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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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cChicken.cpp
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*
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
2012-09-23
1
-56
/
+0
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-56
/
+56
*
Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.
madmaxoft@gmail.com
2012-06-06
1
-12
/
+29
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-0
/
+3
*
- Implemented Drops from Burning animals
lapayo94@gmail.com
2011-12-28
1
-2
/
+6
*
- Fixed Bug #99 -> Mobs no longer bother you in creative mode
lapayo94@gmail.com
2011-12-25
1
-61
/
+2
*
- Crafting fixed in 1.0.0
lapayo94@gmail.com
2011-12-21
1
-10
/
+11
*
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
2011-10-31
1
-2
/
+2
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+90