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author | aap <aap@papnet.eu> | 2019-07-02 21:30:45 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-07-02 21:30:45 +0200 |
commit | 743668c5c4c70f4e4e5d55c9dbabbbd766f97642 (patch) | |
tree | 5528c867887149a951ca73ec2492d05a8c7f5a46 /src/Frontend.cpp | |
parent | Merge pull request #86 from erorcun/erorcun (diff) | |
parent | Removed macros from Pad.cpp: (diff) | |
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Diffstat (limited to 'src/Frontend.cpp')
-rw-r--r-- | src/Frontend.cpp | 1321 |
1 files changed, 1270 insertions, 51 deletions
diff --git a/src/Frontend.cpp b/src/Frontend.cpp index 8eff0324..c16c8c25 100644 --- a/src/Frontend.cpp +++ b/src/Frontend.cpp @@ -20,6 +20,10 @@ #include "Script.h" #include "Camera.h" #include "MenuScreens.h" +#include "ControllerConfig.h" +#include "Vehicle.h" +#include "MBlur.h" +#include "PlayerSkin.h" int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; @@ -47,8 +51,36 @@ int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; +uint8 *CMenuManager::m_PrefsSkinFile = (uint8*)0x5F2E74; + CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; +// Move this somewhere else. +float lodMultiplier = *(float*)0x5F726C; + +// Stuff not in CMenuManager: +int VibrationTime; +char* pEditString; +int32 pControlEdit; +int8 DisplayComboButtonErrMsg; +bool MouseButtonJustClicked; +bool JoyButtonJustClicked; + +// Frontend inputs. +bool GetPadBack(); +bool GetPadForward(); +bool GetPadMoveUp(); +bool GetPadMoveDown(); +bool GetPadMoveLeft(); +bool GetPadMoveRight(); +bool GetMouseForward(); +bool GetMouseBack(); +bool GetMousePos(); +bool GetMouseMoveLeft(); +bool GetMouseMoveRight(); +bool GetPadInput(); +bool GetMouseInput(); + char *FrontendFilenames[] = { "fe2_mainpanel_ul", "fe2_mainpanel_ur", @@ -150,6 +182,78 @@ bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) } #endif +void CMenuManager::CheckSliderMovement(int value) +{ + float fBrightness = 0.0f; + float fDrawDistance = 0.0f; + float fRadioVolume = 0.0f; + float fSfxVolume = 0.0f; + float fMouseSens = 0.0f; + + switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { + case MENUACTION_BRIGHTNESS: + fBrightness = m_PrefsBrightness + (value * (512.0f) / 16.0f); + + if (fBrightness > 511.0f) + fBrightness = 511.0f; + else if (fBrightness < 0.0f) + fBrightness = 0.0f; + + m_PrefsBrightness = fBrightness; + SaveSettings(); + break; + case MENUACTION_DRAWDIST: + fDrawDistance = m_PrefsLOD + (value * (1.8f - 0.8f) / 16.0f); + + if (fDrawDistance > 1.8f) + fDrawDistance = 1.8f; + else if (fDrawDistance < 0.8f) + fDrawDistance = 0.8f; + + m_PrefsLOD = fDrawDistance; + SaveSettings(); + break; + case MENUACTION_MUSICVOLUME: + fRadioVolume = m_PrefsMusicVolume + (value * (128.0f) / 16.0f); + + if (fRadioVolume > 127.0f) + fRadioVolume = 127.0f; + else if (fRadioVolume < 0.0f) + fRadioVolume = 0.0f; + + m_PrefsMusicVolume = fRadioVolume; + DMAudio.SetMusicMasterVolume(fRadioVolume); + SaveSettings(); + break; + case MENUACTION_SFXVOLUME: + fSfxVolume = m_PrefsSfxVolume + (value * (128.0f) / 16.0f); + + if (fSfxVolume > 127) + fSfxVolume = 127; + else if (fSfxVolume < 0.0f) + fSfxVolume = 0.0f; + + m_PrefsSfxVolume = fSfxVolume; + DMAudio.SetEffectsMasterVolume(fSfxVolume); + SaveSettings(); + break; + case MENUACTION_MOUSESENS: + fMouseSens = TheCamera.m_fMouseAccelHorzntl + (value * (0.005f - 0.0003125f) / 16.0f); + + if (fMouseSens > 0.005f) + fMouseSens = 0.005f; + else if (fMouseSens < 0.0003125f) + fMouseSens = 0.0003125f; + + TheCamera.m_fMouseAccelHorzntl = fMouseSens; + + // BUG: game doesn't set Y Axis. + TheCamera.m_fMouseAccelVertical = fMouseSens; + SaveSettings(); + break; + }; +} + #if 1 WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); } #else @@ -164,22 +268,38 @@ WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); } #else void CMenuManager::DisplayHelperText() { - wchar *str = nil; + static int32 AlphaText = 255; + static int32 Time = 0; + + if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) { + if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) { + Time = CTimer::GetTimeInMillisecondsPauseMode(); + m_nHelperTextAlpha -= 2; + + if (AlphaText < 1) + ResetHelperText(); + + AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha; + } + } + + wchar *HelperTextToPrint = nil; + // TODO: name this cases? switch (m_nHelperTextMsgId) { case 0: - str = TheText.Get("FET_MIG"); + HelperTextToPrint = TheText.Get("FET_MIG"); break; case 1: - str = TheText.Get("FET_APP"); + HelperTextToPrint = TheText.Get("FET_APP"); break; case 2: - str = TheText.Get("FET_HRD"); + HelperTextToPrint = TheText.Get("FET_HRD"); break; case 3: - str = TheText.Get("FET_RSO"); + HelperTextToPrint = TheText.Get("FET_RSO"); break; case 4: - str = TheText.Get("FET_RSC"); + HelperTextToPrint = TheText.Get("FET_RSC"); break; default: break; @@ -188,11 +308,11 @@ void CMenuManager::DisplayHelperText() CFont::SetAlignment(ALIGN_CENTER); CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); CFont::SetFontStyle(FONT_HEADING); - CFont::SetDropColor(CRGBA(0, 0, 0, MENUDROP_COLOR_A)); + CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText)); CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); + CFont::SetColor(CRGBA(255, 255, 255, AlphaText)); - CFont::SetColor(CRGBA(255, 255, 255, 255)); - CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), str); + CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint); } #endif @@ -227,12 +347,22 @@ float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightS } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); } #else -WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() +void CMenuManager::DoSettingsBeforeStartingAGame() { + CCamera::m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + + m_bStartGameLoading = true; + ShutdownJustMenu(); + UnloadTextures(); + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } #endif @@ -311,6 +441,7 @@ void CMenuManager::Draw() for (int i = 0; i < MENUROWS; ++i) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) { wchar *textToPrint[MENUCOLUMNS] = { nil, nil }; + bool Locked = false; if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1); @@ -323,6 +454,13 @@ void CMenuManager::Draw() } else { textToPrint[MENUCOLUMN_LEFT] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); + + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_SCREENRES) { + if (m_bGameNotLoaded) + Locked = false; + else + Locked = true; + } } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { @@ -359,7 +497,39 @@ void CMenuManager::Draw() textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_WIDESCREEN: +#ifndef HOR_PLUS textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF"); +#else + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"AUTO"; + break; + case AR_3_2: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"3:2"; + break; + case AR_4_3: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"4:3"; + break; + case AR_5_3: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"5:3"; + break; + case AR_5_4: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"5:4"; + break; + case AR_15_9: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"15:9"; + break; + case AR_16_9: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9"; + break; + case AR_16_10: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:10"; + break; + case AR_64_27: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"64:27"; + break; + }; +#endif break; case MENUACTION_RADIO: sprintf(gString, "FEA_FM%d", m_PrefsRadioStation); @@ -386,16 +556,16 @@ void CMenuManager::Draw() } break; case MENUACTION_AUDIOHW: - if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1) + if (m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { - char *provider = MusicManager.Get3DProviderName(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); + char *provider = MusicManager.Get3DProviderName(m_nPrefsAudio3DProviderIndex); AsciiToUnicode(provider, gUString); textToPrint[MENUCOLUMN_RIGHT] = gUString; } break; case MENUACTION_SPEAKERCONF: - if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1) + if (m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { switch (m_PrefsSpeakers) { @@ -426,7 +596,7 @@ void CMenuManager::Draw() break; case MENUACTION_MOUSESTEER: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF"); - break; + break; }; CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); @@ -496,6 +666,7 @@ void CMenuManager::Draw() case MENUPAGE_LANGUAGE_SETTINGS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MIN_Y); break; + case MENUPAGE_MOUSE_CONTROLS: case MENUPAGE_GRAPHICS_SETTINGS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y); break; @@ -525,7 +696,7 @@ void CMenuManager::Draw() CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50)); } - else + else CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // Draw @@ -533,32 +704,43 @@ void CMenuManager::Draw() CFont::PrintString(vecPositions.x, vecPositions.y, textToPrint[MENUCOLUMN_LEFT]); if (textToPrint[MENUCOLUMN_RIGHT]) { + if (Locked) + CFont::SetColor(CRGBA(190, 130, 40, FadeIn(255))); + CFont::SetAlignment(ALIGN_RIGHT); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]); } - // Mouse support. - bool bIsMouseInPosition = false; - if (m_nMenuFadeAlpha >= 255) { - CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; - if (m_bShowMouse && - ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) - bIsMouseInPosition = true; - else - bIsMouseInPosition = false; + // Mouse support. + // TODO: inputs for these pages. + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + } + else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - if (bIsMouseInPosition) { - if (m_nCurrOption != i) { - m_nCurrOption = i; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - } + } + else { + static bool bIsMouseInPosition = false; + if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) { + CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; + if (m_bShowMouse && + ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) + bIsMouseInPosition = true; + else + bIsMouseInPosition = false; - m_nCurrentInput = m_nCurrOption; + if (bIsMouseInPosition) { + if (m_nCurrOption != i) { + m_nCurrOption = i; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } - if (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB) - m_nHoverOption = IGNORE_OPTION; - else - m_nHoverOption = ACTIVATE_OPTION; + m_nPrevOption = m_nCurrOption; + + if (GetMouseForward()) + m_nHoverOption = IGNORE_OPTION; + else + m_nHoverOption = ACTIVATE_OPTION; + } } } @@ -586,14 +768,21 @@ void CMenuManager::Draw() float fIconSpacing = 59.52f; if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { for (int i = 0; i < POLICE_RADIO; i++) { - - if (i == MSX_FM) - fIconSpacing -= 1.5f; - +#ifndef MID_RADIOICONS if (i < USERTRACK) m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); - if (i > CHATTERBOX) - m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25)); + if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) + m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); +#else + float fMp3Pos = 0.0f; + if (DMAudio.IsMP3RadioChannelAvailable()) + fMp3Pos = 34.0f; + + if (i < USERTRACK) + m_aFrontEndSprites[i + FE_RADIO1].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); + if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) + m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); +#endif } } @@ -876,12 +1065,31 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); } #else void CMenuManager::InitialiseChangedLanguageSettings() { + if (m_bFrontEnd_ReloadObrTxtGxt) { + CTimer::Stop(); + TheText.Unload(); + TheText.Load(); + CTimer::Update(); + CGame::frenchGame = false; + CGame::germanGame = false; + switch (CMenuManager::m_PrefsLanguage) { + case LANGUAGE_FRENCH: + CGame::frenchGame = true; + break; + case LANGUAGE_GERMAN: + CGame::germanGame = true; + break; + default: + return; + }; + m_bFrontEnd_ReloadObrTxtGxt = false; + } } #endif @@ -943,12 +1151,103 @@ void CMenuManager::LoadAllTextures() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } #else void CMenuManager::LoadSettings() { + CFileMgr::SetDirMyDocuments(); + + uint8 prevLang = m_PrefsLanguage; + MousePointerStateHelper.bInvertVertically = true; + + static char Ver; + int fileHandle = CFileMgr::OpenFile("gta3.set", "rb"); + if (fileHandle) { + CFileMgr::Read(fileHandle, buf(&Ver), sizeof(Ver)); + + if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) { + CFileMgr::Seek(fileHandle, 0, 0); + ControlsManager.LoadSettings(fileHandle); + CFileMgr::Read(fileHandle, buf(&gString), 20); + CFileMgr::Read(fileHandle, buf(&gString), 20); + CFileMgr::Read(fileHandle, buf(&gString), 4); + CFileMgr::Read(fileHandle, buf(&gString), 4); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), sizeof(TheCamera.m_bHeadBob)); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), sizeof(TheCamera.m_fMouseAccelHorzntl)); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), sizeof(TheCamera.m_fMouseAccelVertical)); + CFileMgr::Read(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), sizeof(MousePointerStateHelper.bInvertVertically)); + CFileMgr::Read(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), sizeof(CVehicle::m_bDisableMouseSteering)); + CFileMgr::Read(fileHandle, buf(&m_PrefsSfxVolume), sizeof(m_PrefsSfxVolume)); + CFileMgr::Read(fileHandle, buf(&m_PrefsMusicVolume), sizeof(m_PrefsMusicVolume)); + CFileMgr::Read(fileHandle, buf(&m_PrefsRadioStation), sizeof(m_PrefsRadioStation)); + CFileMgr::Read(fileHandle, buf(&m_PrefsSpeakers), sizeof(m_PrefsSpeakers)); + CFileMgr::Read(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), sizeof(m_nPrefsAudio3DProviderIndex)); + CFileMgr::Read(fileHandle, buf(&m_PrefsDMA), sizeof(m_PrefsDMA)); + CFileMgr::Read(fileHandle, buf(&m_PrefsBrightness), sizeof(m_PrefsBrightness)); + CFileMgr::Read(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD)); + CFileMgr::Read(fileHandle, buf(&m_PrefsShowSubtitles), sizeof(m_PrefsShowSubtitles)); + CFileMgr::Read(fileHandle, buf(&m_PrefsUseWideScreen), sizeof(m_PrefsUseWideScreen)); + CFileMgr::Read(fileHandle, buf(&m_PrefsVsyncDisp), sizeof(m_PrefsVsyncDisp)); + CFileMgr::Read(fileHandle, buf(&m_PrefsFrameLimiter), sizeof(m_PrefsFrameLimiter)); + CFileMgr::Read(fileHandle, buf(&m_nDisplayVideoMode), sizeof(m_nPrefsVideoMode)); + CFileMgr::Read(fileHandle, buf(&BlurOn), sizeof(BlurOn)); + CFileMgr::Read(fileHandle, buf(&m_PrefsSkinFile), sizeof(m_PrefsSkinFile)); + CFileMgr::Read(fileHandle, buf(&m_ControlMethod), sizeof(m_ControlMethod)); + CFileMgr::Read(fileHandle, buf(&m_PrefsLanguage), sizeof(m_PrefsLanguage)); + } + } + + CFileMgr::CloseFile(fileHandle); + CFileMgr::SetDir(""); + +#ifndef HOR_PLUS +#else + if (m_PrefsUseWideScreen < AR_AUTO || m_PrefsUseWideScreen > AR_64_27) + m_PrefsUseWideScreen = AR_AUTO; +#endif + + m_PrefsVsync = m_PrefsVsyncDisp; + lodMultiplier = m_PrefsLOD; + + if (m_nPrefsAudio3DProviderIndex == -1) + m_nPrefsAudio3DProviderIndex = -2; + + if (m_PrefsLanguage == prevLang) + m_bLanguageLoaded = false; + else { + m_bLanguageLoaded = true; + TheText.Unload(); + TheText.Load(); + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + + debug("The previously saved language is now in use"); + } + + /*struct _WIN32_FIND_DATAA FindFileData; + HANDLE H = FindFirstFileA("skins\*.bmp", &FindFileData); + char Dest; + bool SkinFound = false; + + for (int i = 1; H != (HANDLE)-1 && i; i = FindNextFileA(H, &FindFileData)) { + strcpy(&Dest, buf(m_PrefsSkinFile)); + strcat(&Dest, ".bmp"); + if (!strcmp(FindFileData.cFileName, &Dest)) + SkinFound = true; + } + + FindClose(H); + + if (!SkinFound) { + debug("Default skin set as no other skins are available OR saved skin not found!"); + strcpy((char *)CMenuManager::m_PrefsSkinFile, "$$\"\""); + strcpy(m_aSkinName, "$$\"\""); + }*/ } #endif @@ -1012,31 +1311,623 @@ void CMenuManager::PrintStats() } #endif - -#if 1 +#if 0 WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } #else void CMenuManager::Process(void) { + if (m_bSaveMenuActive && TheCamera.GetScreenFadeStatus()) + return; + + field_113 = 0; + InitialiseChangedLanguageSettings(); + + SwitchMenuOnAndOff(); + + if (m_bMenuActive) { + LoadAllTextures(); + + if (m_nCurrScreen == MENUPAGE_DELETING) { + bool SlotPopulated = false; + + if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { + PcSaveHelper.PopulateSlotInfo(); + SlotPopulated = true; + } + if (SlotPopulated) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + PcSaveHelper.PopulateSlotInfo(); + if (SaveSlot) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + if (CheckSlotDataValid(m_nCurrSaveSlot)) { + TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + DMAudio.Service(); + m_bStartGameLoading = 1; + RequestFrontEndShutdown(); + m_bLoadingSavedGame = 1; + b_FoundRecentSavedGameWantToLoad = 1; + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + + ProcessButtonPresses(); + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else { + if (GetPadBack()) + RequestFrontEndStartUp(); + + UnloadTextures(); + m_nPrevScreen = MENUPAGE_NONE; + m_nCurrScreen = m_nPrevScreen; + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMilliseconds(); + } } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } #else void CMenuManager::ProcessButtonPresses() { + // Update Mouse Position + m_nMouseOldPosX = m_nMousePosX; + m_nMouseOldPosY = m_nMousePosY; + + m_nMousePosX = m_nMouseTempPosX; + m_nMousePosY = m_nMouseTempPosY; + + if (m_nMousePosX < 0) + m_nMousePosX = 0; + if (m_nMousePosX > SCREEN_WIDTH) + m_nMousePosX = SCREEN_WIDTH; + if (m_nMousePosY < 0) + m_nMousePosY = 0; + if (m_nMousePosY > SCREEN_HEIGHT) + m_nMousePosY = SCREEN_HEIGHT; + + // Show/hide mouse cursor. + if (GetMouseInput()) + m_bShowMouse = true; + else if (GetPadInput()) + m_bShowMouse = false; + + // Get number of menu options. + uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); + + // Select next/previous option with pad. Mouse is done in drawing function. + if (GetPadMoveUp()) { + m_nPrevOption = m_nCurrOption; + m_nCurrOption -= 1; + + if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { + if (m_nCurrOption < MENUROW_1) + m_nCurrOption = NumberOfMenuOptions; + } + else { + if (m_nCurrOption < MENUROW_0) + m_nCurrOption = NumberOfMenuOptions; + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if (GetPadMoveDown()) { + m_nPrevOption = m_nCurrOption; + m_nCurrOption += 1; + + if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { + if (m_nCurrOption > NumberOfMenuOptions) + m_nCurrOption = MENUROW_1; + } + else { + if (m_nCurrOption > NumberOfMenuOptions) + m_nCurrOption = MENUROW_0; + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + + // Set what happens if ESC is pressed. + if (GetPadBack()) { + bool PlayEscSound = false; + switch (m_nCurrScreen) { + case MENUPAGE_START_MENU: + break; + case MENUPAGE_CHOOSE_SAVE_SLOT: + case MENUPAGE_PAUSE_MENU: + RequestFrontEndShutdown(); + PlayEscSound = true; + break; + default: + SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); + PlayEscSound = true; + break; + }; + + if (PlayEscSound) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + } + + // TODO: finish hover options. + // Set mouse buttons. + if (GetMouseForward()) { + switch (m_nHoverOption) { + case ACTIVATE_OPTION: + if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU) + m_nCurrOption = m_nPrevOption; + m_nHoverOption = ACTIVATE_OPTION; + break; + default: + break; + }; + } + + // Process all menu options here, but first check if it's an option or a redirect. + int32 CurrAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; + if ((GetPadForward() || GetMouseForward()) || + ((GetPadMoveLeft() || GetMouseMoveRight()) || (GetPadMoveRight() || GetMouseMoveLeft())) && + (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == m_nCurrScreen && + CurrAction != MENUACTION_CHANGEMENU && + CurrAction != MENUACTION_LOADRADIO && + CurrAction != MENUACTION_RESTOREDEF && + CurrAction != MENUACTION_PLAYERSETUP)) { + + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB")) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + + ProcessOnOffMenuOptions(); + } + + // Process screens that may redirect you somewhere, or may not. + switch (m_nCurrScreen) { + case MENUPAGE_LOAD_SLOT_CONFIRM: + break; + case MENUPAGE_NEW_GAME_RELOAD: + if (m_bGameNotLoaded) + DoSettingsBeforeStartingAGame(); + break; + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_CHOOSE_SAVE_SLOT: + case MENUPAGE_CHOOSE_LOAD_SLOT: + PcSaveHelper.PopulateSlotInfo(); + break; + default: + break; + }; + + // Reset pad shaking. + if (VibrationTime != 0) { + if (CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { + CPad::GetPad(0)->StopShaking(0); + VibrationTime = 0; + } + } } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } #else void CMenuManager::ProcessOnOffMenuOptions() { + int8 InputDirection = (GetPadMoveLeft() || GetMouseMoveLeft()) && (!GetPadForward() && !GetMouseForward()) ? -1 : 1; + int8 InputEnter = GetPadForward(); + + uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); + + // In numerical order. + switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { + case MENUACTION_CHANGEMENU: + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + break; + case MENUACTION_CTRLVIBRATION: + if (!m_PrefsUseVibration) + m_PrefsUseVibration = true; + + if (m_PrefsUseVibration) { + CPad::GetPad(0)->StartShake(350, 150); + VibrationTime = CTimer::GetTimeInMillisecondsPauseMode() + 500; + } + SaveSettings(); + break; + case MENUACTION_FRAMESYNC: + m_PrefsVsync = m_PrefsVsync == false; + SaveSettings(); + break; + case MENUACTION_FRAMELIMIT: + m_PrefsFrameLimiter = m_PrefsFrameLimiter == false; + SaveSettings(); + break; + case MENUACTION_TRAILS: + BlurOn = BlurOn == false; + if (!BlurOn) + CMBlur::MotionBlurClose(); + else + CMBlur::MotionBlurOpen(Scene.camera); + + SaveSettings(); + break; + case MENUACTION_SUBTITLES: + m_PrefsShowSubtitles = m_PrefsShowSubtitles == false; + SaveSettings(); + break; + case MENUACTION_WIDESCREEN: +#ifndef HOR_PLUS + m_PrefsUseWideScreen = m_PrefsUseWideScreen == false; +#else + if (InputDirection < 0) { + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + m_PrefsUseWideScreen = AR_64_27; + break; + case AR_3_2: + m_PrefsUseWideScreen = AR_AUTO; + break; + case AR_4_3: + m_PrefsUseWideScreen = AR_3_2; + break; + case AR_5_3: + m_PrefsUseWideScreen = AR_4_3; + break; + case AR_5_4: + m_PrefsUseWideScreen = AR_5_3; + break; + case AR_15_9: + m_PrefsUseWideScreen = AR_5_4; + break; + case AR_16_9: + m_PrefsUseWideScreen = AR_15_9; + break; + case AR_16_10: + m_PrefsUseWideScreen = AR_16_9; + break; + case AR_64_27: + m_PrefsUseWideScreen = AR_16_10; + break; + }; + } + else { + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + m_PrefsUseWideScreen = AR_3_2; + break; + case AR_3_2: + m_PrefsUseWideScreen = AR_4_3; + break; + case AR_4_3: + m_PrefsUseWideScreen = AR_5_3; + break; + case AR_5_3: + m_PrefsUseWideScreen = AR_5_4; + break; + case AR_5_4: + m_PrefsUseWideScreen = AR_15_9; + break; + case AR_15_9: + m_PrefsUseWideScreen = AR_16_9; + break; + case AR_16_9: + m_PrefsUseWideScreen = AR_16_10; + break; + case AR_16_10: + m_PrefsUseWideScreen = AR_64_27; + break; + case AR_64_27: + m_PrefsUseWideScreen = AR_AUTO; + break; + }; + } +#endif + SaveSettings(); + break; + case MENUACTION_BRIGHTNESS: + case MENUACTION_DRAWDIST: + case MENUACTION_MUSICVOLUME: + case MENUACTION_SFXVOLUME: + case MENUACTION_MOUSESENS: + if (InputDirection > 0) + CheckSliderMovement(1.0f); + else + CheckSliderMovement(-1.0f); + break; + case MENUACTION_RADIO: + if (InputDirection < 0) + m_PrefsRadioStation -= 1; + else + m_PrefsRadioStation += 1; + + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + else if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = USERTRACK; + } + else { + if (m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = HEAD_RADIO; + else if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = CHATTERBOX; + } + + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + break; + case MENUACTION_LANG_ENG: + if (m_PrefsLanguage != LANGUAGE_AMERICAN) { + m_PrefsLanguage = LANGUAGE_AMERICAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_FRE: + if (m_PrefsLanguage != LANGUAGE_FRENCH) { + m_PrefsLanguage = LANGUAGE_FRENCH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_GER: + if (m_PrefsLanguage != LANGUAGE_GERMAN) { + m_PrefsLanguage = LANGUAGE_GERMAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_ITA: + if (m_PrefsLanguage != LANGUAGE_ITALIAN) { + m_PrefsLanguage = LANGUAGE_ITALIAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_SPA: + if (m_PrefsLanguage != LANGUAGE_SPANISH) { + m_PrefsLanguage = LANGUAGE_SPANISH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_UPDATESAVE: + PcSaveHelper.PopulateSlotInfo(); + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; + + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + } + break; + case MENUACTION_CHECKSAVE: + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; + + if (Slots[m_nCurrSaveSlot] != 1 && Slots[m_nCurrSaveSlot] != 2) + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + } + break; + case MENUACTION_NEWGAME: + DoSettingsBeforeStartingAGame(); + break; + case MENUACTION_SETDBGFLAG: + CTheScripts::DbgFlag = CTheScripts::DbgFlag == false; + break; + case MENUACTION_UPDATEMEMCARDSAVE: + RequestFrontEndShutdown(); + break; + case MENUACTION_INVVERT: + MousePointerStateHelper.bInvertVertically = MousePointerStateHelper.bInvertVertically == false; + return; + case MENUACTION_CANCLEGAME: + DMAudio.Service(); + RsEventHandler(rsQUITAPP, 0); + break; + case MENUACTION_RESUME: + RequestFrontEndShutdown(); + break; + case MENUACTION_SCREENRES: + if (m_bGameNotLoaded) { + if (InputEnter) { + if (m_nDisplayVideoMode != m_nPrefsVideoMode) { + m_nPrefsVideoMode = m_nDisplayVideoMode; + _psSelectScreenVM(m_nPrefsVideoMode); + CentreMousePointer(); + m_PrefsUseWideScreen = AR_AUTO; + SaveSettings(); + } + } + else { + char** VideoModeList = _psGetVideoModeList(); + int NumVideoModes = _psGetNumVideModes(); + + if (InputDirection > 0) { + int nCurrentVidMode = m_nDisplayVideoMode + 1; + + if (nCurrentVidMode >= NumVideoModes) + nCurrentVidMode = 0; + + while (!VideoModeList[nCurrentVidMode]) { + ++nCurrentVidMode; + + if (nCurrentVidMode >= NumVideoModes) + nCurrentVidMode = 0; + } + + m_nDisplayVideoMode = nCurrentVidMode; + } + else { + int nCurrentVidMode = m_nDisplayVideoMode - 1; + + if (nCurrentVidMode < 0) + nCurrentVidMode = NumVideoModes - 1; + + while (!VideoModeList[nCurrentVidMode]) { + --nCurrentVidMode; + + if (nCurrentVidMode < 0) + nCurrentVidMode = NumVideoModes - 1; + } + m_nDisplayVideoMode = nCurrentVidMode; + } + } + } + break; + case MENUACTION_AUDIOHW: + { + int8 AudioHardware = m_nPrefsAudio3DProviderIndex; + if (m_nPrefsAudio3DProviderIndex == -1) + break; + + if (InputDirection > 0) { + switch (m_nPrefsAudio3DProviderIndex) { + case 0: + m_nPrefsAudio3DProviderIndex = 1; + break; + case 1: + m_nPrefsAudio3DProviderIndex = 2; + break; + case 2: + m_nPrefsAudio3DProviderIndex = 3; + break; + case 3: + m_nPrefsAudio3DProviderIndex = 4; + break; + case 4: + m_nPrefsAudio3DProviderIndex = 5; + break; + case 5: + m_nPrefsAudio3DProviderIndex = 6; + break; + case 6: + m_nPrefsAudio3DProviderIndex = 0; + break; + } + } + else { + switch (m_nPrefsAudio3DProviderIndex) { + case 0: + m_nPrefsAudio3DProviderIndex = 6; + break; + case 1: + m_nPrefsAudio3DProviderIndex = 0; + break; + case 2: + m_nPrefsAudio3DProviderIndex = 1; + break; + case 3: + m_nPrefsAudio3DProviderIndex = 2; + break; + case 4: + m_nPrefsAudio3DProviderIndex = 3; + break; + case 5: + m_nPrefsAudio3DProviderIndex = 4; + break; + case 6: + m_nPrefsAudio3DProviderIndex = 5; + break; + } + } + + DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + + if (AudioHardware == m_nPrefsAudio3DProviderIndex) + SetHelperText(0); + else + SetHelperText(4); + + SaveSettings(); + break; + } + case MENUACTION_SPEAKERCONF: + if (m_nPrefsAudio3DProviderIndex == -1) + break; + + if (InputDirection > 0) { + switch (m_PrefsSpeakers) { + case 0: + m_PrefsSpeakers = 1; + break; + case 1: + m_PrefsSpeakers = 2; + break; + case 2: + m_PrefsSpeakers = 0; + break; + }; + } + else { + switch (m_PrefsSpeakers) { + case 0: + m_PrefsSpeakers = 2; + break; + case 1: + m_PrefsSpeakers = 0; + break; + case 2: + m_PrefsSpeakers = 1; + break; + }; + } + + DMAudio.SetSpeakerConfig(m_PrefsSpeakers); + SaveSettings(); + break; + case MENUACTION_RESTOREDEF: + SetDefaultPreferences(m_nCurrScreen); + SetHelperText(2); + SaveSettings(); + break; + case MENUACTION_CTRLMETHOD: + if (m_ControlMethod) { + TheCamera.m_bUseMouse3rdPerson = 1; + m_ControlMethod = 0; + } + else { + TheCamera.m_bUseMouse3rdPerson = 0; + m_ControlMethod = 1; + } + SaveSettings(); + break; + case MENUACTION_DYNAMICACOUSTIC: + m_PrefsDMA = m_PrefsDMA == false; + break; + case MENUACTION_MOUSESTEER: + m_bDisableMouseSteering = m_bDisableMouseSteering == false; + return; + }; } #endif @@ -1069,12 +1960,41 @@ void CMenuManager::ResetHelperText() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); } #else void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { + switch (PcSaveHelper.m_nHelper) { + case 1: + case 2: + case 3: + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_FAILED; + break; + break; + case 4: + case 5: + case 6: + this->m_nPrevScreen = m_nCurrScreen; + this->m_nCurrScreen = MENUPAGE_LOAD_FAILED; + break; + case 7: + this->m_nPrevScreen = m_nCurrScreen; + this->m_nCurrScreen = MENUPAGE_LOAD_FAILED_2; + break; + case 8: + case 9: + case 10: + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_FAILED; + break; + default: + return; + } + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); } #endif @@ -1088,12 +2008,50 @@ void CMenuManager::SetHelperText(int text) } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); } #else void CMenuManager::SaveSettings() { + CFileMgr::SetDirMyDocuments(); + + int fileHandle = CFileMgr::OpenFile("gta3.set", "wb"); + if (fileHandle) { + + ControlsManager.SaveSettings(fileHandle); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_bHeadBob), sizeof(TheCamera.m_bHeadBob)); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), sizeof(TheCamera.m_fMouseAccelHorzntl)); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), sizeof(TheCamera.m_fMouseAccelVertical)); + CFileMgr::Write(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), sizeof(MousePointerStateHelper.bInvertVertically)); + CFileMgr::Write(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), sizeof(CVehicle::m_bDisableMouseSteering)); + CFileMgr::Write(fileHandle, buf(&m_PrefsSfxVolume), sizeof(m_PrefsSfxVolume)); + CFileMgr::Write(fileHandle, buf(&m_PrefsMusicVolume), sizeof(m_PrefsMusicVolume)); + CFileMgr::Write(fileHandle, buf(&m_PrefsRadioStation), sizeof(m_PrefsRadioStation)); + CFileMgr::Write(fileHandle, buf(&m_PrefsSpeakers), sizeof(m_PrefsSpeakers)); + CFileMgr::Write(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), sizeof(m_nPrefsAudio3DProviderIndex)); + CFileMgr::Write(fileHandle, buf(&m_PrefsDMA), sizeof(m_PrefsDMA)); + CFileMgr::Write(fileHandle, buf(&m_PrefsBrightness), sizeof(m_PrefsBrightness)); + CFileMgr::Write(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD)); + CFileMgr::Write(fileHandle, buf(&m_PrefsShowSubtitles), sizeof(m_PrefsShowSubtitles)); + CFileMgr::Write(fileHandle, buf(&m_PrefsUseWideScreen), sizeof(m_PrefsUseWideScreen)); + CFileMgr::Write(fileHandle, buf(&m_PrefsVsyncDisp), sizeof(m_PrefsVsyncDisp)); + CFileMgr::Write(fileHandle, buf(&m_PrefsFrameLimiter), sizeof(m_PrefsFrameLimiter)); + CFileMgr::Write(fileHandle, buf(&m_nDisplayVideoMode), sizeof(m_nPrefsVideoMode)); + CFileMgr::Write(fileHandle, buf(&BlurOn), sizeof(BlurOn)); + CFileMgr::Write(fileHandle, buf(&m_PrefsSkinFile), sizeof(m_PrefsSkinFile)); + CFileMgr::Write(fileHandle, buf(&m_ControlMethod), sizeof(m_ControlMethod)); + CFileMgr::Write(fileHandle, buf(&m_PrefsLanguage), sizeof(m_PrefsLanguage)); + } + CFileMgr::CloseFile(fileHandle); + CFileMgr::SetDir(""); } #endif @@ -1107,6 +2065,7 @@ void CMenuManager::ShutdownJustMenu() } #endif +// We won't ever use this again. #if 0 WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); } #else @@ -1136,7 +2095,44 @@ WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } #else void CMenuManager::SwitchMenuOnAndOff() { + // Just what the function name says. + if (m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + if (!m_bMenuActive) + m_bMenuActive = true; + + if (m_bShutDownFrontEndRequested) + m_bMenuActive = false; + if (m_bStartUpFrontEndRequested) + m_bMenuActive = true; + + if (m_bMenuActive) { + CTimer::StartUserPause(); + } + else { + ShutdownJustMenu(); + SaveSettings(); + m_bStartUpFrontEndRequested = false; + pControlEdit = 0; + m_bShutDownFrontEndRequested = false; + DisplayComboButtonErrMsg = 0; + CPad::GetPad(0)->Clear(0); + CPad::GetPad(1)->Clear(0); + SwitchToNewScreen(0); + } + } + if (m_bSaveMenuActive && !m_bQuitGameNoCD) { + m_bSaveMenuActive = false; + m_bMenuActive = true; + CTimer::StartUserPause(); + SwitchToNewScreen(MENUPAGE_CHOOSE_SAVE_SLOT); + PcSaveHelper.PopulateSlotInfo(); + } + + if (!m_bMenuActive) + field_112 = 1; + m_bStartUpFrontEndRequested = false; + m_bShutDownFrontEndRequested = false; } #endif @@ -1165,18 +2161,241 @@ void CMenuManager::UnloadTextures() } #endif -#if 1 +#if 0 WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); } #else void CMenuManager::WaitForUserCD() { - + LoadSplash(0); + if (!RsGlobal.quit) { + HandleExit(); + CPad::UpdatePads(); + MessageScreen("NO_PCCD"); + + if (GetPadBack()) { + m_bQuitGameNoCD = true; + RsEventHandler(rsQUITAPP, 0); + } + } } #endif +// New content: +uint8 CMenuManager::GetNumberOfMenuOptions() +{ + uint8 Rows = MENUROW_NONE; + for (int i = 0; i < MENUROWS; i++) { + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING) + break; + + ++Rows; + }; + return Rows; +} + +void CMenuManager::SwitchToNewScreen(int8 screen) +{ + ResetHelperText(); + + // Return to - behaviour. + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") || + (screen == aScreens[m_nCurrScreen].m_PreviousPage[0])) { + if (m_bGameNotLoaded) { + m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[0]; + m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[0]; + } + else { + m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[1]; + m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[1]; + } + + m_nMenuFadeAlpha = 0; + } + else { + // Go through - behaviour. + if (screen) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = screen; + m_nCurrOption = MENUROW_0; + m_nMenuFadeAlpha = 0; + } + else { + m_nPrevScreen = MENUPAGE_NONE; + m_nCurrScreen = MENUPAGE_NONE; + m_nCurrOption = MENUROW_0; + } + } + + // Set player skin. + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + CPlayerSkin::BeginFrontEndSkinEdit(); + field_535 = 19; + m_bSkinsFound = false; + } + + // Set radio station. + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugStringA("FRONTEND AUDIO TRACK STOPPED"); + } + else + DMAudio.StopFrontEndTrack(); +} + +void CMenuManager::SetDefaultPreferences(int8 screen) +{ + switch (screen) { + case MENUPAGE_SOUND_SETTINGS: + m_PrefsMusicVolume = 102; + m_PrefsSfxVolume = 102; + m_PrefsSpeakers = 0; + m_nPrefsAudio3DProviderIndex = 6; + m_PrefsDMA = true; + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + break; + case MENUPAGE_GRAPHICS_SETTINGS: + m_PrefsBrightness = 256; + m_PrefsFrameLimiter = true; + m_PrefsVsync = true; + m_PrefsLOD = 1.2f; + m_PrefsVsyncDisp = true; + lodMultiplier = 1.2; + BlurOn = true; + CMBlur::MotionBlurOpen(Scene.camera); + m_PrefsUseVibration = false; + m_PrefsShowSubtitles = true; + m_nDisplayVideoMode = m_nPrefsVideoMode; + m_PrefsUseWideScreen = AR_AUTO; + break; + case MENUPAGE_CONTROLLER_PC: + ControlsManager.MakeControllerActionsBlank(); + ControlsManager.InitDefaultControlConfiguration(); + + CMouseControllerState state = MousePointerStateHelper.GetMouseSetUp(); + ControlsManager.InitDefaultControlConfigMouse(state); + + if (1) { + //TODO: JoyPad stuff. + } + m_ControlMethod = 0; + MousePointerStateHelper.bInvertVertically = true; + TheCamera.m_fMouseAccelHorzntl = 0.25f; + CVehicle::m_bDisableMouseSteering = true; + TheCamera.m_bHeadBob = false; + break; + }; +} + +// Frontend inputs. +bool GetPadBack() +{ + return + (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) || + (CPad::GetPad(0)->NewState.Start && !CPad::GetPad(0)->OldState.Start) || + (CPad::GetPad(0)->NewState.Triangle && !CPad::GetPad(0)->OldState.Triangle); +} + +bool GetPadForward() +{ + return + (CPad::GetPad(0)->NewKeyState.EXTENTER && !CPad::GetPad(0)->OldKeyState.EXTENTER) || + (CPad::GetPad(0)->NewKeyState.ENTER && !CPad::GetPad(0)->OldKeyState.ENTER) || + (CPad::GetPad(0)->NewState.Cross && !CPad::GetPad(0)->OldState.Cross); +} + +bool GetPadMoveUp() +{ + return + (CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) || + (CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) || + (CPad::GetPad(0)->NewState.LeftStickY < 0 && !CPad::GetPad(0)->OldState.LeftStickY < 0); +} + +bool GetPadMoveDown() +{ + return + (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) || + (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) || + (CPad::GetPad(0)->NewState.LeftStickY > 0 && !CPad::GetPad(0)->OldState.LeftStickY > 0); +} + +bool GetPadMoveLeft() +{ + return + (CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) || + (CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) || + (CPad::GetPad(0)->NewState.LeftStickX < 0 && !CPad::GetPad(0)->OldState.LeftStickX < 0); +} + +bool GetPadMoveRight() +{ + return + (CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) || + (CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) || + (CPad::GetPad(0)->NewState.LeftStickX > 0 && !CPad::GetPad(0)->OldState.LeftStickX > 0); +} + +bool GetMouseForward() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB); +} + +bool GetMouseBack() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB); +} + +bool GetMousePos() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.x != 0.0f || CPad::GetPad(0)->OldMouseControllerState.y != 0.0f); +} + +bool GetMouseMoveLeft() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f); +} + +bool GetMouseMoveRight() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f); +} + +bool GetPadInput() +{ + return + GetPadBack() || + GetPadForward() || + GetPadMoveUp() || + GetPadMoveDown() || + GetPadMoveLeft() || + GetPadMoveRight(); +} + +bool GetMouseInput() +{ + return + GetMouseForward() || + GetMouseBack() || + GetMousePos() || + GetMouseMoveLeft() || + GetMouseMoveRight(); +} + STARTPATCHES InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); + InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP); + InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP); + InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP); + InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP); + InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP); for (int i = 1; i < ARRAY_SIZE(aScreens); i++) Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); |