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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Mobs
/
AggressiveMonster.cpp
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Commit message (
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Author
Age
Files
Lines
*
Added BehaviorBrave, chaser > attacker
LogicParrot
2017-08-30
1
-1
/
+0
*
Agressives wander and don't crash
LogicParrot
2017-08-29
1
-1
/
+1
*
Horse
LogicParrot
2017-08-29
1
-21
/
+0
*
Behaviors now attachable to Monsters
LogicParrot
2017-08-24
1
-1
/
+1
*
pass a_Dt and a_Chunk to PostTick,PreTick,Tick,IsControlDesired
LogicParrot
2017-08-24
1
-4
/
+4
*
d
LogicParrot
2017-08-23
1
-2
/
+2
*
d
LogicParrot
2017-08-23
1
-25
/
+25
*
d
LogicParrot
2017-08-22
1
-1
/
+1
*
d
LogicParrot
2017-08-22
1
-2
/
+2
*
move agressive monster
LogicParrot
2017-08-22
1
-88
/
+30
*
Tracer replacement (#3704)
Mattes D
2017-05-11
1
-7
/
+10
*
Spectators added (#2852)
bibo38
2016-10-12
1
-4
/
+7
*
Entities now bail out of ticks if destroyed (#3363)
LogicParrot
2016-09-03
1
-0
/
+5
*
cMonster::m_Target safety across worlds
LogicParrot
2016-02-03
1
-6
/
+6
*
Spiders now friendly at daylight, new cChunk functions
LogicParrot
2016-01-21
1
-3
/
+3
*
Fix mob attack interval
LogicParrot
2016-01-12
1
-4
/
+2
*
PF - "Special blocks" handling
Safwat Halaby
2015-12-24
1
-2
/
+2
*
Fixed mobs attacking Creative Mode players
Safwat Halaby
2015-12-13
1
-9
/
+1
*
fix cavespider poisoning even if attack is in cooldown
Gargaj
2015-11-08
1
-2
/
+4
*
don't attack if dead
Gargaj
2015-11-07
1
-1
/
+1
*
Removed unused function
Tiger Wang
2015-08-22
1
-18
/
+0
*
Merge branch 'master' into PreventNewWarnings
tycho
2015-05-29
1
-1
/
+2
|
\
|
*
AI - Sane Skeleton
SafwatHalaby
2015-05-28
1
-1
/
+2
*
|
Made -Weverything an error.
tycho
2015-05-24
1
-4
/
+4
|
/
*
Fixed creeper not exploding when 1 block higher than player
SafwatHalaby
2015-05-23
1
-2
/
+4
*
Pathfinder - approximated paths when original destination unreachable
SafwatHalaby
2015-05-17
1
-1
/
+0
*
A* Pathfinding and better monster AI
wiseoldman95
2015-05-01
1
-5
/
+2
*
Monsters will now attack. Additional checks have been added when generating spawn.
tumultenrx
2015-03-13
1
-3
/
+2
*
Converted Monster to std::chrono
Tycho
2015-01-16
1
-1
/
+1
*
Initial convertion of a_Dt to std::chrono
Tycho
2015-01-11
1
-3
/
+3
*
BasicStyle: Added missing braces to control statements.
Mattes D
2014-12-05
1
-0
/
+2
*
En masse NULL -> nullptr replace
Tiger Wang
2014-10-23
1
-3
/
+3
*
Added first test to show the object can be created
Tycho
2014-09-17
1
-1
/
+1
*
Basic style fixes.
madmaxoft
2014-07-17
1
-1
/
+1
*
Cave spider now poisons its victim, added IsPawn function to Entity
archshift
2014-06-17
1
-4
/
+6
*
Redstone simulator now directly accesses cChunk
Tiger Wang
2014-04-27
1
-3
/
+2
*
Further refactored, Reverted Minecart change
archshift
2014-04-26
1
-2
/
+2
*
Moved huge conditional out of InStateChasing(), improving readability
archshift
2014-04-26
1
-1
/
+16
*
Simplified Attack() tracing
Tiger Wang
2014-02-12
1
-1
/
+6
*
Fixed #627
Tiger Wang
2014-02-11
1
-2
/
+9
*
Attack() is no longer always called
Tiger Wang
2014-01-25
1
-1
/
+1
*
Large reworking of mob code [SEE DESC]
Tiger Wang
2014-01-24
1
-33
/
+32
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+97