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path: root/src/Mobs/Zombie.cpp (follow)
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* Removed BehaviorStriker, and some docLogicParrot2017-08-311-1/+1
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* Initial zombiesLogicParrot2017-08-301-17/+24
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* dLogicParrot2017-08-221-17/+17
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Make -Werror disabling file onlytycho2015-05-191-1/+1
| | | | Ad fix a load of warnings
* AI - Better daylight handlingwiseoldman952015-05-021-24/+0
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* A* Pathfinding and better monster AIwiseoldman952015-05-011-6/+7
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Monster fixesTiger Wang2014-07-181-1/+1
| | | | | * Fixes #1203 * Fixes #627
* Bettered zombie and skeleton AITiger Wang2014-06-221-3/+2
| | | | * Fixed potential issues with skylight detection
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-3/+13
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* Zombies and skeletons use AITiger Wang2014-01-251-5/+8
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* Fixed the rest of constructor reorders.madmaxoft2013-12-201-2/+2
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* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-3/+6
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* Moved source to srcAlexander Harkness2013-11-241-0/+47