Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fixed a memory leak in VillagGen. | madmaxoft | 2014-05-31 | 1 | -0/+5 |
* | Added AlchemistVillage prefabs (Thanks, KingsCraftAu). | madmaxoft | 2014-05-27 | 1 | -9/+23 |
* | Added support for Miners' Village. | madmaxoft | 2014-05-25 | 1 | -5/+40 |
* | Added Japanese village prefabs. | madmaxoft | 2014-05-24 | 1 | -4/+11 |
* | Villages have min and max density setting. | madmaxoft | 2014-05-22 | 1 | -12/+80 |
* | Changed desert village roads to gravel. | madmaxoft | 2014-05-21 | 1 | -1/+1 |
* | Added second kind of desert village (FlatRoof). | madmaxoft | 2014-05-21 | 1 | -4/+9 |
* | Village roads are drawn properly. | madmaxoft | 2014-05-17 | 1 | -6/+33 |
* | Village houses are height-adjusted onto the terrain. | madmaxoft | 2014-05-17 | 1 | -5/+36 |
* | Changed village road generation to use multiple prefabs. | madmaxoft | 2014-05-15 | 1 | -31/+30 |
* | VillageGen rewritten using BFSPieceGenerator. | madmaxoft | 2014-05-15 | 1 | -105/+91 |
* | VillageGen: Added well placement and the general algorithm description. | madmaxoft | 2014-05-12 | 1 | -5/+142 |
* | Initial VillageGen implementation. | madmaxoft | 2014-05-11 | 1 | -0/+116 |