summaryrefslogblamecommitdiffstats
path: root/src/audio/DMAudio.cpp
blob: bfa24ab0ab710af1ad7b822c25b8078ea89415f5 (plain) (tree)
1
2
3
4
5
6
7
8
9
10



                    

                                         
                                                            


                                                                         
                                                          
                                                                                                                                          




                                                                         

                                                                              
                                                                            
                                                           




                                                                          
#include "common.h"
#include "patcher.h"
#include "DMAudio.h"

cDMAudio &DMAudio = *(cDMAudio*)0x95CDBE;

WRAPPER void cDMAudio::Terminate(void) { EAXJMP(0x57C780); }
WRAPPER void cDMAudio::ReleaseDigitalHandle(void) { EAXJMP(0x57CA10); }
WRAPPER void cDMAudio::ReacquireDigitalHandle(void) { EAXJMP(0x57CA30); }

WRAPPER void cDMAudio::Service(void) { EAXJMP(0x57C7A0); }
WRAPPER void cDMAudio::ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed) { EAXJMP(0x57CBE0); }
WRAPPER void cDMAudio::ResetTimers(uint32 timerval) { EAXJMP(0x57CCD0); }
WRAPPER bool cDMAudio::IsAudioInitialised() { EAXJMP(0x57CAB0); }
WRAPPER char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); }
WRAPPER bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); }

WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
WRAPPER void cDMAudio::PlayOneShot(int, uint16, float) { EAXJMP(0x57C840); }
WRAPPER int cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }
WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); }

WRAPPER void cDMAudio::SetEffectsFadeVol(int16) { EAXJMP(0x57C8F0); }
WRAPPER void cDMAudio::SetMusicFadeVol(int16) { EAXJMP(0x57C920); }