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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-31 20:01:36 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-31 20:01:36 +0200 |
commit | f945dbc0fb86a8db82d99cb524e54c1f0a0b2371 (patch) | |
tree | 7531109f27c98f882e9075438e4199d2a1e9ad37 /src/audio/sampman_oal.cpp | |
parent | game logic (diff) | |
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Diffstat (limited to 'src/audio/sampman_oal.cpp')
-rw-r--r-- | src/audio/sampman_oal.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index 210d128e..767e4aa0 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -1319,7 +1319,7 @@ cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffect { if ( nEffectFlag ) { if ( nStream == 1 ) // TODO(MIAMI): || nStream == 2 when we have second mission channel? - stream->SetVolume(64*vol*m_nEffectsVolume >> 14) + stream->SetVolume(128*vol*m_nEffectsVolume >> 14) else stream->SetVolume(m_nEffectsFadeVolume*nVolume*m_nEffectsVolume >> 14); } |