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authorFire_Head <Fire-Head@users.noreply.github.com>2020-08-03 00:03:24 +0200
committerGitHub <noreply@github.com>2020-08-03 00:03:24 +0200
commit4b614333c6778ae49cef688f6ef691dd58384d13 (patch)
treeced50966eaaf373f8733547046baf2bdc558662d /sdk/dx8sdk/Include/dls1.h
parentcleanup (diff)
parentMove sdk and eax (diff)
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+/*==========================================================================;
+//
+// dls1.h
+//
+//
+// Description:
+//
+// Interface defines and structures for the Instrument Collection Form
+// RIFF DLS.
+//
+//
+// Written by Sonic Foundry 1996. Released for public use.
+//
+//=========================================================================*/
+
+#ifndef _INC_DLS1
+#define _INC_DLS1
+
+/*//////////////////////////////////////////////////////////////////////////
+//
+//
+// Layout of an instrument collection:
+//
+//
+// RIFF [] 'DLS ' [dlid,colh,INSTLIST,WAVEPOOL,INFOLIST]
+//
+// INSTLIST
+// LIST [] 'lins'
+// LIST [] 'ins ' [dlid,insh,RGNLIST,ARTLIST,INFOLIST]
+// LIST [] 'ins ' [dlid,insh,RGNLIST,ARTLIST,INFOLIST]
+// LIST [] 'ins ' [dlid,insh,RGNLIST,ARTLIST,INFOLIST]
+//
+// RGNLIST
+// LIST [] 'lrgn'
+// LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST]
+// LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST]
+// LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST]
+//
+// ARTLIST
+// LIST [] 'lart'
+// 'art1' level 1 Articulation connection graph
+// 'art2' level 2 Articulation connection graph
+// '3rd1' Possible 3rd party articulation structure 1
+// '3rd2' Possible 3rd party articulation structure 2 .... and so on
+//
+// WAVEPOOL
+// ptbl [] [pool table]
+// LIST [] 'wvpl'
+// [path],
+// [path],
+// LIST [] 'wave' [dlid,RIFFWAVE]
+// LIST [] 'wave' [dlid,RIFFWAVE]
+// LIST [] 'wave' [dlid,RIFFWAVE]
+// LIST [] 'wave' [dlid,RIFFWAVE]
+// LIST [] 'wave' [dlid,RIFFWAVE]
+//
+// INFOLIST
+// LIST [] 'INFO'
+// 'icmt' 'One of those crazy comments.'
+// 'icop' 'Copyright (C) 1996 Sonic Foundry'
+//
+/////////////////////////////////////////////////////////////////////////*/
+
+
+/*/////////////////////////////////////////////////////////////////////////
+// FOURCC's used in the DLS file
+/////////////////////////////////////////////////////////////////////////*/
+
+#define FOURCC_DLS mmioFOURCC('D','L','S',' ')
+#define FOURCC_DLID mmioFOURCC('d','l','i','d')
+#define FOURCC_COLH mmioFOURCC('c','o','l','h')
+#define FOURCC_WVPL mmioFOURCC('w','v','p','l')
+#define FOURCC_PTBL mmioFOURCC('p','t','b','l')
+#define FOURCC_PATH mmioFOURCC('p','a','t','h')
+#define FOURCC_wave mmioFOURCC('w','a','v','e')
+#define FOURCC_LINS mmioFOURCC('l','i','n','s')
+#define FOURCC_INS mmioFOURCC('i','n','s',' ')
+#define FOURCC_INSH mmioFOURCC('i','n','s','h')
+#define FOURCC_LRGN mmioFOURCC('l','r','g','n')
+#define FOURCC_RGN mmioFOURCC('r','g','n',' ')
+#define FOURCC_RGNH mmioFOURCC('r','g','n','h')
+#define FOURCC_LART mmioFOURCC('l','a','r','t')
+#define FOURCC_ART1 mmioFOURCC('a','r','t','1')
+#define FOURCC_WLNK mmioFOURCC('w','l','n','k')
+#define FOURCC_WSMP mmioFOURCC('w','s','m','p')
+#define FOURCC_VERS mmioFOURCC('v','e','r','s')
+
+/*/////////////////////////////////////////////////////////////////////////
+// Articulation connection graph definitions
+/////////////////////////////////////////////////////////////////////////*/
+
+/* Generic Sources */
+#define CONN_SRC_NONE 0x0000
+#define CONN_SRC_LFO 0x0001
+#define CONN_SRC_KEYONVELOCITY 0x0002
+#define CONN_SRC_KEYNUMBER 0x0003
+#define CONN_SRC_EG1 0x0004
+#define CONN_SRC_EG2 0x0005
+#define CONN_SRC_PITCHWHEEL 0x0006
+
+/* Midi Controllers 0-127 */
+#define CONN_SRC_CC1 0x0081
+#define CONN_SRC_CC7 0x0087
+#define CONN_SRC_CC10 0x008a
+#define CONN_SRC_CC11 0x008b
+
+/* Generic Destinations */
+#define CONN_DST_NONE 0x0000
+#define CONN_DST_ATTENUATION 0x0001
+#define CONN_DST_PITCH 0x0003
+#define CONN_DST_PAN 0x0004
+
+/* LFO Destinations */
+#define CONN_DST_LFO_FREQUENCY 0x0104
+#define CONN_DST_LFO_STARTDELAY 0x0105
+
+/* EG1 Destinations */
+#define CONN_DST_EG1_ATTACKTIME 0x0206
+#define CONN_DST_EG1_DECAYTIME 0x0207
+#define CONN_DST_EG1_RELEASETIME 0x0209
+#define CONN_DST_EG1_SUSTAINLEVEL 0x020a
+
+/* EG2 Destinations */
+#define CONN_DST_EG2_ATTACKTIME 0x030a
+#define CONN_DST_EG2_DECAYTIME 0x030b
+#define CONN_DST_EG2_RELEASETIME 0x030d
+#define CONN_DST_EG2_SUSTAINLEVEL 0x030e
+
+#define CONN_TRN_NONE 0x0000
+#define CONN_TRN_CONCAVE 0x0001
+
+typedef struct _DLSID {
+ ULONG ulData1;
+ USHORT usData2;
+ USHORT usData3;
+ BYTE abData4[8];
+} DLSID, FAR *LPDLSID;
+
+typedef struct _DLSVERSION {
+ DWORD dwVersionMS;
+ DWORD dwVersionLS;
+}DLSVERSION, FAR *LPDLSVERSION;
+
+
+typedef struct _CONNECTION {
+ USHORT usSource;
+ USHORT usControl;
+ USHORT usDestination;
+ USHORT usTransform;
+ LONG lScale;
+ }CONNECTION, FAR *LPCONNECTION;
+
+
+/* Level 1 Articulation Data */
+
+typedef struct _CONNECTIONLIST {
+ ULONG cbSize; /* size of the connection list structure */
+ ULONG cConnections; /* count of connections in the list */
+ } CONNECTIONLIST, FAR *LPCONNECTIONLIST;
+
+
+
+/*/////////////////////////////////////////////////////////////////////////
+// Generic type defines for regions and instruments
+/////////////////////////////////////////////////////////////////////////*/
+
+typedef struct _RGNRANGE {
+ USHORT usLow;
+ USHORT usHigh;
+}RGNRANGE, FAR * LPRGNRANGE;
+
+#define F_INSTRUMENT_DRUMS 0x80000000
+
+typedef struct _MIDILOCALE {
+ ULONG ulBank;
+ ULONG ulInstrument;
+}MIDILOCALE, FAR *LPMIDILOCALE;
+
+/*/////////////////////////////////////////////////////////////////////////
+// Header structures found in an DLS file for collection, instruments, and
+// regions.
+/////////////////////////////////////////////////////////////////////////*/
+
+#define F_RGN_OPTION_SELFNONEXCLUSIVE 0x0001
+
+typedef struct _RGNHEADER {
+ RGNRANGE RangeKey; /* Key range */
+ RGNRANGE RangeVelocity; /* Velocity Range */
+ USHORT fusOptions; /* Synthesis options for this range */
+ USHORT usKeyGroup; /* Key grouping for non simultaneous play */
+ /* 0 = no group, 1 up is group */
+ /* for Level 1 only groups 1-15 are allowed */
+}RGNHEADER, FAR *LPRGNHEADER;
+
+typedef struct _INSTHEADER {
+ ULONG cRegions; /* Count of regions in this instrument */
+ MIDILOCALE Locale; /* Intended MIDI locale of this instrument */
+}INSTHEADER, FAR *LPINSTHEADER;
+
+typedef struct _DLSHEADER {
+ ULONG cInstruments; /* Count of instruments in the collection */
+}DLSHEADER, FAR *LPDLSHEADER;
+
+/*////////////////////////////////////////////////////////////////////////////
+// definitions for the Wave link structure
+////////////////////////////////////////////////////////////////////////////*/
+
+/* **** For level 1 only WAVELINK_CHANNEL_MONO is valid **** */
+/* ulChannel allows for up to 32 channels of audio with each bit position */
+/* specifiying a channel of playback */
+
+#define WAVELINK_CHANNEL_LEFT 0x0001l
+#define WAVELINK_CHANNEL_RIGHT 0x0002l
+
+#define F_WAVELINK_PHASE_MASTER 0x0001
+
+typedef struct _WAVELINK { /* any paths or links are stored right after struct */
+ USHORT fusOptions; /* options flags for this wave */
+ USHORT usPhaseGroup; /* Phase grouping for locking channels */
+ ULONG ulChannel; /* channel placement */
+ ULONG ulTableIndex; /* index into the wave pool table, 0 based */
+}WAVELINK, FAR *LPWAVELINK;
+
+#define POOL_CUE_NULL 0xffffffffl
+
+typedef struct _POOLCUE {
+ ULONG ulOffset; /* Offset to the entry in the list */
+}POOLCUE, FAR *LPPOOLCUE;
+
+typedef struct _POOLTABLE {
+ ULONG cbSize; /* size of the pool table structure */
+ ULONG cCues; /* count of cues in the list */
+ } POOLTABLE, FAR *LPPOOLTABLE;
+
+/*////////////////////////////////////////////////////////////////////////////
+// Structures for the "wsmp" chunk
+////////////////////////////////////////////////////////////////////////////*/
+
+#define F_WSMP_NO_TRUNCATION 0x0001l
+#define F_WSMP_NO_COMPRESSION 0x0002l
+
+
+typedef struct _rwsmp {
+ ULONG cbSize;
+ USHORT usUnityNote; /* MIDI Unity Playback Note */
+ SHORT sFineTune; /* Fine Tune in log tuning */
+ LONG lAttenuation; /* Overall Attenuation to be applied to data */
+ ULONG fulOptions; /* Flag options */
+ ULONG cSampleLoops; /* Count of Sample loops, 0 loops is one shot */
+ } WSMPL, FAR *LPWSMPL;
+
+
+/* This loop type is a normal forward playing loop which is continually */
+/* played until the envelope reaches an off threshold in the release */
+/* portion of the volume envelope */
+
+#define WLOOP_TYPE_FORWARD 0
+
+typedef struct _rloop {
+ ULONG cbSize;
+ ULONG ulType; /* Loop Type */
+ ULONG ulStart; /* Start of loop in samples */
+ ULONG ulLength; /* Length of loop in samples */
+} WLOOP, FAR *LPWLOOP;
+
+#endif /*_INC_DLS1 */
+