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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
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Pickups
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SeeBackup
Sponge
VillagerTrading
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alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
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daylightgrowth
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master
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A lightweight, fast and extensible game server for Minecraft
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packets
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cPacket_CreativeInventoryAction.h
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*
Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.
madmaxoft@gmail.com
2012-08-29
1
-32
/
+0
*
Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.
madmaxoft@gmail.com
2012-08-28
1
-1
/
+0
*
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
madmaxoft@gmail.com
2012-08-18
1
-16
/
+12
*
Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
madmaxoft@gmail.com
2012-08-17
1
-1
/
+1
*
Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
madmaxoft@gmail.com
2012-02-07
1
-2
/
+10
*
MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Express
madmaxoft@gmail.com
2012-01-27
1
-1
/
+1
*
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
2012-01-01
1
-0
/
+29