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path: root/src/Blocks/BlockSignPost.h (follow)
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* Clean up CanBeAt Functions (#5587)Alexander Harkness3 days1-2/+3
* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-18/+5
* Do not fake a tool when converting to pickups (#5170)Tiger Wang2021-03-281-1/+1
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-1/+1
* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-28/+20
* Vector3 in Handlers (#4680)Mattes D2020-04-211-4/+28
* Using Super.Mattes D2020-04-161-2/+2
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-5/+13
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+1
* Merge pull request #2349 from cuberite/mapsTiger Wang2015-07-151-7/+6
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| * Improved mapsTiger Wang2015-07-141-7/+6
* | Fixed bad logic.Alexander Harkness2015-05-161-1/+1
* | Should Fix sign flipping.Alexander Harkness2015-05-161-2/+2
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* Refactored all player block placing to go through hooks.Mattes D2014-12-241-11/+0
* Signs can be placed on wallsigns.Alexander Harkness2014-10-231-1/+1
* Removed old sound-configuration for SignPostsMasy982014-09-091-6/+0
* Fixed signs not staying on other signsTiger Wang2014-08-041-1/+2
* Normalized code style for both sign handlers.madmaxoft2014-07-181-8/+11
* Added a extra wall sign handler.Howaner2014-07-181-0/+103