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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-16 22:09:34 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-16 22:09:34 +0200 |
commit | 5c8888d2edb4f77a30ca52c5a48669d937ae9ef2 (patch) | |
tree | 62c1274fc38820d2f2037ae6dab48576439b1ed2 | |
parent | more script stuff (diff) | |
parent | Merge branch 'master' into miami (diff) | |
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-rw-r--r-- | premake5.lua | 36 | ||||
-rw-r--r-- | src/audio/AudioManager.cpp | 4 | ||||
-rw-r--r-- | src/fakerw/fake.cpp | 2 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp | 11 |
4 files changed, 41 insertions, 12 deletions
diff --git a/premake5.lua b/premake5.lua index 44b8b576..0f3a03dc 100644 --- a/premake5.lua +++ b/premake5.lua @@ -23,6 +23,22 @@ else Librw = os.getenv("LIBRW") or "librw" end +function getsys(a) + if a == 'windows' then + return 'win' + end + return a +end + +function getarch(a) + if a == 'x86_64' then + return 'amd64' + elseif a == 'ARM' then + return 'arm' + end + return a +end + workspace "reVC" language "C++" configurations { "Debug", "Release" } @@ -40,6 +56,8 @@ workspace "reVC" filter { "system:linux" } platforms { "linux-x86-librw_gl3_glfw-oal", + "linux-amd64-librw_gl3_glfw-oal", + "linux-arm-librw_gl3_glfw-oal", } filter "configurations:Debug" @@ -58,6 +76,12 @@ workspace "reVC" filter { "platforms:*x86*" } architecture "x86" + filter { "platforms:*amd64*" } + architecture "amd64" + + filter { "platforms:*arm*" } + architecture "ARM" + filter { "platforms:*librw_d3d9*" } defines { "RW_D3D9" } if(not _OPTIONS["with-librw"]) then @@ -68,17 +92,12 @@ workspace "reVC" defines { "RW_GL3" } includedirs { path.join(_OPTIONS["glfwdir"], "include") } includedirs { path.join(_OPTIONS["glewdir"], "include") } - - filter "platforms:win*librw_gl3_glfw*" - defines { "GLEW_STATIC" } if(not _OPTIONS["with-librw"]) then - libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") } + libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") } end - filter "platforms:linux*librw_gl3_glfw*" - if(not _OPTIONS["with-librw"]) then - libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") } - end + filter "platforms:win*librw_gl3_glfw*" + defines { "GLEW_STATIC" } filter {} @@ -182,7 +201,6 @@ project "reVC" targetextension ".exe" filter "platforms:linux*" - targetextension ".elf" defines { "OPENAL" } links { "openal", "mpg123", "sndfile", "pthread" } diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 207d64ad..c30306c8 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -7459,7 +7459,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * return; } if (processedAccelSampleStopped) { - if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + 345, 0)) + if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, 0)) return; SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1); @@ -7482,7 +7482,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * } if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) { ++CurrentPretendGear; - if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + 345, 0)) + if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, 0)) return; SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1); diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 50d12b2f..71646020 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -470,7 +470,7 @@ RwBool RwRenderStateSet(RwRenderState state, void *value) uint32 uival = (uintptr)value; uint32 fog; switch(state){ - case rwRENDERSTATETEXTURERASTER: SetRenderState(TEXTURERASTER, uival); return true; + case rwRENDERSTATETEXTURERASTER: SetRenderStatePtr(TEXTURERASTER, value); return true; case rwRENDERSTATETEXTUREADDRESS: SetRenderState(TEXTUREADDRESS, uival); return true; case rwRENDERSTATETEXTUREADDRESSU: SetRenderState(TEXTUREADDRESSU, uival); return true; case rwRENDERSTATETEXTUREADDRESSV: SetRenderState(TEXTUREADDRESSV, uival); return true; diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 91916df3..a87874d7 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -60,6 +60,16 @@ void FlushObrsPrintfs() void * RwMallocAlign(RwUInt32 size, RwUInt32 align) { +#ifdef FIX_BUGS + uintptr ptralign = align-1; + void *mem = (void *)malloc(size + sizeof(uintptr) + ptralign); + + ASSERT(mem != nil); + + void *addr = (void *)((((uintptr)mem) + sizeof(uintptr) + ptralign) & ~ptralign); + + ASSERT(addr != nil); +#else void *mem = (void *)malloc(size + align); ASSERT(mem != nil); @@ -67,6 +77,7 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align) void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1)); ASSERT(addr != nil); +#endif *(((void **)addr) - 1) = mem; |