index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Author
Age
Files
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*
Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
madmaxoft@gmail.com
2013-03-02
2
-61
/
+232
*
DelayedFluidSimulator: removed an obnoxious debugging output
madmaxoft@gmail.com
2013-03-02
1
-4
/
+0
*
Floody fluid simulator has been converted to use direct chunk access
madmaxoft@gmail.com
2013-03-02
5
-135
/
+218
*
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
madmaxoft@gmail.com
2013-03-01
4
-91
/
+313
*
Converted simulators to take cWorld reference instead of a pointer
madmaxoft@gmail.com
2013-02-28
18
-129
/
+160
*
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
2013-02-28
14
-49
/
+69
*
Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
madmaxoft@gmail.com
2013-02-16
1
-1
/
+1
*
Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
madmaxoft@gmail.com
2013-01-27
2
-3
/
+3
*
Floody fluid simulator can create sourceblocks (configurable in World.ini)
madmaxoft@gmail.com
2013-01-04
2
-4
/
+74
*
Dispensers can dispense items and liquids now
luksor111@gmail.com
2012-12-26
2
-0
/
+38
*
Fixed a crash in redstone simulator when destroying blocks in Y < 2
madmaxoft@gmail.com
2012-12-20
1
-0
/
+4
*
RedstoneSimulator refactoring to use cWorld::GetBlockTypeMeta() as much as possible
madmaxoft@gmail.com
2012-12-16
2
-299
/
+389
*
Levers (patch contributed by Keyboard)
madmaxoft@gmail.com
2012-12-16
2
-12
/
+95
*
Fixed boolean comparison.
madmaxoft@gmail.com
2012-11-16
1
-4
/
+4
*
Fixed more valgrind issues
madmaxoft@gmail.com
2012-10-27
2
-19
/
+14
*
Removed excessive debug loggin in Floody fluid simulator.
madmaxoft@gmail.com
2012-10-20
1
-1
/
+1
*
Fluids will wash away crops and sugarcane.
madmaxoft@gmail.com
2012-10-19
1
-0
/
+2
*
Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.
madmaxoft@gmail.com
2012-10-18
1
-5
/
+9
*
Reverted previous commit, chose a different solution, much cleaner.
madmaxoft@gmail.com
2012-10-18
1
-2
/
+1
*
Made constants in cChunkDef enums, compilation fixes for gcc.
madmaxoft@gmail.com
2012-10-18
1
-1
/
+2
*
More blocks can be washed away by fluids.
madmaxoft@gmail.com
2012-10-16
1
-0
/
+4
*
Fixed floody fluid sim making downward fluid behave like source blocks.
madmaxoft@gmail.com
2012-10-16
1
-8
/
+16
*
Decreased logging in floody fluid simulator.
madmaxoft@gmail.com
2012-10-16
1
-1
/
+1
*
Fixed DelayedFluidSimulator.
madmaxoft@gmail.com
2012-10-15
2
-8
/
+15
*
Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidian
madmaxoft@gmail.com
2012-10-14
1
-9
/
+67
*
Floody fluid simulator now dries up correctly, too.
madmaxoft@gmail.com
2012-10-14
1
-2
/
+8
*
Initial Floody fluid simulator.
madmaxoft@gmail.com
2012-10-14
11
-41
/
+417
*
Better split of the fluid simulator functionality; removed the old LavaSimulator and WaterSimulator files.
madmaxoft@gmail.com
2012-10-13
8
-211
/
+145
*
Forgotten file
madmaxoft@gmail.com
2012-10-13
1
-0
/
+721
*
Preparation for multiple fluid simulators.
madmaxoft@gmail.com
2012-10-13
17
-0
/
+1696