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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-11 12:20:41 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-11 12:20:41 +0200 |
commit | 1c0c0a046842c0b937a07e5a957950faf54611af (patch) | |
tree | 48fddce3e1222441b92614f0026b92138b548485 | |
parent | Merge branch 'master' of https://github.com/Nick007J/re3 (diff) | |
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-rw-r--r-- | src/control/Record.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Record.cpp b/src/control/Record.cpp index e858bc1d..aead1720 100644 --- a/src/control/Record.cpp +++ b/src/control/Record.cpp @@ -40,7 +40,7 @@ void CRecordDataForGame::Init(void) RecordingState = STATE_PLAYBACK; } if (RecordingState == STATE_PLAYBACK) { - pDataBufferPointer = (uint8*)malloc(MEMORY_FOR_GAME_RECORD); + pDataBufferPointer = new uint8[MEMORY_FOR_GAME_RECORD]; pDataBuffer = pDataBufferPointer; pDataBuffer[CFileMgr::Read(FId, (char*)pDataBufferPointer, MEMORY_FOR_GAME_RECORD) + 8] = -1; CFileMgr::CloseFile(FId); |