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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 8c60aac0d..1e8543648 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -7,6 +7,7 @@
#include "EnchantmentSerializer.h"
#include "../ItemGrid.h"
#include "../StringCompression.h"
+#include "../UUID.h"
#include "FastNBT.h"
#include "../BlockEntities/BeaconEntity.h"
@@ -67,11 +68,11 @@ void cNBTChunkSerializer::Finish(void)
m_Writer.EndList();
}
- // If light not valid, reset it to all zeroes:
+ // If light not valid, reset it to defaults:
if (!m_IsLightValid)
{
- memset(m_BlockLight, 0, sizeof(m_BlockLight));
- memset(m_BlockSkyLight, 0, sizeof(m_BlockSkyLight));
+ m_Data.FillBlockLight(0x00);
+ m_Data.FillSkyLight(0x0f);
}
// Check if "Entity" and "TileEntities" lists exists. MCEdit requires this.
@@ -382,7 +383,7 @@ void cNBTChunkSerializer::AddMobHeadEntity(cMobHeadEntity * a_MobHead)
// The new Block Entity format for a Mob Head. See: https://minecraft.gamepedia.com/Head#Block_entity
m_Writer.BeginCompound("Owner");
- m_Writer.AddString("Id", a_MobHead->GetOwnerUUID());
+ m_Writer.AddString("Id", a_MobHead->GetOwnerUUID().ToShortString());
m_Writer.AddString("Name", a_MobHead->GetOwnerName());
m_Writer.BeginCompound("Properties");
m_Writer.BeginList("textures", TAG_Compound);
@@ -679,9 +680,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
{
m_Writer.AddString("Owner", Wolf->GetOwnerName());
}
- if (!Wolf->GetOwnerUUID().empty())
+ if (!Wolf->GetOwnerUUID().IsNil())
{
- m_Writer.AddString("OwnerUUID", Wolf->GetOwnerUUID());
+ m_Writer.AddString("OwnerUUID", Wolf->GetOwnerUUID().ToShortString());
}
m_Writer.AddByte("Sitting", Wolf->IsSitting() ? 1 : 0);
m_Writer.AddByte("Angry", Wolf->IsAngry() ? 1 : 0);
@@ -709,9 +710,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
{
m_Writer.AddString("Owner", Ocelot->GetOwnerName());
}
- if (!Ocelot->GetOwnerUUID().empty())
+ if (!Ocelot->GetOwnerUUID().IsNil())
{
- m_Writer.AddString("OwnerUUID", Ocelot->GetOwnerUUID());
+ m_Writer.AddString("OwnerUUID", Ocelot->GetOwnerUUID().ToShortString());
}
m_Writer.AddByte("Sitting", Ocelot->IsSitting() ? 1 : 0);
m_Writer.AddInt ("CatType", Ocelot->GetOcelotType());