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author | Sergeanur <s.anureev@yandex.ua> | 2021-08-22 12:40:57 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-22 12:40:57 +0200 |
commit | 3cbf84f98be6c07df52f103d56ec347d35740963 (patch) | |
tree | 6dc79a356a94aca0648f3fdbfb805b10b82eb67a | |
parent | activate command (diff) | |
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-rw-r--r-- | src/audio/AudioManager.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 14af25bf..4cebe118 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -119,7 +119,11 @@ public: VALIDATE_SIZE(cPedComments, 0x490); +#ifdef FIX_BUGS // LCS extends the number of mission slots but not audio channels, the game would crash on ClearMissionAudio trying to stop channels that don't exist +#define MISSION_AUDIO_SLOTS (2) +#else #define MISSION_AUDIO_SLOTS (5) +#endif // name made up class cAudioScriptObjectManager |