cEnderman *Enderman = static_cast<const cEnderman *>(a_Monster); m_Writer.AddShort("carried", static_cast<Int16>(Enderman->GetCarriedBlock())); m_Writer.AddShort("carriedData", static_cast<Int16>(Enderman->GetCarriedMeta())); break; } case mtHorse: { - const cHorse *Horse = reinterpret_cast<const cHorse *>(a_Monster); + const cHorse *Horse = static_cast<const cHorse *>(a_Monster); m_Writer.AddByte("ChestedHorse", Horse->IsChested()? 1 : 0); m_Writer.AddByte("EatingHaystack", Horse->IsEating()? 1 : 0); m_Writer.AddByte("Tame", Horse->IsTame()? 1: 0); @@ -640,12 +640,12 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtMagmaCube: { - m_Writer.AddInt("Size", reinterpret_cast<const cMagmaCube *>(a_Monster)->GetSize()); + m_Writer.AddInt("Size", static_cast<const cMagmaCube *>(a_Monster)->GetSize()); break; } case mtOcelot: { - const auto *Ocelot = reinterpret_cast<const cOcelot *>(a_Monster); + const auto *Ocelot = static_cast<const cOcelot *>(a_Monster); if (!Ocelot->GetOwnerName().empty()) { m_Writer.AddString("Owner", Ocelot->GetOwnerName()); @@ -661,12 +661,12 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtPig: { - m_Writer.AddInt("Age", reinterpret_cast<const cPig *>(a_Monster)->GetAge()); + m_Writer.AddInt("Age", static_cast<const cPig *>(a_Monster)->GetAge()); break; } case mtRabbit: { - const cRabbit * Rabbit = reinterpret_cast<const cRabbit *>(a_Monster); + const cRabbit * Rabbit = static_cast<const cRabbit *>(a_Monster); m_Writer.AddInt("RabbitType", static_cast<Int32>(Rabbit->GetRabbitType())); m_Writer.AddInt("MoreCarrotTicks", Rabbit->GetMoreCarrotTicks()); m_Writer.AddInt("Age", Rabbit->GetAge()); @@ -674,7 +674,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtSheep: { - const cSheep *Sheep = reinterpret_cast<const cSheep *>(a_Monster); + const cSheep *Sheep = static_cast<const cSheep *>(a_Monster); m_Writer.AddByte("Sheared", Sheep->IsSheared()? 1 : 0); m_Writer.AddByte("Color", static_cast<Byte>(Sheep->GetFurColor())); m_Writer.AddInt ("Age", Sheep->GetAge()); @@ -682,29 +682,29 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtSlime: { - m_Writer.AddInt("Size", reinterpret_cast<const cSlime *>(a_Monster)->GetSize()); + m_Writer.AddInt("Size", static_cast<const cSlime *>(a_Monster)->GetSize()); break; } case mtSkeleton: { - m_Writer.AddByte("SkeletonType", (reinterpret_cast<const cSkeleton *>(a_Monster)->IsWither() ? 1 : 0)); + m_Writer.AddByte("SkeletonType", (static_cast<const cSkeleton *>(a_Monster)->IsWither() ? 1 : 0)); break; } case mtVillager: { - const cVillager *Villager = reinterpret_cast<const cVillager *>(a_Monster); + const cVillager *Villager = static_cast<const cVillager *>(a_Monster); m_Writer.AddInt("Profession", Villager->GetVilType()); m_Writer.AddInt("Age", Villager->GetAge()); break; } case mtWither: { - m_Writer.AddInt("Invul", static_cast<Int32>(reinterpret_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks())); + m_Writer.AddInt("Invul", static_cast<Int32>(static_cast<const cWither *>(a_Monster)->GetWitherInvulnerableTicks())); break; } case mtWolf: { - const cWolf *Wolf = reinterpret_cast<const cWolf *>(a_Monster); + const cWolf *Wolf = static_cast<const cWolf *>(a_Monster); if (!Wolf->GetOwnerName().empty()) { m_Writer.AddString("Owner", Wolf->GetOwnerName()); @@ -721,7 +721,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtZombie: { - const cZombie *Zombie = reinterpret_cast<const cZombie *>(a_Monster); + const cZombie *Zombie = static_cast<const cZombie *>(a_Monster); m_Writer.AddByte("IsVillager", Zombie->IsVillagerZombie() ? 1 : 0); m_Writer.AddByte("IsConverting", Zombie->IsConverting() ? 1 : 0); m_Writer.AddInt ("Age", Zombie->GetAge()); @@ -729,7 +729,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } case mtZombiePigman: { - m_Writer.AddInt("Age", reinterpret_cast<const cZombiePigman *>(a_Monster)->GetAge()); + m_Writer.AddInt("Age", static_cast<const cZombiePigman *>(a_Monster)->GetAge()); break; } case mtBlaze: @@ -787,7 +787,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) { case cProjectileEntity::pkArrow: { - cArrowEntity * Arrow = reinterpret_cast<cArrowEntity *>(a_Projectile); + cArrowEntity * Arrow = static_cast<cArrowEntity *>(a_Projectile); m_Writer.AddShort("xTile", static_cast<Int16>(Arrow->GetBlockHit().x)); m_Writer.AddShort("yTile", static_cast<Int16>(Arrow->GetBlockHit().y)); @@ -798,7 +798,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) } case cProjectileEntity::pkSplashPotion: { - cSplashPotionEntity * Potion = reinterpret_cast<cSplashPotionEntity *>(a_Projectile); + cSplashPotionEntity * Potion = static_cast<cSplashPotionEntity *>(a_Projectile); m_Writer.AddInt("EffectType", static_cast<Int16>(Potion->GetEntityEffectType())); m_Writer.AddInt("EffectDuration", static_cast<Int16>(Potion->GetEntityEffect().GetDuration())); @@ -993,18 +993,18 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) switch (a_Entity->GetEntityType()) { - case cEntity::etBoat: AddBoatEntity (reinterpret_cast<cBoat *> (a_Entity)); break; - case cEntity::etEnderCrystal: AddEnderCrystalEntity(reinterpret_cast<cEnderCrystal *> (a_Entity)); break; - case cEntity::etFallingBlock: AddFallingBlockEntity(reinterpret_cast<cFallingBlock *> (a_Entity)); break; - case cEntity::etMinecart: AddMinecartEntity (reinterpret_cast<cMinecart *> (a_Entity)); break; - case cEntity::etMonster: AddMonsterEntity (reinterpret_cast<cMonster *> (a_Entity)); break; - case cEntity::etPickup: AddPickupEntity (reinterpret_cast<cPickup *> (a_Entity)); break; - case cEntity::etProjectile: AddProjectileEntity (reinterpret_cast<cProjectileEntity *>(a_Entity)); break; - case cEntity::etTNT: AddTNTEntity (reinterpret_cast<cTNTEntity *> (a_Entity)); break; - case cEntity::etExpOrb: AddExpOrbEntity (reinterpret_cast<cExpOrb *> (a_Entity)); break; - case cEntity::etItemFrame: AddItemFrameEntity (reinterpret_cast<cItemFrame *> (a_Entity)); break; - case cEntity::etLeashKnot: AddLeashKnotEntity (reinterpret_cast<cLeashKnot *> (a_Entity)); break; - case cEntity::etPainting: AddPaintingEntity (reinterpret_cast<cPainting *> (a_Entity)); break; + case cEntity::etBoat: AddBoatEntity (static_cast<cBoat *> (a_Entity)); break; + case cEntity::etEnderCrystal: AddEnderCrystalEntity(static_cast<cEnderCrystal *> (a_Entity)); break; + case cEntity::etFallingBlock: AddFallingBlockEntity(static_cast<cFallingBlock *> (a_Entity)); break; + case cEntity::etMinecart: AddMinecartEntity (static_cast<cMinecart *> (a_Entity)); break; + case cEntity::etMonster: AddMonsterEntity (static_cast<cMonster *> (a_Entity)); break; + case cEntity::etPickup: AddPickupEntity (static_cast<cPickup *> (a_Entity)); break; + case cEntity::etProjectile: AddProjectileEntity (static_cast<cProjectileEntity *>(a_Entity)); break; + case cEntity::etTNT: AddTNTEntity (static_cast<cTNTEntity *> (a_Entity)); break; + case cEntity::etExpOrb: AddExpOrbEntity (static_cast<cExpOrb *> (a_Entity)); break; + case cEntity::etItemFrame: AddItemFrameEntity (static_cast<cItemFrame *> (a_Entity)); break; + case cEntity::etLeashKnot: AddLeashKnotEntity (static_cast<cLeashKnot *> (a_Entity)); break; + case cEntity::etPainting: AddPaintingEntity (static_cast<cPainting *> (a_Entity)); break; case cEntity::etPlayer: return; // Players aren't saved into the world case cEntity::etFloater: return; // Floaters aren't saved either default: @@ -1038,25 +1038,25 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_BEACON: AddBeaconEntity (reinterpret_cast<cBeaconEntity *> (a_Entity)); break; - case E_BLOCK_BED: AddBedEntity (reinterpret_cast<cBedEntity *> (a_Entity)); break; - case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(reinterpret_cast<cBrewingstandEntity *>(a_Entity)); break; - case E_BLOCK_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; - case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(reinterpret_cast<cCommandBlockEntity *>(a_Entity)); break; - case E_BLOCK_DISPENSER: AddDispenserEntity (reinterpret_cast<cDispenserEntity *> (a_Entity)); break; - case E_BLOCK_DROPPER: AddDropperEntity (reinterpret_cast<cDropperEntity *> (a_Entity)); break; + case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break; + case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break; + case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(static_cast<cBrewingstandEntity *>(a_Entity)); break; + case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(static_cast<cCommandBlockEntity *>(a_Entity)); break; + case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break; + case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break; case E_BLOCK_ENDER_CHEST: /* No data to be saved */ break; - case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (reinterpret_cast<cFlowerPotEntity *> (a_Entity)); break; - case E_BLOCK_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break; - case E_BLOCK_HEAD: AddMobHeadEntity (reinterpret_cast<cMobHeadEntity *> (a_Entity)); break; - case E_BLOCK_HOPPER: AddHopperEntity (reinterpret_cast<cHopperEntity *> (a_Entity)); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity (reinterpret_cast<cJukeboxEntity *> (a_Entity)); break; - case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (reinterpret_cast<cFurnaceEntity *> (a_Entity)); break; - case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (reinterpret_cast<cMobSpawnerEntity *> (a_Entity)); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity (reinterpret_cast<cNoteEntity *> (a_Entity)); break; - case E_BLOCK_SIGN_POST: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break; - case E_BLOCK_TRAPPED_CHEST: AddChestEntity (reinterpret_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; - case E_BLOCK_WALLSIGN: AddSignEntity (reinterpret_cast<cSignEntity *> (a_Entity)); break; + case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break; + case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break; + case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break; + case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break; + case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; + case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; default: { |