blob: 3a9fbd1704211017f33bd71aabcda8e69f1b9ab8 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
#pragma once
#include "BlockHandler.h"
class cBlockGravelHandler :
public cBlockHandler
{
public:
cBlockGravelHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0);
cFastRandom Random;
if (Random.NextInt(30) == 0)
{
a_Pickups.Add(E_ITEM_FLINT, 1, 0);
}
}
} ;
|