diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h b/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h index 64d9ecf12..f0b4a741c 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h @@ -7,7 +7,7 @@ namespace SmallGateHandler { - inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) + inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) { UNUSED(a_Chunk); UNUSED(a_Position); @@ -18,11 +18,11 @@ namespace SmallGateHandler return 0; } - inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) + inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) { // LOGD("Evaluating gateydory the fence gate/trapdoor (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); - const bool ShouldBeOpen = a_PoweringData.PowerLevel != 0; + const bool ShouldBeOpen = Power != 0; const bool IsOpen = (a_Meta & 0x4) == 0x4; if (ShouldBeOpen != IsOpen) |