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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Protocol125.h
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*
Merged in a patch for sounds by l0udPL
madmaxoft@gmail.com
2012-09-11
1
-0
/
+1
*
Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2
madmaxoft@gmail.com
2012-09-06
1
-0
/
+2
*
Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)
madmaxoft@gmail.com
2012-09-02
1
-1
/
+1
*
Progress on the 1.3.2 protocol.
madmaxoft@gmail.com
2012-08-31
1
-1
/
+1
*
Added a basic protocol recognizer and the base for 1.3.2 protocol.
madmaxoft@gmail.com
2012-08-30
1
-1
/
+1
*
cProtocol handles the initial handshake up to player login
madmaxoft@gmail.com
2012-08-30
1
-1
/
+5
*
Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.
madmaxoft@gmail.com
2012-08-29
1
-15
/
+11
*
Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.
madmaxoft@gmail.com
2012-08-28
1
-23
/
+34
*
Cut out all packet handling to a separate cProtocol descendant
madmaxoft@gmail.com
2012-08-27
1
-0
/
+126