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-rw-r--r--src/Blocks/BlockDeadBush.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Blocks/BlockDeadBush.h b/src/Blocks/BlockDeadBush.h
index ba206baf8..080dd150c 100644
--- a/src/Blocks/BlockDeadBush.h
+++ b/src/Blocks/BlockDeadBush.h
@@ -18,7 +18,7 @@ public:
private:
- virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) const override
+ virtual bool DoesIgnoreBuildCollision(const cWorld & a_World, const cItem & a_HeldItem, const Vector3i a_Position, const NIBBLETYPE a_Meta, const eBlockFace a_ClickedBlockFace, const bool a_ClickedDirectly) const override
{
return true;
}
@@ -27,14 +27,14 @@ private:
- virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override
+ virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
{
- if (a_RelPos.y <= 0)
+ if (a_Position.y <= 0)
{
return false;
}
- BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_RelPos.addedY(-1));
+ BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_Position.addedY(-1));
switch (BelowBlock)
{
case E_BLOCK_CLAY: