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:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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source
/
Mobs
/
Sheep.cpp
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Commit message (
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Author
Age
Files
Lines
*
Moved source to src
Alexander Harkness
2013-11-24
1
-62
/
+0
*
Fixes (SEE DESC)
tonibm19
2013-11-10
1
-1
/
+7
*
STR_Warrior was right.
tonibm19
2013-11-10
1
-160
/
+1
*
Fixed compilation
tonibm19
2013-11-10
1
-3
/
+2
*
You can no longer color with wood
tonibm19
2013-11-10
1
-158
/
+161
*
Added sheep dyeing
tonibm19
2013-11-10
1
-2
/
+156
*
Fixed indentation in tonibm19's code.
madmaxoft
2013-10-28
1
-3
/
+3
*
Fixed compilation
tonibm19
2013-10-28
1
-1
/
+1
*
Use STR_Warrior code and changed variable name
tonibm19
2013-10-28
1
-17
/
+4
*
Extra line
tonibm19
2013-10-27
1
-0
/
+1
*
Sheep fixes.
tonibm19
2013-10-27
1
-4
/
+19
*
Fixed loading allowed mobs in world.
madmaxoft
2013-10-20
1
-1
/
+1
*
Initial Metadata Commit [SEE DESC]
Tiger Wang
2013-10-08
1
-2
/
+26
*
Rewritten entity-on-fire management ("forever on fire" bugs)
madmaxoft@gmail.com
2013-07-01
1
-2
/
+2
*
Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
madmaxoft@gmail.com
2013-02-16
1
-1
/
+1
*
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
madmaxoft@gmail.com
2012-12-22
1
-4
/
+1
*
Added sounds to levers and mobs
luksor111@gmail.com
2012-12-21
1
-0
/
+2
*
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
2012-12-21
1
-9
/
+0
*
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
2012-12-21
1
-30
/
+7
*
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
2012-09-23
1
-0
/
+65