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path: root/src/Generating/Noise3DGenerator.cpp (follow)
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* BiomeGen: Changed to use cChunkCoords params.Mattes D2019-09-081-1/+1
* Separated chunk generator from world / plugin interfaces.Mattes D2019-09-061-3/+3
* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-0/+1
* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
* Remove redundant heighmap codepeterbell102017-06-141-23/+1
* Fixed misuse of comma.Lukas Pioch2016-03-181-4/+4
* Fix old style casts and implicit conversionsMatti Hänninen2015-08-121-33/+33
* More fixed warningstycho2015-05-191-2/+5
* More style checking.Mattes D2015-05-091-1/+1
* Fixed defect #43665 in Coverity list.Kirill Kirilenko2015-01-231-0/+11
* cNoise3DComposable: Fixed unitialized member variables.Mattes D2014-12-211-1/+3
* Merge pull request #1555 from mc-server/c++11Mattes D2014-12-071-1/+0
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| * Merged branch 'origin/master' into c++11.Mattes D2014-12-041-1/+3
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| * | Merge remote-tracking branch 'origin-master' into c++11Tiger Wang2014-11-261-288/+119
| * | Removed unnecessary #includesTiger Wang2014-11-231-1/+0
* | | Reduced river heightSTRWarrior2014-12-071-2/+2
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* | Noise3D: Fixed missing initialization.Mattes D2014-12-011-1/+3
* | Noise3D generator: Enlarged averaging to avoid steep beach slopes.Mattes D2014-11-231-2/+2
* | BiomalNoise3D generator: finished all biomes.Mattes D2014-11-201-66/+74
* | Generators: Unified SeaLevel into a single variable.Mattes D2014-11-201-66/+2
* | Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactorMattes D2014-11-201-38/+160
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| * cInterpolNoise: Implemented optimized 2D generating.Mattes D2014-11-191-7/+54
| * Added a cInterpolNoise template for faster noise generator.Mattes D2014-11-181-3/+50
| * Added cImprovedNoise implementation.Mattes D2014-11-171-33/+4
| * BiomalNoise3D: Added more biomes.Mattes D2014-11-161-13/+65
| * Noise3D: Added jungles.Mattes D2014-11-141-0/+2
| * Noise3D: Added oceans.Mattes D2014-11-131-0/+3
* | Generator: Shape initial refactoring.Mattes D2014-11-121-155/+42
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* BiomalNoise3D: Added a few biomes.Mattes D2014-11-101-5/+8
* Added BiomalNoise3D shape generator.Mattes D2014-11-101-29/+275
* Noise3d Generator: Fixed unused function error.Mattes D2014-11-091-1/+1
* Noise3D generator: rewritten from scratch.Mattes D2014-11-091-71/+106
* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
* Made it compile with clangChris Darnell2014-09-221-2/+2
* CheckBasicStyle: multi-level indent change.madmaxoft2014-08-041-2/+3
* Normalized comments.madmaxoft2014-07-171-2/+2
* Implemented faster upscaling using templates.madmaxoft2014-03-211-1/+1
* Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-101-3/+1
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-4/+4
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
* Further attempts to fix compileTiger Wang2013-11-251-1/+1
* Attempt to fix compilationTiger Wang2013-11-241-1/+1
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-31/+26
* Moved source to srcAlexander Harkness2013-11-241-0/+581