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#pragma once
void DefinedState(void);
RwObject *GetFirstObject(RwFrame *frame);
extern void CameraSize(RwCamera *camera,
RwRect *rect,
RwReal viewWindow,
RwReal aspectRatio);
extern void CameraDestroy(RwCamera *camera);
extern RwCamera *CameraCreate(RwInt32 width,
RwInt32 height,
RwBool zBuffer);
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