diff options
Diffstat (limited to 'src/Mobs/Behaviors')
-rw-r--r-- | src/Mobs/Behaviors/BehaviorAggressive.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/Mobs/Behaviors/BehaviorAggressive.h b/src/Mobs/Behaviors/BehaviorAggressive.h index 43747d0e2..0235aa99b 100644 --- a/src/Mobs/Behaviors/BehaviorAggressive.h +++ b/src/Mobs/Behaviors/BehaviorAggressive.h @@ -9,23 +9,23 @@ class cBehaviorAggressive { public: - cBehaviorAggressive(cMonster * a_Parent, int a_MinimumLight); + cBehaviorAggressive(cMonster * a_Parent, int a_MinimumLight); - // cBehaviorAggressive(cMonster * a_Parent, bool a_HatesPlayer); - // TODO agression toward specific players, and specific mobtypes, etc - // Agression under specific conditions (nighttime, etc) + // cBehaviorAggressive(cMonster * a_Parent, bool a_HatesPlayer); + // TODO agression toward specific players, and specific mobtypes, etc + // Agression under specific conditions (nighttime, etc) - // Functions our host Monster should invoke: - bool ActiveTick(); - void Destroyed(); + // Functions our host Monster should invoke: + bool ActiveTick(); + void Destroyed(); private: - cPawn * FindNewTarget(); + cPawn * FindNewTarget(); - // Our parent - cMonster * m_Parent; - cBehaviorChaser * m_ParentChaser; + // Our parent + cMonster * m_Parent; + cBehaviorChaser * m_ParentChaser; - // The mob we want to attack - cPawn * m_Target; + // The mob we want to attack + cPawn * m_Target; }; |