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-rw-r--r--source/Chunk.cpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp
index a013554db..cfe6ad22d 100644
--- a/source/Chunk.cpp
+++ b/source/Chunk.cpp
@@ -308,6 +308,9 @@ void cChunk::SetAllData(
// Create block entities that the loader didn't load; fill them with defaults
CreateBlockEntities();
+
+ // Wake up all simulators for their respective blocks:
+ WakeUpSimulators();
m_HasLoadFailed = false;
}
@@ -1052,6 +1055,42 @@ void cChunk::CreateBlockEntities(void)
+void cChunk::WakeUpSimulators(void)
+{
+ cSimulator * WaterSimulator = m_World->GetWaterSimulator();
+ cSimulator * LavaSimulator = m_World->GetLavaSimulator();
+ int BaseX = m_PosX * cChunkDef::Width;
+ int BaseZ = m_PosZ * cChunkDef::Width;
+ for (int x = 0; x < Width; x++)
+ {
+ int BlockX = x + BaseX;
+ for (int z = 0; z < Width; z++)
+ {
+ int BlockZ = z + BaseZ;
+ for (int y = GetHeight(x, z); y >= 0; y--)
+ {
+ switch (cChunkDef::GetBlock(m_BlockTypes, x, y, z))
+ {
+ case E_BLOCK_WATER:
+ {
+ WaterSimulator->AddBlock(BlockX, y, BlockZ, this);
+ break;
+ }
+ case E_BLOCK_LAVA:
+ {
+ LavaSimulator->AddBlock(BlockX, y, BlockZ, this);
+ break;
+ }
+ } // switch (BlockType)
+ } // for y
+ } // for z
+ } // for x
+}
+
+
+
+
+
void cChunk::CalculateHeightmap()
{
for (int x = 0; x < Width; x++)