diff options
Diffstat (limited to 'src/Protocol/Protocol_1_8.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 45 |
1 files changed, 16 insertions, 29 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 5c8ffd5df..205a899c1 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -188,6 +188,18 @@ void cProtocol_1_8_0::DataReceived(cByteBuffer & a_Buffer, ContiguousByteBuffer +void cProtocol_1_8_0::DataPrepared(ContiguousByteBuffer & a_Data) +{ + if (m_IsEncrypted) + { + m_Encryptor.ProcessData(a_Data.data(), a_Data.size()); + } +} + + + + + void cProtocol_1_8_0::SendAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) { ASSERT(m_State == 3); // In game mode? @@ -370,7 +382,7 @@ void cProtocol_1_8_0::SendChunkData(const ContiguousByteBufferView a_ChunkData) ASSERT(m_State == 3); // In game mode? cCSLock Lock(m_CSPacket); - SendData(a_ChunkData); + m_Client->SendData(a_ChunkData); } @@ -3003,31 +3015,6 @@ void cProtocol_1_8_0::SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_Ob -void cProtocol_1_8_0::SendData(ContiguousByteBufferView a_Data) -{ - if (m_IsEncrypted) - { - std::byte Encrypted[8 KiB]; // Larger buffer, we may be sending lots of data (chunks) - - while (a_Data.size() > 0) - { - const auto NumBytes = (a_Data.size() > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Data.size(); - m_Encryptor.ProcessData(Encrypted, a_Data.data(), NumBytes); - m_Client->SendData({ Encrypted, NumBytes }); - - a_Data = a_Data.substr(NumBytes); - } - } - else - { - m_Client->SendData(a_Data); - } -} - - - - - void cProtocol_1_8_0::SendPacket(cPacketizer & a_Pkt) { ASSERT(m_OutPacketBuffer.GetReadableSpace() == m_OutPacketBuffer.GetUsedSpace()); @@ -3045,7 +3032,7 @@ void cProtocol_1_8_0::SendPacket(cPacketizer & a_Pkt) cProtocol_1_8_0::CompressPacket(m_Compressor, CompressedPacket); // Send the packet's payload compressed: - SendData(CompressedPacket); + m_Client->SendData(CompressedPacket); } else { @@ -3054,10 +3041,10 @@ void cProtocol_1_8_0::SendPacket(cPacketizer & a_Pkt) ContiguousByteBuffer LengthData; m_OutPacketLenBuffer.ReadAll(LengthData); m_OutPacketLenBuffer.CommitRead(); - SendData(LengthData); + m_Client->SendData(LengthData); // Send the packet's payload directly: - SendData(PacketData); + m_Client->SendData(PacketData); } // Log the comm into logfile: |