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author | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
commit | 32d054e8fdad1d486fd4edbb542daa3262220e5f (patch) | |
tree | 1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/WorldStorage/WSSAnvil.cpp | |
parent | Remove old function (diff) | |
parent | APIDump: Added angular specifics. (diff) | |
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Diffstat (limited to 'src/WorldStorage/WSSAnvil.cpp')
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 249 |
1 files changed, 246 insertions, 3 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 05332d23d..48934d074 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -25,16 +25,22 @@ #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" #include "../BlockEntities/MobHeadEntity.h" +#include "../BlockEntities/FlowerPotEntity.h" #include "../Mobs/Monster.h" #include "../Mobs/IncludeAllMonsters.h" #include "../Entities/Boat.h" +#include "../Entities/EnderCrystal.h" #include "../Entities/FallingBlock.h" #include "../Entities/Minecart.h" #include "../Entities/Pickup.h" #include "../Entities/ProjectileEntity.h" +#include "../Entities/TNTEntity.h" +#include "../Entities/ExpOrb.h" +#include "../Entities/HangingEntity.h" +#include "../Entities/ItemFrame.h" @@ -364,6 +370,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT { case E_BLOCK_AIR: case E_BLOCK_LEAVES: + case E_BLOCK_NEW_LEAVES: { // nothing needed break; @@ -505,10 +512,10 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio // The biomes stored don't match in size return NULL; } - const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx)); + const char * BiomeData = (a_NBT.GetData(a_TagIdx)); for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++) { - (*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i])); + (*a_BiomeMap)[i] = (EMCSBiome)(GetBEInt(&BiomeData[i * 4])); if ((*a_BiomeMap)[i] == 0xff) { // Unassigned biomes @@ -578,6 +585,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadDropperFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "FlowerPot", a_NBT.GetDataLength(sID)) == 0) + { + LoadFlowerPotFromNBT(a_BlockEntities, a_NBT, Child); + } else if (strncmp(a_NBT.GetData(sID), "Furnace", a_NBT.GetDataLength(sID)) == 0) { LoadFurnaceFromNBT(a_BlockEntities, a_NBT, Child, a_BlockTypes, a_BlockMetas); @@ -658,6 +669,12 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_ { EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, a_NBT, EnchTag); } + + int FireworksTag = a_NBT.FindChildByName(TagTag, ((a_Item.m_ItemType == E_ITEM_FIREWORK_STAR) ? "Fireworks" : "Explosion")); + if (EnchTag > 0) + { + cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, a_NBT, FireworksTag, (ENUM_ITEM_ID)a_Item.m_ItemType); + } return true; } @@ -760,6 +777,37 @@ void cWSSAnvil::LoadDropperFromNBT(cBlockEntityList & a_BlockEntities, const cPa +void cWSSAnvil::LoadFlowerPotFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); + int x, y, z; + if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z)) + { + return; + } + std::auto_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(x, y, z, m_World)); + short ItemType = 0, ItemData = 0; + + int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item"); + if (currentLine >= 0) + { + ItemType = (short) a_NBT.GetInt(currentLine); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "Data"); + if (currentLine >= 0) + { + ItemData = (short) a_NBT.GetInt(currentLine); + } + + FlowerPot->SetItem(cItem(ItemType, 1, ItemData)); + a_BlockEntities.push_back(FlowerPot.release()); +} + + + + + void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); @@ -1010,6 +1058,10 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadBoatFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } + else if (strncmp(a_IDTag, "EnderCrystal", a_IDTagLength) == 0) + { + LoadEnderCrystalFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } else if (strncmp(a_IDTag, "FallingBlock", a_IDTagLength) == 0) { LoadFallingBlockFromNBT(a_Entities, a_NBT, a_EntityTagIdx); @@ -1055,6 +1107,18 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } + else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0) + { + LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } + else if (strncmp(a_IDTag, "XPOrb", a_IDTagLength) == 0) + { + LoadExpOrbFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } + else if (strncmp(a_IDTag, "ItemFrame", a_IDTagLength) == 0) + { + LoadItemFrameFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } else if (strncmp(a_IDTag, "Arrow", a_IDTagLength) == 0) { LoadArrowFromNBT(a_Entities, a_NBT, a_EntityTagIdx); @@ -1179,7 +1243,7 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadWitchFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } - else if (strncmp(a_IDTag, "Wither", a_IDTagLength) == 0) + else if (strncmp(a_IDTag, "WitherBoss", a_IDTagLength) == 0) { LoadWitherFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } @@ -1216,6 +1280,20 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N +void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); + if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(EnderCrystal.release()); +} + + + + + void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "TileID"); @@ -1337,6 +1415,7 @@ void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { + // Load item: int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item"); if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound)) { @@ -1347,11 +1426,27 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; } + + // Load health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + Pickup->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); + } + + // Load age: + int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (Age > 0) + { + Pickup->SetAge(a_NBT.GetShort(Age)); + } + a_Entities.push_back(Pickup.release()); } @@ -1359,6 +1454,148 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a +void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); + if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) + { + return; + } + + // Load Fuse Ticks: + int FuseTicks = a_NBT.FindChildByName(a_TagIdx, "Fuse"); + if (FuseTicks > 0) + { + TNT->SetFuseTicks((int) a_NBT.GetByte(FuseTicks)); + } + + a_Entities.push_back(TNT.release()); +} + + + + + +void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); + if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) + { + return; + } + + // Load Health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + ExpOrb->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); + } + + // Load Age: + int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (Age > 0) + { + ExpOrb->SetAge(a_NBT.GetShort(Age)); + } + + // Load Reward (Value): + int Reward = a_NBT.FindChildByName(a_TagIdx, "Value"); + if (Reward > 0) + { + ExpOrb->SetReward(a_NBT.GetShort(Reward)); + } + + a_Entities.push_back(ExpOrb.release()); +} + + + + + +void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx) +{ + int Direction = a_NBT.FindChildByName(a_TagIdx, "Direction"); + if (Direction > 0) + { + Direction = (int)a_NBT.GetByte(Direction); + if ((Direction < 0) || (Direction > 5)) + { + a_Hanging.SetDirection(BLOCK_FACE_NORTH); + } + else + { + a_Hanging.SetDirection(static_cast<eBlockFace>(Direction)); + } + } + else + { + Direction = a_NBT.FindChildByName(a_TagIdx, "Dir"); + if (Direction > 0) + { + switch ((int)a_NBT.GetByte(Direction)) + { + case 0: a_Hanging.SetDirection(BLOCK_FACE_NORTH); break; + case 1: a_Hanging.SetDirection(BLOCK_FACE_TOP); break; + case 2: a_Hanging.SetDirection(BLOCK_FACE_BOTTOM); break; + case 3: a_Hanging.SetDirection(BLOCK_FACE_SOUTH); break; + } + } + } + + int TileX = a_NBT.FindChildByName(a_TagIdx, "TileX"); + int TileY = a_NBT.FindChildByName(a_TagIdx, "TileY"); + int TileZ = a_NBT.FindChildByName(a_TagIdx, "TileZ"); + if ((TileX > 0) && (TileY > 0) && (TileZ > 0)) + { + a_Hanging.SetPosition( + (double)a_NBT.GetInt(TileX), + (double)a_NBT.GetInt(TileY), + (double)a_NBT.GetInt(TileZ) + ); + } +} + + + + + +void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + // Load item: + int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item"); + if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound)) + { + return; + } + cItem Item; + if (!LoadItemFromNBT(Item, a_NBT, ItemTag)) + { + return; + } + + std::auto_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) + { + return; + } + ItemFrame->SetItem(Item); + + LoadHangingFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx); + + // Load Rotation: + int Rotation = a_NBT.FindChildByName(a_TagIdx, "ItemRotation"); + if (Rotation > 0) + { + ItemFrame->SetRotation((Byte)a_NBT.GetByte(Rotation)); + } + + a_Entities.push_back(ItemFrame.release()); +} + + + + + void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0))); @@ -2032,6 +2269,12 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } + int CurrLine = a_NBT.FindChildByName(a_TagIdx, "Invul"); + if (CurrLine > 0) + { + Monster->SetNumInvulnerableTicks(a_NBT.GetInt(CurrLine)); + } + a_Entities.push_back(Monster.release()); } |