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author | Sergeanur <s.anureev@yandex.ua> | 2020-10-25 11:38:08 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-10-25 11:38:08 +0100 |
commit | e0394e6e69f90c87e57c4d6ba3451dd085e06bcf (patch) | |
tree | 947edbfc1396b1e7179be9a72fcde02a14ea7496 | |
parent | Fix build (diff) | |
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-rw-r--r-- | src/audio/DMAudio.cpp | 1 | ||||
-rw-r--r-- | src/core/Game.cpp | 1 |
2 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index b0d5745c..44c22610 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -7,7 +7,6 @@ #include "sampman.h" #include "Font.h" #include "Text.h" -#include "crossplatform.h" cDMAudio DMAudio; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 1be62611..e47543b3 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -89,6 +89,7 @@ #include "frontendoption.h" #include "postfx.h" #include "custompipes.h" +#include "crossplatform.h" eLevelName CGame::currLevel; bool CGame::bDemoMode = true; |